Author Topic: Stories From Sol  (Read 15476 times)

0 Members and 1 Guest are viewing this topic.


 

Offline Mongoose

  • Rikki-Tikki-Tavi
  • Global Moderator
  • 212
  • This brain for rent.
    • Minecraft
    • Steam
    • Something
Woo, get some! :p

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
Cleanup and Recovery
There were at least five Fishie ships stranded in Sol; three cruisers and two corvettes. The GTVA kept the corvettes and a cruiser, bringing them back to Delta Serpentis. Also back to Delta Serpentis went most of the GTVA’s ships. Only Sirona and her battlegroup, reinforced by a couple of Vasudan corvettes and three cruisers, remained in Sol to reinforce First Fleet’s blockade efforts. Political concerns; the GTVA did not wish to appear to be exerting pressure on Sol now that the immediate threat was past. Sirona and her battlegroup would have returned as well, except First Fleet specifically requested their presence. Too many of its ships were in need of major refit and repair for them to hold the line alone if the Fishies launched another attack rapidly.

A counterattack had to be made. Sol could not accept having the Fishies on her doorstep ready to invade whenever they felt like it, and the GTVA needed a secure flank. GTVA planners were also keen to enforce a negotiated peace rather than current form of Fishie-Human relations; the Fishies could be a useful ally against the Shivans.

The problem was that the outer system node remained impassable, and there was good reason to believe a Knossos would actually cut off the connection to the Fishies. The Fishies had passed it, of course, and with several of their ships and crews in the hands of the First Fleet and Sol there was a good possiblity the mechanism would be figured out eventually.

But the counterattack needed to come swiftly. They had built up momentum here, and surprise. Faustus science cruisers from both groups clustered about the outer-system node, scanning. It registered, if it registered at all, as collapsed. But the Fishies had bridged it. Not with a Knossos either. Plans were made to build a Knossos anyways, just in case a way to traverse the node could not be found.

In the background, the politicians worked. The initial proposal was a modification of BETAC; Sol joined the GTVA, lock, stock, and barrel, with a degree of internal political autonomy much as the Vasudans had. The discussions went on.

Also in the background the engineers and the interrogator-linguists competed to see who could crack the secret of Fishie subspace drives first.


Liasion
On an otherwise ordinary day in Sol, where the Lunar and Martian Yards worked around the clock shifts to refit First Fleet’s ships and turn out new hulls, where many millions went about their business, safe in their knowledge that the Fishies had been repelled a second time, First Fleet appointed its first liasion officer to the GTVA, Commander Wilhem Halder. It was an event that changed everything.

Why? Who was Wilhem Halder?

An officer of German descent, twenty-nine, Halder had served in a variety of posts prior to the Second Invasion. His previous posistion had been as a Lieutenant Commander, gunnery officer aboard the Diana-class Richelieu until that ship’s destruction at the Second Battle of Luna. Senior surviving officer, he had written Richelieu’s last action report. His career speciality was weapons. Able, intelligent, but above all energetic, his temporary assignment to a headquarters staff posistion succeeded in annoying both him and many of the staff officers around him. So he was given a promotion and the liasion post for all the wrong reasons.

The overwhelming impression of the GTVA officers who encountered him was a man of endless energy and inquistive mind. Robert Petrarch expressed the opinion that Halder never actually slept. He liased well enough. He met personally with the captain and senior officers of every GTVA ship in Sol. He brought them up to date on the capablities of First Fleet’s ships, all of which save the Mars-class the GTA had once deployed. He learned everything the GTVA was willing to tell him about its own weapons, tactics, and doctrines, which was quite a bit. Halder traveled out of Sol, the first of her inhabitants to do so in a quarter-century, while heading the honor guard that accompanied the four Vasudan survivors of the operation that destroyed the Lucifer home…and took the opportunity to speak with senior Vasudan commanders and the Emperor.

And in noting the well-developed doctrine the GTVA had somehow acquired for dealing with ship’s of Kraken’s size, Halder learned of the Sathanas. In turn, he informed the GTVA that First Fleet had developed a weapon to deal with such craft. This simple exchange provided the catalyst for much in the way of politics.

