I made a missile using the flag...wanted to bring back the good ol' D-Missile from FS1. Doesn't work tough. Nothing happens, no matter what Ihit. A Corvette, cruiser...bomber. Nuttin'
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$Name: D-Missile
+Title: XSTR("GTM-55 Disruptor Missile", 3357)
+Description:
XSTR(
"Special Issue
Electronic Warfare", 3358)
$end_multi_text
+Tech Title: XSTR("GTM-55 Disruptor Missile", 3359)
+Tech Anim: Tech_GTI_TAG_Missile_B
+Tech Description:
XSTR(
"Making a great comeback is the venerable D-Missile. It's unique ability to completely shut-down a warship for several seconds has been improved making it a valuable tactical element in modern warfare.", 3360)
$end_multi_text
$Model File: tagb.pof
$Mass: 0.0
$Velocity: 300.0
$Fire Wait: 8.0
$Damage: 10
$Blast Force: 10.0
$Inner Radius: 10.0
$Outer Radius: 30.0
$Shockwave Speed: 50.0
$Armor Factor: 0.1
$Shield Factor: 0.1
$Subsystem Factor: 0.1
$Lifetime: 5.0
$Energy Consumed: 0.0
$Cargo Size: 10.0
$Homing: YES
+Type: ASPECT
+Turn Time: 1.4
+Min Lock Time: 3
+Lock Pixels/Sec: 60
+Catch-up Pixels/Sec: 100
+Catch-up Penalty: 30
$LaunchSnd: 92
$ImpactSnd: 88
$FlyBySnd: -1
$Rearm Rate: 0.5
$Flags: ( "player allowed" "electronics" )
$Trail:
+Start Width: 0.25
+End Width: 0.5
+Start Alpha: 1.0
+End Alpha: 0.0
+Max Life: 0.3
+Bitmap: MissileTrail04
$Icon: iconTagB
$Anim: tagB
$Impact Explosion: ExpMissileHit1
$Impact Explosion Radius: 9.0
$Electronics:
+New Style:
+Intensity: 1.0
+Lifetime: 8000
+Randomness Time: 2000