Author Topic: History of the Trinity campaign  (Read 8772 times)

0 Members and 1 Guest are viewing this topic.

Offline Rodo

  • Custom tittle
  • 212
  • stargazer
    • Steam
Re: History of the Trinity campaign
The problem is that Freding IS frustrating, you need hours of testing, modifying things heavily and well in other words... It's an ant's work...
The solution, get good, get faster, get more experience.

Join an already formed project, contribute as much as you can so you can get the experience you need, then... when you are good enough, you can go for your own mod, It will take less time and it will be more easy, so eventually seeing your work taking shape will encourage you even further till you actually finish it.
el hombre vicio...

 

Offline dragonsniper

  • 29
  • Master of the Irrelevant
    • Steam
Re: History of the Trinity campaign
The problem I have is that I'm not good enough yet to join another project. So I started my own to gain experience.
Do or do not, there is no try...
~HLP Member and Modder~
          ~~2008-201x~~

 

Offline dragonsniper

  • 29
  • Master of the Irrelevant
    • Steam
Re: History of the Trinity campaign
I have put this down at the website, so I'll say it here to. I have decided it's time to end this campaign. I don't have the interest in it any more, and have moved on. I would like to thank everyone that helped make me believe this campaign could be made. I may return to this later, but it is doubtful.
Do or do not, there is no try...
~HLP Member and Modder~
          ~~2008-201x~~

 

Offline Rodo

  • Custom tittle
  • 212
  • stargazer
    • Steam
Re: History of the Trinity campaign
bump... I liked those beam ideas  ;)
el hombre vicio...

 

Offline eliex

  • 210
Re: History of the Trinity campaign
The problem I have is that I'm not good enough yet to join another project. So I started my own to gain experience.

Join the Fred Academy to gain experience. The missions available have a wide variety and with enough practice, you'll become very proficient.