Author Topic: 2009-08-12 - Colonial Shuttle mkI  (Read 12609 times)

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Offline newman

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2009-08-12 - Colonial Shuttle mkI
Some of you have recently asked us for a list of ships which will be included in R1, which we were unable to give. Well, you're still not getting the list, but here's one recently completed (well, almost) ship that will make it into our first release: the colonial mark 1 shuttle. For those of you who don't remember, it's actually the first BSG ship you ever see - it's the shuttle that delivers the armistice officer to the Armistice Station in the first scenes of the mini-series. The pictures below are renders, as it needs a few tweaks before I can make in-game screenshots of it. The renders are using the exact same model and textures that you will see in the game, though. Anyway, enough talk, on to the pictures:







« Last Edit: November 08, 2012, 10:15:38 pm by karajorma »
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Offline Colonol Dekker

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Sweet galloping ****flakes!

That is nearly the most detailed model i've seen for FS2.......ever!

 

Offline YIIMM

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Those texture maps (bump or normal...I'm not sure of the difference) work really well. Great job :yes:

 
I agree, the textures have a nice brushed metal look to them. Excellent model, and liking the transparent viewport :D . I need MOAR BSG.

Makes me wish someone would make a FPS for BSG. *sniff* it will never happen. *Goes to play Elite Force*

 

Offline Locutus of Borg

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That looks awesome

in game, will we actually be able to look through the windows there and actually feel like we're looking into the ship?
We are the Borg
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Resistance is FUTILE

 

Offline karajorma

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Yes. It's no different to seeing the pilot in the cockpit of another Viper in that respect.
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Offline FraktuRe

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Offline Locutus of Borg

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We are the Borg
We will add your biological and technological distinctiveness to our own

Resistance is FUTILE

 
That's awesome, looks so real I feel like I could reach out and touch it.

Great work Newman, better than anything I've seen for a commercial game.

Thanks for all your hard work Devs and can't wait to see everything in game when you get R1 finished

 

Offline Narvi

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Re: 09-08-12 - Colonial Shuttle mkI
Nice.

Though those are some stubby-ass legs. Can they withdraw into the ship?

 

Offline Colonol Dekker

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Re: 09-08-12 - Colonial Shuttle mkI
More cable on the winch please :nervous:

 

Offline newman

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Re: 09-08-12 - Colonial Shuttle mkI
Nice.

Though those are some stubby-ass legs. Can they withdraw into the ship?

You should probably ask the original ship's designers :P
Seriously tho, I think they're not meant to retract all the way, just retract into those spheres so the undercarriage gets out of the way and has less of a chance of getting damaged while in flight. Reduce the already considerable drag in atmo flight, too.
« Last Edit: August 13, 2009, 07:24:25 am by newman »
You know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here! - Jayne Cobb

 

Offline Bilal18

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Re: 09-08-12 - Colonial Shuttle mkI
Ah yes i remember..that looks amazing..great work man.. :D

 

Offline Richard

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Re: 09-08-12 - Colonial Shuttle mkI
Good job  :yes:

 
Re: 09-08-12 - Colonial Shuttle mkI
Who would have thought a basic shuttle could look so good! Outstanding work as always, it's this kind of quality that makes the wait for R1 completely worth it.

 

Offline Felix 039

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Offline Master_Drow

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Re: 09-08-12 - Colonial Shuttle mkI
I was starting to get annoyed of waiting, now I can see that it will be totally worth waiting.

(I think i'll need to upgrade my graphics card...)

 

Offline Thaeris

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Re: 09-08-12 - Colonial Shuttle mkI
That's glorious, Newman!

Despite its limited appearances in the new BSG, TOS carry-overs like the Mk I Shuttle may eventually do well for a dedicated TOS campaign... Though the original was rather cheesy, to say the least.

...Albeit still a classic...

-Thaeris
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Everyone else takes normal damage.
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Offline newman

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Re: 09-08-12 - Colonial Shuttle mkI
I doubt we'll be making a dedicated TOS campaign with daggit, pew-pew lasers, and hairdos that look like shampoo commercials :P There is a much better chance that we'll do a campaign that is set in the 1st Cylon War canon to the new BSG series, though (think Razor flashbacks, etc).
At any rate, this shuttle can still be used by older, 1st war era ships and stations, the idea being that due to the large number of units built over the course of the war, the Colonial fleet hasn't been able to fully replace it with the more expensive 4-engine mark 2 shuttle yet. The original design was kinda cheesy, believe it or not some of the cheese was actually gone with the zoic variant - it's not identical to the TOS shuttle. At any rate I always put it in the "so cheesy it's cool" category.
« Last Edit: August 22, 2009, 03:00:43 am by newman »
You know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here! - Jayne Cobb

 

Offline peterv

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Re: 09-08-12 - Colonial Shuttle mkI
Excellent job.  :yes:  :yes:  :yes:
May i ask what's the size of the diffuse map?