Author Topic: I no longer need a name for this. I need testers. The TSJ Amaterasu is released!  (Read 43963 times)

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Offline Mobius

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Shinryu is the coolest Japanese name. :D
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Offline maxim4o

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As for name how does Chaos sound?
Or Cerberus? :D

 

Offline Mobius

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Chaos? It'd fit for a Shivan ship...

Cerberus? It's already used...
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Offline Grimper

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You could name it the Raijin, seeing as how lightning and such can easily be translated as beams.

I vote for Raijin. It sounds good and its not to hard to pronounce like some other names that were suggested. As for the texturing on the ship, the engines at the back look a little over-detailed.  It looks sorta like the engines are covered with pebbles.
When Australia burned.

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Offline Stormkeeper

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Esarai already named it the Amaterasu, iirc.
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Offline esarai

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Amaterasu is currently leading as my personal favorite, and is as such the name I use to refer to it now, but in the tradition of DICE studios and their Battlefront games, it may be a development codename. In other words I'm still open to suggestions and input.
<Nuclear>   truth: the good samaritan actually checked for proof of citizenship and health insurance
<Axem>   did anyone catch jesus' birth certificate?
<Nuclear>   and jesus didnt actually give the 5000 their fish...he gave it to the romans and let it trickle down
<Axem>and he was totally pro tax breaks
<Axem>he threw out all those tax collectors at the temple
<Nuclear>   he drove a V8 camel too
<Nuclear>   with a sword rack for his fully-automatic daggers

Esarai: hey gaiz, what's a good improvised, final attack for a ship fighting to buy others time to escape to use?
RangerKarl|AtWork: stick your penis in the warp core
DarthGeek: no don't do that
amki: don't EVER do that

 

Offline ssmit132

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Use any name you want :). Although if third-parties want to rename it if they download it, they can. ;)

  

Offline Water

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There's a problem.... the ship only reads 84 of the guns. There are four designations of turret: turretXXa, turretXXb, turretXXc, turretXXd. If two turrets have the same XX value but are different, say class a and c, then it chooses only one of them and leaves the other out. I can't manually assemble the turrets because my install of pcs hates my guts. Any suggestions to solve this?

I'm loading the model in as all the original subobjects, not having been thrown together in TrueSpace. Would assembling subobjects that could be only one subobject help allow for more turrets?
turretXXa is lod0 - multipart will rotate and barrels will aim
turretXXb is lod1 - multipart will rotate only
turretXXc is lod2 - no movement of parts.

If you haven't solved the firing point problem, just pm the file and I can have a quick look at it. With that many turrets, you really need them to import automatically into PCS2.

 

Offline Mobius

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You could name it the Raijin, seeing as how lightning and such can easily be translated as beams.

I vote for Raijin. It sounds good and its not to hard to pronounce like some other names that were suggested. As for the texturing on the ship, the engines at the back look a little over-detailed.  It looks sorta like the engines are covered with pebbles.

Wouldn't that be easily confused with Ryujin?
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Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
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Offline esarai

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There's a problem.... the ship only reads 84 of the guns. There are four designations of turret: turretXXa, turretXXb, turretXXc, turretXXd. If two turrets have the same XX value but are different, say class a and c, then it chooses only one of them and leaves the other out. I can't manually assemble the turrets because my install of pcs hates my guts. Any suggestions to solve this?

I'm loading the model in as all the original subobjects, not having been thrown together in TrueSpace. Would assembling subobjects that could be only one subobject help allow for more turrets?
turretXXa is lod0 - multipart will rotate and barrels will aim
turretXXb is lod1 - multipart will rotate only
turretXXc is lod2 - no movement of parts.

If you haven't solved the firing point problem, just pm the file and I can have a quick look at it. With that many turrets, you really need them to import automatically into PCS2.

...crap. That means they all need their own value for XX, doesn't it? Will altering the name to be something like "bigturretXX" still let PCS auto-assemble the guns, or do they have to be named "turretXX" specifically? If that's the case, then will naming a turret "turret169" break anything?
<Nuclear>   truth: the good samaritan actually checked for proof of citizenship and health insurance
<Axem>   did anyone catch jesus' birth certificate?
<Nuclear>   and jesus didnt actually give the 5000 their fish...he gave it to the romans and let it trickle down
<Axem>and he was totally pro tax breaks
<Axem>he threw out all those tax collectors at the temple
<Nuclear>   he drove a V8 camel too
<Nuclear>   with a sword rack for his fully-automatic daggers

Esarai: hey gaiz, what's a good improvised, final attack for a ship fighting to buy others time to escape to use?
RangerKarl|AtWork: stick your penis in the warp core
DarthGeek: no don't do that
amki: don't EVER do that

 

Offline Droid803

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You could name it the Raijin, seeing as how lightning and such can easily be translated as beams.