But Halder did more than simply his job. He instilled the GTVA’s officers with confidence in First Fleet, in its energy and competence. He badgered his commanders into staging joint exercises and directed them on which of their units were most likely to impress the GTVA, into supplying emergency logistical needs for GTVA forces in Sol despite the drain on their own logistics.

The GTVA’s overall impression of First Fleet was of a capable, professional force, lacking the hardening that recent combat operations provided but well-trained and reasonably well-lead, still ready to fight if needed.

The truth was actually somewhat different. There were large numbers of reservists in First Fleet. Twenty years of peace, no matter how watchful, had allowed deadwood into the ranks and ratings that needed to be cleaned out. The war had helped with this, but there was still a lot of work to be done.

First Fleet’s fighter arm was a broken instrument. They had trained and prepared for the wrong threat, and needed to rebuild their tactics and doctrine from the ground up. Their destroyer aerospace groups had done their primary job, protect the destroyers, but they had taken a beating doing it, fifty percent casualities. The force overall was down by thirty-five percent, most of them reservists. Their only victory of the war was at Second Luna, the only place where the bombers had managed to do their job successfully, and that had been by massive numerical advantage. Confidence, in themselves, in their equipment, in their commanders, was low.

The Diana force was riding high. It always was. They were the weapon of decision, the flashing blade of the fleet. They had taken hard hits but they had expected to. They could point to their victories, Snowbird, Second Luna. They could even point to their defeats; the Fishies had recognized their ships, known their danger, and accorded them the respect they deserved. The other black-water sailors of First Fleet were mostly angry. They had served well. They knew they had, and yet they had lost.

Three months. First Fleet needed three months to reorganize, to retrain, to replace losses, patch up damaged ships and bolster disillusioned people. But the GTVA never knew, thanks to the tireless work of Wilhem Halder. And Sol and First Fleet pled their case from a posistion of strength.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 
Wow, that guy sure is doing a good job there.

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
Peephole
12th Recon Wing, Pegasus “Alpha Three”
Lieutenant Katherine Winters
Cockpit Recorder log for Operation Impression

Mission Clock Start
00:00:00 “Remember people, if this works correctly when we arrive you have to clear datum immeditately. They’ll see your jump flares. We’re fairly sure they’ll be unable to track our ships after that but regardless our gun and shield capacitors will be drained by the jump. Best guess on transit time is that it will take three and a half minutes. Check your interflight datalinks and engines and give a ready report when you’re onstation.”
00:00:25 “Alpha 2 ready, ready.”
00:00:30 “Alpha 3 all ready.”
00:00:33 “Alpha 4 ready for jump.”
00:00:37 “Command, Phantoms are ready.”
00:00:44 “Alpha Wing, this is Admiral Petrarch. Operation is a go. Godspeed.”
00:01:05 “Jump.”
00:01:07 Subspace Entry
00:02:30 “Alpha 3, snap it up.”
00:04:36 Subspace Exit
00:04:37 “Phantoms scatter! Clear datum go go go!”
00:04:38 Afterburner sounds and heavy breathing; unidentified sizzling noise. (Postoperation note: sizzling is comms artifact; believed to a brush against the magnetic bottle of a plasma streamer.)
00:04:45 “Did they seriously just fire main batteries at the jump sig?”
00:04:50 “Comm discipline. Split as ordered.”
00:04:55 Subspace Entry
00:04:57 Subspace Exit
00:05:30 “Alpha 1 to flight, datalinks active.”
00:10:42 “Return to the node at a safe distance. Individual egress.”
00:10:53 Subspace Entry
00:10:56 Subspace Exit
00:12:30 “They don’t seem to want to let us leave. That’s a lot of fire.”
00:12:36 “It’s undirected.”
00:12:45 Loud bang. “****, that hit me!” (Postoperation note; grazing strike from a dumbfired Fishie kinetic impacter missile. Missile was actively scanning from launch and would have missed, but apparently obtained positive lock-on at under 50 meters. It was not able to achieve a proper intercept in the time left.)
00:12:50 “Alpha 3, abort! Reading you on passive, stealth compromised!”
00:12:59 “**** **** ****. Clearing datum.”
00:13:05 “Alpha 3, get through that node. Alpha 5, Alpha 6, abort egress. Weapons free on incoming fighters. Protect Alpha 3.”
00:13:10 “Aye-aye sir. Clubbing the seals.”
00:13:30 Lock-threat alarm. Missile alarm. Deploying countermeasures.
00:13:35 Lock-threat alarm. Fishie cannon impacts on shields.
00:13:37 Subspace Entry
00:17:08 Subspace Exit
Mission Clock End

