Is it possible to create something, such as a warp affect, in front of the player a set distance, regardless of his position? I'm creating a little mission and I want to generate a warp affect in front of the player regardless of where he is, just in front of him. I don't want it to follow his orientation around, just be generated in front of him at a certain moment. I'm looking at the get-object-x/y/z SEXP, but I'm not entirely sure how it works...any suggestions?
I suppose I could use the AI to control his ship and then generate something in front of the player using a static coordinates, but I was hoping for a dynamic coordinate that solely depended on the direction he is facing so that I could put the affect in front of his face.