Author Topic: Replacing the Fs2 Sounds  (Read 6425 times)

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Replacing the Fs2 Sounds
Hello everyone, I'm a sound designer, and I love Freespace, I would like to spend the next couple of weeks completely re-working all the sounds in the fs2 game, upgrading them to todays standards. Only thing is, I have no idea how to actually do this outside of creating the sounds myself. Could someone possibly point me in the right direction or guide me as to how I first of all find all the original sounds so that I know what to replace and secondly replace them.

Help would be appreciated, thank you very much

Michael Manning

ps you can email me at [email protected]

 

Offline Jeff Vader

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Re: Replacing the Fs2 Sounds
Sounds are located inside sparky_fs2.vp. Those are probably the only things you're after, since higher-quality music tracks are included in the MediaVPs and there is little that can be done with voices, apart from re-recording them altogether.

You'll need a tool for opening .vp files. VPView is a safe choice since you can't do any wrong things to .vp files with it.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 
Re: Replacing the Fs2 Sounds
Nice one, I'll have a look now. So I guess when I want to show you guys my sounds I'll upload an edited VP file then with all the sounds inluded.

 

Offline The E

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Re: Replacing the Fs2 Sounds
Uploading the modified files alone (or packed in a separate vp) would probably be best. If this goes well, having them separate from the retail data is desirable for all enhancements, I believe.
If I'm just aching this can't go on
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--Evergrey, Where August Mourns

 

Offline Jeff Vader

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Re: Replacing the Fs2 Sounds
So I guess when I want to show you guys my sounds I'll upload an edited VP file then with all the sounds inluded.
Actually, editing .vp files is not recommended, mainly because people who don't know what they're doing can easily break their entire game by doing so. You can create a .vp that contains your new sounds and provide a download for it. It can then be simply used as a mod and it'll override the retail sounds without breaking anything. Also, the \freespace2\data\ folder (or \freespace2\modfolder\data\ ) can be used to override retail data without creating new .vps.

Edit: Partially what E said.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 
Re: Replacing the Fs2 Sounds
Okay, I havn't got a fkin clue, hahah I'm just going to get the origionals and create the new ones and then I'll be back to see what to do with these new sounds.

Thanks for the help!

 

Offline Commander Zane

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Re: Replacing the Fs2 Sounds
Hmm, this might be interesting. :D

 

Offline Zacam

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Re: Replacing the Fs2 Sounds
It will indeed.

Especially as prior work to implement at least ONE working replacement sound has thus far managed to lead only to frustration.

I am referring to me and Herra trying to replace the FlakLaunch.wav.

Didn't go so well.
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[08/01 16:53:11] <sigtau> EveningTea: I have decided that I am a 32-bit registerkin.  Pronouns are eax, ebx, ecx, edx.
[08/01 16:53:31] <EveningTea> dhauidahh
[08/01 16:53:32] <EveningTea> sak
[08/01 16:53:40] * EveningTea froths at the mouth
[08/01 16:53:40] <sigtau> i broke him, boys

  

Offline Flipside

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Re: Replacing the Fs2 Sounds
Well, if nothing else, having the sounds will act as one heck of a motivation towards getting them ingame ;)

Very kind offer mikmanner, it's appreciated :)

 
Re: Replacing the Fs2 Sounds
Well, if nothing else, having the sounds will act as one heck of a motivation towards getting them ingame ;)

Very kind offer mikmanner, it's appreciated :)

Hey thats cool man, I love the game, I am a sound designer for films and games and this will be a fun project for me. If anyone is up for giving me a hand after the sounds are made then that's cool!

 

Offline Jeff Vader

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Re: Replacing the Fs2 Sounds
If anyone is up for giving me a hand after the sounds are made then that's cool!
If you can get the sounds (in proper format and with correct file names), there are many members here at HLP who can then cook them up into a .vp and upload somewhere for people to enjoy.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline Flipside

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Re: Replacing the Fs2 Sounds
I've added new sounds for weapons before, so I have some idea how it works, but I do know the way Freespace 2 handles sound is really more coder-friendly than sound-tech friendly ;) Using the sound tables is an artform.

What you could do, if you want, is do the audio, make it available, and the community can work towards getting them in-game, assuming a simple drag-drop technique doesn't work out.

One thing I should mention, though you're probably already aware, some of the sound code has been revamped, the old Engine took 22Khz 8Bit stereo, which didn't leave much room to manoeuvre in the way of quality, but now, you'll be pleased to hear, there is .ogg support, so don't feel limited to the settings of the original files :)

 

Offline Zacam

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Re: Replacing the Fs2 Sounds
Audio effects, as a non-replacement, probably works just fine.

It's the replacement part that does not.
Report MediaVP issues, now on the MediaVP Mantis! Read all about it Here!
Talk with the community on Discord
"If you can keep a level head in all this confusion, you just don't understand the situation"

¤[D+¬>

[08/01 16:53:11] <sigtau> EveningTea: I have decided that I am a 32-bit registerkin.  Pronouns are eax, ebx, ecx, edx.
[08/01 16:53:31] <EveningTea> dhauidahh
[08/01 16:53:32] <EveningTea> sak
[08/01 16:53:40] * EveningTea froths at the mouth
[08/01 16:53:40] <sigtau> i broke him, boys

 

Offline Commander Zane

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Re: Replacing the Fs2 Sounds
Audio effects, as a non-replacement, probably works just fine.

It's the replacement part that does not.
Could someone possibly point me in the right direction or guide me as to how I first of all find all the original sounds so that I know what to replace and secondly replace them.
If you're thinking he means replacing the Canon sounds for the sake of making them part of the MediaVPs, that's not what he meant.

 

Offline Dragon

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Re: Replacing the Fs2 Sounds
I would like to hear canon cannon (and not only) sounds replaced by some better versions.

 

Offline Commander Zane

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Re: Replacing the Fs2 Sounds
I wish I could decipher what that meant. :lol:

 

Offline Flipside

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Re: Replacing the Fs2 Sounds
Well, if there's a problem with replacing the original sounds, this will, at least, help highlight it and give motivation towards getting it fixed :)

Edit: Though, off the top of my head, I cannot think of why replacing old sounds would be a problem, but adding new ones to the list is ok... That's some weird kind of bug if that's the case.

 
Re: Replacing the Fs2 Sounds
Hi guys thanks for the support. So yeah I've started to get some sounds together, got some really nice ones I'm sure you'll all enjoy them. Here's what I'm going to do, create the sounds with the propper names of the sounds they are replacing, then I'm going to upload them to rapidshare and post a download link on this forum, if anyone with coding knowlage is willing to pick the project up from there then that'll be great. I'm only going to work 2 weeks on this, but this is enough time.

Thanks a lot folks.

Mik

 
Re: Replacing the Fs2 Sounds
One more thing, do you think that the sounds would have to be the same filesize as the origional also?

Mik

 

Offline Dilmah G

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Re: Replacing the Fs2 Sounds
File-size doesn't really matter. And as long as the sounds have the same filenames of the sounds they're replacing, you shouldn't need a coder.