wxLauncher Voice-Over Casting Call (Cancelled)
Due to the low response to this call, the wxLauncher Team has decided to cancel this feature
The wxLauncher Team feels that a nice voice-over is required to enhance usability before moving wxLauncher from Alpha to Beta. As such, we're now looking for a voice actor to help us add that extra touch of user-friendliness. As a reminder of the standards to which you will be held, keep in mind that wxLauncher has changed lives
. Given our current download counts
, as the voice you should expect to be heard by thousands of players, tens of thousands if you include TCs that use wxLauncher.
Audition Lines (5 lines):
- File: viewlist.ogg
- "To view a list of available mods, you must first select the root folder of an FS2 Open game on the Basic Settings page."
- File: nodelete.ogg
- "The default profile cannot be deleted."
- File: running.ogg
- "FS2 Open is now running..."
- File: noexist.ogg
- "Default profile does not exist! Creating..."
- File: save.ogg
- "Save changes to profile before exiting?"
Please use .ogg (Ogg Vorbis
) audio file format, 16-bit stereo, 44100 Hz. No other format will be accepted.
You can use Audacity
to record your voice and export to .ogg format. Please make sure you save your lines using the exact filenames provided. Please send the auditions to [email protected]
(per email attachment limit is 10MB).
Accents are fine as long as it is your native accent (no funny accents, please!
) and the accent is understandable to English speakers.
Enthusiasm is a must! No one wants to sit through a dreary voice-over! But don't overemote
. Use your natural voice. Please be sure to speak clearly, slurring and mumbling do not help usability.
We will add the selected voice actor to the "Authors" page in the wxLauncher built-in help manual.
We think the directions are pretty straightforward, but if you have questions for some reason, post them here.
Thanks, and we're looking forward to hearing your submissions!