I vote for Raijin. It sounds good and its not to hard to pronounce like some other names that were suggested. As for the texturing on the ship, the engines at the back look a little over-detailed.  It looks sorta like the engines are covered with pebbles.

Wouldn't that be easily confused with Ryujin?
Yes, and with Raiden...
Heck, its a fusion of the two names XD

Shinryu FTW!
(´・ω・`)
=============================================================

 

Offline Water

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...crap. That means they all need their own value for XX, doesn't it? Will altering the name to be something like "bigturretXX" still let PCS auto-assemble the guns, or do they have to be named "turretXX" specifically? If that's the case, then will naming a turret "turret169" break anything?
Own value for XX - yes
BigturretXX - no
turret169 - not good. PCS2 will auto generate turrets between whatever was the last turret you had and 169.

turret28
or turret28a-base and turret28-arms
fire point turret28-fp01

If you get the heirarchy and fire points correct, then in PCS2 you never have to touch the turrets.

 

Offline Droid803

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But he has 169 turrets.
So it'll go turret01, turret02, ... turret168, turret169
(´・ω・`)
=============================================================

 

Offline esarai

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What droid said. The issue is not the hierarchy. I can get that down just fine. The issue is the sheer number of guns this thing has and how well PCS2 can handle names dealing with XX values over 99. But it sounds like that shouldn't mess anything up... if it can successfully name a turret "turret169" and do everything else in between, that means I just need to undo the current naming scheme and give each turret its own XX value.
« Last Edit: December 31, 2008, 05:50:16 pm by esarai »
<Nuclear>   truth: the good samaritan actually checked for proof of citizenship and health insurance
<Axem>   did anyone catch jesus' birth certificate?
<Nuclear>   and jesus didnt actually give the 5000 their fish...he gave it to the romans and let it trickle down
<Axem>and he was totally pro tax breaks
<Axem>he threw out all those tax collectors at the temple
<Nuclear>   he drove a V8 camel too
<Nuclear>   with a sword rack for his fully-automatic daggers

Esarai: hey gaiz, what's a good improvised, final attack for a ship fighting to buy others time to escape to use?
RangerKarl|AtWork: stick your penis in the warp core
DarthGeek: no don't do that
amki: don't EVER do that

 

Offline ShadowGorrath

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Maybe name it 'Capella', in memory and honour of the fallen system? Unless it's not GTVA.

Btw, esarai, check your message inbox here on HLP.

 

Offline Grimper

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What about the pebbly engines?
When Australia burned.

Together since the world began, the madman and the lover.

"Post-counts are like digital penises. That's why I don't like Shrike playing with mine." - an0n

 

Offline esarai

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... I kinda wanted it that way. I figure the engines would be the most complex part of the ship. The texture I used is a hue-shifted contrast-increased captial3.dds, so it will seem more pebbly. I could try a different texture, though...
<Nuclear>   truth: the good samaritan actually checked for proof of citizenship and health insurance
<Axem>   did anyone catch jesus' birth certificate?
<Nuclear>   and jesus didnt actually give the 5000 their fish...he gave it to the romans and let it trickle down
<Axem>and he was totally pro tax breaks
<Axem>he threw out all those tax collectors at the temple
<Nuclear>   he drove a V8 camel too
<Nuclear>   with a sword rack for his fully-automatic daggers

Esarai: hey gaiz, what's a good improvised, final attack for a ship fighting to buy others time to escape to use?
RangerKarl|AtWork: stick your penis in the warp core
DarthGeek: no don't do that
amki: don't EVER do that

 

Offline esarai

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Re: I need a name for this
update: the model has over 30 different pieces of debris. And the debris isn't finished. Sorry for not rendering this, but at this stage giving the ship's subobjects the textures for that would be a pain.

<Nuclear>   truth: the good samaritan actually checked for proof of citizenship and health insurance
<Axem>   did anyone catch jesus' birth certificate?
<Nuclear>   and jesus didnt actually give the 5000 their fish...he gave it to the romans and let it trickle down
<Axem>and he was totally pro tax breaks
<Axem>he threw out all those tax collectors at the temple
<Nuclear>   he drove a V8 camel too
<Nuclear>   with a sword rack for his fully-automatic daggers

Esarai: hey gaiz, what's a good improvised, final attack for a ship fighting to buy others time to escape to use?
RangerKarl|AtWork: stick your penis in the warp core
DarthGeek: no don't do that
amki: don't EVER do that

 

Offline Hellstryker

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Re: I need a name for this
Alright, this isn't going to make sense at all but, I don't think it looks freespacey at all. Yet it somehow fits.

 
Re: I need a name for this
Looks perfectly fine to me :) Just hope to texture this someday soon as my 21st Battle Group can use it.  ;7

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