So I'm trying to import a model into the game. It's composed of detail 0, turrets, and the associated helper. I can't get the firing normals to work. The firing points seem linked to the turret model, and have nothing to do with the helpers at all.
-When I first tried importing it, the pivot points for all my turret models where in one place (they're single part) and the normals were pointing straight up.
-So then I centered the pivot points for all the turrets onto the the associated helpers, and sure enough the in the game they were all firing in from the right place. Except the normal were all pointing straight up, still.
-So then I tried rotating the turret models' pivot point to match the helpers' normals, but I can't do that because then I need to reset my x-form before importing.
So does anyone know why this is all happening? And maybe a way to fix it?