(And in case you're curious what they were doing hanging around out there for ten minutes doing nothing...interferometry. A single fighter is not going to have the ability to reasonably scan a whole new system with accuracy, so they had to cheat somehow.)
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 
 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
Save The Future
It was on the surface of it a ridculous situation. But it happened; First Fleet sent four heavy lifters in the middle of the night to take back the Martian Aerospace Museum’s flyable wing of Valkyries. Similar scenes played out at other museums, at demonstration and reenactment groups, in private collections, at the great boneyards established at L5 as First Fleet scoured Sol for useable combat spaceframes. Or combat spaceframes that might be made useable. Or even ones that could be stripped for spare parts to make others useable.

The Valkyries were taken to Cydonia Aerospace Center, where they joined forty others designated as “repairable” and the forty-six that had been recovered from Mars or the outer system colonies and were considered “possibly repairable”. They shared the large hanger with twelve Angel scout fighters that had been rounded up from the Syria Planum boneyard and also judged possible to return to service. There they waited about a week. The Valkyrie had gone out of service ten years ago, and there were few people left in First Fleet who knew how to service them. Also being waited on was the reopening of the Cydonia factory that had used to build them, and the assessment of its machinery.

That problem was addressed in the same way. As the logistics branch scoured Sol for combat spacecraft, the personnel branch was recalling those who had flown and maintained those craft to service. Han-Ronald was presented with a government order to find its factory workers and recall them, whatever it took. There was an air of the surreal as the first group of former Valkyrie and Angel mechanics took the floor and started work.

One week later, the first of the Valkyries, spaceframe X90421, exited the hanger of the orbit-to-surface conveyor for transit to its new home, the destroyer Cydonia. 24 of its fellows joined it, most of them piloted by Great War veterans.

The situation replayed itself for every class of ship and fighter there was. The Great Scavanging, as it was nicknamed, returned over 250 fightercraft, four Fenris, two Jormugands, one Leviathan, and even the old Trafalgar to the colors in two months. The cultural cost of all this was the stripping of every other retired military spacecraft built after 2090. Museums denuded, demonstration teams destroyed, a cultural cost incalcuable.

First Fleet was destroying its past to field every possible weapon in the coming fight.

(With apologies to Stuart, who wrote a much better sequence along these lines for his excellent Armageddon???)
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline Mongoose

  • Rikki-Tikki-Tavi
  • Global Moderator
  • 212
  • This brain for rent.
    • Minecraft
    • Steam
    • Something
Good, someone realized the need for a true interceptor again. :D

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
Good, someone realized the need for a true interceptor again. :D

Truth is, First Fleet doesn't actually deploy a design designated an interceptor. Squadrons the previously flew Valks or Angels (First Fleet never completed the changeover from the Angel, as units closer to the front were given priority) now fly Athena Block Gs as "heavy interceptors". They serve the same role, they're a little slower than the GTVA's interceptors, but they carry more ordnance and they can be called on to do other things. All in all from First Fleet's point of view it's been a fair trade.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
Round Two
The Meson Bomb deployment that proceded the GTVA’s breaching operation from out of Sol was a rude surprise to the Fishies, who had assumed the one used for entry to Sol had been sent solely for mine clearance. Most of the nearly one hundred fighters on blockade duty were instantly wiped out, many of the smaller ships in the force suffered damage that instantly incapacitated them, and even the two Great Whites leading the blockade lost most of their weapons facing the bomb.

