Author Topic: abnormal AI accuracy on Hard/Insane  (Read 5111 times)

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Offline Dilmah G

  • Failed juggling
  • 211
  • Do try it.
Re: abnormal AI accuracy on Hard/Insane
Just out of curiosity, you all know the point system for promotions and stuff, right? Seeing as how the player is an Officer of the GTVA and is expected to do his best to ensure the welfare of the pilots under his command, does the player lose points for every allied pilot lost that is under his command? I know if I were Alpha 1's CO I wouldn't promote him if he lost every single wing man on every single mission.

I don't think so, it would be a bit weird getting demoted and promoted constantly.

 

Offline Sololop

  • 28
Re: abnormal AI accuracy on Hard/Insane
Alpha 1 is actually pretty good at making sure wingmen survive. Well, sometimes at least! ;7

Whenever I play on Insane, my wingmates drop like flies  :p

And about the points, I think he meant something like, if you gain a total of say 1000 points in a mission, and lose 3 friendly fighters, does it subtract that from your total score. I don't believe so, in my knowledge. However, this might be something to consider for custom missions.

 
Re: abnormal AI accuracy on Hard/Insane
Alpha 1 is actually pretty good at making sure wingmen survive. Well, sometimes at least! ;7

Whenever I play on Insane, my wingmates drop like flies  :p

And about the points, I think he meant something like, if you gain a total of say 1000 points in a mission, and lose 3 friendly fighters, does it subtract that from your total score. I don't believe so, in my knowledge. However, this might be something to consider for custom missions.


On my first playtrough I never got promoted
On my second one, I made it to lieutenenant (or however  you spell that). I did do 'Wingman-managing' and a bit role playing (people who are about to die may depart, etc.). It might have seomthing to do with it, but mabye I just got a lot better.

Someone, signal goober?