Author Topic: 3.6.10 mediavps in FS Port  (Read 4677 times)

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3.6.10 mediavps in FS Port
Hi I was wondering if it is possible to use the media vps that you can use in freespace 2 stock campaign in the freespace port.

 

Offline Galemp

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Re: 3.6.10 mediavps in FS Port
It sure is! In fact we have a special VP file that upgrades the FSPort models.

You can download it here.

Unzip this to a new 'fsport-mediavps' directory in your FreeSpace2 folder. Be sure that you have the 3.6.10 MVPs installed in 'mediavps' and you're using a 3.6.10 build. If you're playing a mod that uses FSPort, add 'fsport-mediavps' to the mod.ini just before 'fsport' in the SecondaryMod line.
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Re: 3.6.10 mediavps in FS Port
Thanks alot.

 
Re: 3.6.10 mediavps in FS Port
sorry but i am a little bit confused

If i try this:
 secondarylist = fsport,mediavps;
Game starts normal but not all new Models.

secondarylist = fsport-mediavps;
Game donĀ“t start Fsport and dont use new Models (no mediavps)

secondarylist = fsport,fsport-mediavps;
Game starts with fsport but without new Models.

i Tried this with Cardinal spear and Destiny of peace.

Only if i set in the launcher fsport-mediavps as mod then i have all the new models - but only aviable in Freespace the Great War, Op. Templar and Silent Threat.

Any any other Fsport mods like Cardinal spear i have only a handful new models lilke Hercules MK1, Ulysses and Loki (for example)

how i can fix this?? I like to play with all the new Models in all FSport Mods.

so i hope you understand my post here - my english is a little bit rusty gg.

Greetings Peter
« Last Edit: November 06, 2009, 06:22:50 pm by Renegade »

 

Offline The E

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Re: 3.6.10 mediavps in FS Port
You need to use -mod fsport-mediavps,fsport,mediavps .
Let there be light
Let there be moon
Let there be stars and let there be you
Let there be monsters and let there be pain
Let us begin to feel again
--Devin Townsend, Genesis

 
Re: 3.6.10 mediavps in FS Port
Yeah it works properly now....

secondrylist = fsport-mediavps,fsport,mediavps;  Rockzz... yeah....

Very very thank you.

Greetings Peter


 

Offline Coneman

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Re: 3.6.10 mediavps in FS Port
Okay i will now use this thread becuase i'm a bit confused, too ;)
Can someone give me an exactly description what i have to do if i want to play fsport with mediavps and fsport-mediavps?? Which mod do i have to select in the launcher and in which mod.ini do have to write this "secondarylist...blablabla..."
All the packages are downloaded and extracted in the right way...
Looking forward to your response :P


 

Offline The E

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Re: 3.6.10 mediavps in FS Port
If you have downloaded and extracted all the data in the right way, then you should go to your fsport-mediavps folder, and save the following text as the mod.ini:

Code: [Select]
[launcher]
modname      = FSPort MediaVPs v3.1.1;
infotext     = Freespace Port Media VPs.  Requires FSPort 3.1.1 and standard Media VPs 3.6.10.;
website      = http://fsport.hard-light.net/;
forum        = http://www.hard-light.net/forums/index.php/board,170.0.html;

[multimod]
secondarylist = fsport,mediavps;
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Let there be stars and let there be you
Let there be monsters and let there be pain
Let us begin to feel again
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Offline Commander Zane

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Re: 3.6.10 mediavps in FS Port
This is how my folders are set up, I have my FSPort, FSPort-Mediavps, and FSPort-STR, then in the mod folder for ST:R (So you get FS1 campaign and ST:R at the same time obviously), my multimod is set as so:

[multimod]
primarylist = fsport-mediavps;
secondarylist = fsport,mediavps;

 

Offline General Battuta

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Re: 3.6.10 mediavps in FS Port
I think we need to find a way to enable multiple mod usage directly via the launcher in a sensible user-friendly way.

 

Offline Jeff Vader

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Re: 3.6.10 mediavps in FS Port
There's always the option of entering -mod fsport-mediavps,fsport,mediavps to the Custom flags field. Though I suppose people can have their opinions of the user-friendliness part.
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Offline Thaeris

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Re: 3.6.10 mediavps in FS Port
[multimod]
primarylist = fsport-mediavps;
secondarylist = fsport,mediavps;

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Regardless, that's the way I have it and the way it should be. If you have a Port mod, check the .ini file. If that dialogue isn't there, put it there. Then you'll be set!
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Offline Havner

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Re: 3.6.10 mediavps in FS Port
And what's the difference between this:

Code: [Select]
[multimod]
primarylist = fsport-mediavps;
secondarylist = fsport,mediavps;

and this:

Code: [Select]
[multimod]
secondarylist = fsport-mediavps,fsport,mediavps;

I know that the first one will produce -mod fsport-mediavps,MODNAME,fsport,mediavps and the second -mod MODNAME,fsport-mediavps,fsport,mediavps but what's the real difference between them? Some sort of file loading order? In STR release thread it was recomended to use the first option. Which files take priority, the ones from the first listed mod or last? And what is the proper order for non str campaigns? Like some older fsport campaigns?
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Offline The E

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Re: 3.6.10 mediavps in FS Port
Things loaded first will overwrite things loaded afterwards, which is why ST:R needs to be loaded with the fsport-mediavps in the primarylist (since it is built to be compatible with fsport).
Let there be light
Let there be moon
Let there be stars and let there be you
Let there be monsters and let there be pain
Let us begin to feel again
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