Corvette Stormhawk led the charge, escorted and supported by full-squadron deployments of the 70th Blue Lions and 33rd Vengence. To counter the damaged pair of Great White destroyers began emptying their hangers while attempting axial rolls to bring undamaged weapons to bear. Stormhawk’s main battery gutted one of the damaged destroyers before it could complete its roll, and the Blue Lions engaged the other, distracting its attention and damaging its engines.

Now, however, fightercraft were turning up in large numbers. A mixed wave of fifty rushed Stormhawk as her sistership Chimera transited the node. The sixteen Tauret fighters of Vengence moved to intercept, and acquitted themselves well, but twenty hostile bombers broke through to make their runs against Stormhawk.

The corvette’s gunners opened up with their AAA beams, and the first three Fishie bombers to approach were cut to shreds. A storm of flak explosions claimed four more.  Dedicated point-defense turrets unique to the Stormhawk’s class and the larger Sirona swung into action against inbound ordnance, filling space with their low-powered laser blasts. Despite the formidible multilayered defenses, ton for ton the best aboard a GTVA ship, the end result was unavoidable: Stormhawk was crushed under an avalanche of nuclear and antimatter warheads. She was the first GTVA warship lost to the Fishies.

Even as her sistership died, Chimera exchanged fire with the second Great White. At short range the numerous plasma streamers failed to penetrate the outermost armor hull’s half-meter of collapsed-core molybendum, but inflicted severe damage on exposed sensors and fire-control. Return fire from Chimera’s forward and starboard main battery mauled the Great White’s midships armament blisters and her portside main battery finished off a crippled Fishie cruiser.

A group of nearly thirty bombers approached Chimera, but the 214th Steadfast in their Shus hit them like a thunderbolt, destroying the attack’s cohesion. Lieutenant Ramses leading Delta wing hit a a six-ship formation of bombers literally, boring in on afterburner and forcing three of the Fishie pilots to break formation or be rammed. As he whipped around to gun the opposite trailer, he lit afterburners again and held his course until collision, bodily knocking the enemy bomber out of formation. Scattered, forced to attack piecemeal from multiple vectors, and hounded by Steadfast’s pilots, the Fishie bombers failed to penetrate the Chimera’s defenses.

Aeolus-class cruiser Shigure accompanied First Fleet’s Diana-class Suffren, supported by the Athena Gammas of the 42nd Reserve Squadron. There should have been a second Aeolus as well, named by curious coincidence Mogador, but the power surge to the drives for the new jump formation needed to reach NGC 7219 had popped safeties and the ship had never left Sol.

A Fishie corvette exited subspace crossing Suffren’s bow, firing at Chimera with its forward plasma streamer array. Suffren’s gunners hulked the Barracuda with a single round, perfectly timed catch the Fishie ship in the reactor spaces. The bombers that had slain Stormhawk saw this and diverted course, but this time they were strung out, their munitions half-expended. And the Athenas were in the way, while the remaining twelve fighters of Vengence chased after them.

It was the hammer and the anvil. The Athenas each dumped a rack full of First Fleet’s premier fightercraft killer, the fire-and-forget Durandel. The Fishie bomber crews could go forward and die, or go back and die. To their credit, they held their course, racing missile impacts for a solid lock on Suffren. Only one of them made it, and his bombs were destroyed by Suffren’s defensive fire. He pressed in anyways, firing his guns though he was out of range, determined to sell himself dearly. Two of the Athenas pounced on his bomber and blew it to bits.

The remaining Fishie warships were just a few damaged cruisers and a corvette, shorn of fighter support. Those that could still move began jumping out. Those that could not started to abandon ship and flee the area as best they could.

To their surprise, the mixed GTVA/First Fleet force let them go.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 
I'm really liking this. It reminds me a little bit of a the Discovery Channel, Battlefield type of narrative.

Keep it up!
Watch out for the Guns! They'll getcha!

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
Fluff that was never used for a possible "ugly" model adapation.

GTB Nike

The Medusas of First Fleet were the only unmodified fightercraft in the inventory for the First Fishie incursion. Immediately after it ended First Fleet put out new specifications for a modification and upgrade of the Medusa, demanding improved speed, shields, and defensive armament.

