Can I jump in and stomp all over woolie's argument? .....no?
Oh well never mind then.
- Honestly, Woolie, if you think you know /anything/ about flying in FS2, you should come play a few games with some of the multi pilots.
During PXOs haydays a not too unrealistic recommended requirement for joining our games was "complete the single player game on insane with out having to retry a mission once."
This game has tiers and tiers of skill levels - that from the way you're talking I'm SURE you don't know most even exist.
Yet, through good fredding (and a lot of playtesting and balancing) most of these skills could be put into tutorials.
The initial tutorials do this in a way that also introduces the pilot to the universe, the lowly grunt, in FS1 this turns into a remarkable transformation of JESUS ONE, and in FS2 this continues more smoothly as an ever growing cog in the galactic war machine (well until you get skilled enough to start breaking missions because the designers didn't even imagine players could be as good as they got).
Most above-average in complexity games have tutorials like this, FS' is one of the better flowing and constructed ones.
Whilst, sure you could speed up the gaps between the trainers messages a tiny bit in places most of it is fine, it's just modern players being window lickers that makes it an issue.
If you had all the weapons and ships available to you at the start of the campaign as you do at the end, there would be very little sense of progression beyond the scope and scale of the missions slowly getting bigger.
....Which doesn't lead to as much a climactic ending as current, so the holding back of aspect seekers and some advanced ship stuff which is covered in later training isn't too bad either.
And, for people who have done it before, as was mentioned above, there's a skip button.
But I honestly wouldn't recommend anyone skip the training first time round - it's what I tell everyone I introduce the game to;
"DO NOT SKIP THE TRAINING, YOU WILL REGRET IT LATER."
And if you want to sit there and explain it to them first time around taking 10 seconds to do it, fine good for you, you do that and have them skip the training, see how much of it sinks in and how naturally they progress compared to the people who did fly the training and told you to fob off