What's really sad about Westwood is that all of their RTS games are built on the same old crappy code as their first product. I have some experience with modding their games, and I know the basics of how each WW RTS works; they all run off of a rules.ini file (similar to a combo of ships.tbl and weapons.tbl), art.ini (stuff about graphics not contained within graphics files), and a few other very small configuration files. It is easy to see that the code is the same basically (all data formats are virtually the same, graphics work in the same ways, controls don't change, etc) from one game to another, but it gets really obvious when you open the rules files. I mean, there are tags in each ini that are from the old Dune 2 which have no context in command and conquer; the tags don't change from one game to another (with only a few modifications, the Tiberian Sun rules will work in RA2), and each game simply adds more crap on top of the old code. In short, WW games are as unoriginal as they come.