Author Topic: A small edit I made  (Read 2678 times)

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Offline Kiloku

  • 27
  • Buzzbuzz!
Hello everyone. I believe I'm not the first one to do that, but I edited the GTB Artemis D.H. to actually have higher maneuvrability.
The changes are (in my opinion) subtle, but I'd like your opinion, as it's my first ever edit.
The original code for the Artemis D.H. is:
Code: [Select]
$Damp:                          0.35
$Rotdamp:                       0.55
$Rotation time:         5.0, 4.5, 5.0
$Rear Velocity:         0.0
$Forward accel:         4.0
$Forward decel:         2.0
(Obviously, I'm only showing the lines I've changed)

My changes are:
Code: [Select]
$Damp:                          0.2
$Rotdamp:                       0.45
$Rotation time:         4.5, 4.0, 4.5
$Rear Velocity:         0.0
$Forward accel:         3.7
$Forward decel:         1.7


I don't know if I changed too much or too little, if anyone can give me opinions, I'd be happy to hear.

Btw, I changed the root_fs2.vp file directly, I don't know how to make it in a different file. But don't worry, my original root_fs2 is backuped.
If anyone wanna test it, I've attached the ships.tbl.


[attachment deleted by admin]
Potato!

 

Offline Jeff Vader

  • The Back of the Hero!
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I changed the root_fs2.vp file directly, I don't know how to make it in a different file.
The point would be to extract the file you want to edit from the .vp, then edit it and then place the edited file to the appropriate folder. In this case you've edited ships.tbl so you'd need to place it to \freespace2\data\tables or \freespace2\modfolder\data\tables .

You could create a new .vp that contains the modified ships.tbl but that is really just a matter of convenience to the end user, and hardly necessary with just one file.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline TacOne

  • 26
  • Dabbling Modder
Even better: you can use modular tables to avoid having to edit the original files at all.

 

Offline shiv

  • Don't forget Poland!
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    • http://freespace.pl
Even better than better: Using *.tbl files in small mods is not recommended. *.tbms will do exactly the same and are much more safe, reliable and effective in such types of modifications.
http://www.sectorgame.com/vega
The Apocalypse Vega - Join the battle! A campaign for FreeSpace 2 Open

http://www.game-warden.com/earthdefence
Earth Defense project - Coming soon...

 

Offline Kiloku

  • 27
  • Buzzbuzz!
Thanks about that, everyone! I'll make the changes, so I can use the original .vp file :D
Anyway, is there some feedback about my modifications for Artemis DH?

Edit: I had trouble with the TBM
Code: (klk-shp.tbm) [Select]
$Name:                          GTB Artemis D.H.
     +nocreate
$Damp:                          0.2
$Rotdamp:                       0.45
$Rotation time:         4.5, 4.0, 4.5
$Rear Velocity:         0.0
$Forward accel:         3.7
$Forward decel:         1.7

The game just doesn't override. I tried putting it on the /data/tables folder of the MOD I'm using and also tried the main /data/tables
« Last Edit: February 05, 2009, 05:15:28 pm by Kiloku »
Potato!

 

Offline Droid803

  • Trusted poster of legit stuff
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You need #Ship Classes at the very beginning and #End at the very end. Then it should work.
(´・ω・`)
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Offline Kiloku

  • 27
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Thanks! Now it works :D
I'm uploading the .tbm \o/

[attachment deleted by admin]
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Offline Aardwolf

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Even better than better: Using *.tbl files in small mods is not recommended. *.tbms will do exactly the same and are much more safe, reliable and effective in such types of modifications.

Even better: you can use modular tables to avoid having to edit the original files at all.

Modular tables = TBM's.

This is not "even better than better"

This is a neat idea, but of course FSO will toss scores if you use it in multi.

 

Offline shiv

  • Don't forget Poland!
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    • http://freespace.pl
Quote
Modular tables = TBM's.
Oups, I just misunderstood TacOne. But he said exactly the same as me... Sorry :P
http://www.sectorgame.com/vega
The Apocalypse Vega - Join the battle! A campaign for FreeSpace 2 Open

http://www.game-warden.com/earthdefence
Earth Defense project - Coming soon...

 

Offline ssmit132

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This is a neat idea, but of course FSO will toss scores if you use it in multi.

FSO will toss scores if you use any modified tables, although aren't they working on having MediaVP support for multilayer?

 

Offline Aardwolf

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Yeah, I think so, but I don't know how that works exactly.

 

Offline Droid803

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I guess they set that those particular tables are 'unmodified', or 'acceptable modifications' for the checker.
(´・ω・`)
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