Han-Ronald and Dynamic Metamer both responded, and both were awarded contracts for a prototype. Han-Ronald’s was designated Medusa Delta, while Dynamic Metamer’s was the Medusa Echo. The two designs radically diverged early on. Han-Ronald’s was a simple off-the-shelf upgrade using materials from their recent upgrades to the Ursa, while Dynamic Metamer attacked the problem at a more fundemental level.

When the two prototypes competed side-by-side, the Han-Ronald design was of lesser performance, but Dynamic Metamer’s was considerably more complex and expensive. Dynamic Metamer’s design was ultimately rejected as simply not practical for a relatively rapid fleet-wide upgrade.

But the Medusa Echo wasn’t dead yet. The prototype was kept in-house for testing purposes, and many concepts and materials were later used in the wildly successful Athena Gamma. The Echo itself, however, would later resurface when First Fleet began testing new weapons in 2350.

First Fleet was casting around for a suitable platform to test tactics for its second-generation antimatter bombs. Unlike the GTVA, First Fleet also included a proof-of-concept set of rapid-fire, unguided, heavy antimatter warheads intended to allow a fast bomber to close rapidly on an enemy warship and inflict severe damage in a single pass before withdrawing.

The prototype Medusa Echo, with its high speed, relatively spacious payload, and strong shields, provided an ideal platform to deploy such weapons.  Dynamic Metamer was immediately awarded a contract for an improved version of the craft.

The final production version, designated Nike, mounts a pair of the turrets the Medusa Delta carries with their twinned Prometheus cannon. These serve as its main defense against enemy interception. Backing that up is a brand-new shield system and a triple-sized set of the original Medusa engines. The ship mounts no primary weapons, but has spare secondary space for antifighter missiles.

The primary purpose of the ship, and the pilot’s primary purpose in life once he straps in, is to deliever either 12 Lightning or 24 Breaker warheads to the target. Each type is loaded in “packs” of six into the two main secondary bays. Once a pilot has triggered a pack, it cannot be stopped from emptying.

The Lightning and Breaker are unguided, high-velocity rockets powered by a matter-antimatter reaction and packing an antimatter warhead. A complete loadout of twelve Lightnings will destroy a frigate or cripple a destroyer. Breakers are designed for use against cruiser-class ships; six Breakers are sufficent to cripple or destroy most cruisers.

The first operational trials, being conducted by 1st and 2nd Torpedo Squadrons, will begin within the month.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 
Hmm, rapid-fire unguided bombs, just what the GTVA needs IMHO...
But, no primaries? :shaking:

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
Hmm, rapid-fire unguided bombs, just what the GTVA needs IMHO...
But, no primaries? :shaking:

You're not in a bomber to fight fighters, son.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
Armageddon.
Been reading it for four hours now.
 
That story is quite possibly the BEST WORK OF FICTION I'VE READ SINCE THE DARK TOWER SERIES.
 
 
Thank you for bringing it into my life.
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline Droid803

  • Trusted poster of legit stuff
  • 213
  • /人 ◕ ‿‿ ◕ 人\ Do you want to be a Magical Girl?
    • Skype
    • Steam
Besides, who needs primaries when you an ping at em with your turrets.
(´・ω・`)
=============================================================

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
Thank you for bringing it into my life.

Anytime man. The story deserves to be read. :P
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 
Hmm, rapid-fire unguided bombs, just what the GTVA needs IMHO...
But, no primaries?

You're not in a bomber to fight fighters, son.
Well, I like to mount Maxims and shoot turrets during the approach, to clear the path for the bombs and my bomber...

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
Well, I like to mount Maxims and shoot turrets during the approach, to clear the path for the bombs and my bomber...

The Nike's point is to afterburn in close, let rip a pack of Lightnings or Breakers, and then run the hell away. Enemy defense will have minimal chance to fire at you. (And, ingame, the Fishie ships would have lacked weapons as deadly as AAA beams or flak; in effect they were going to be armed with low-grade Morningstars, weapons designed to protect from conventional bombs and not conventional bombers.)
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
Foreshadowing
Comms Transcript, GVCv Sopedu.
Begins 0923, Day 14 Operation Audacity.
“Tracking a Fishie ships squawking in the outer system . Coordinates sent. Further ships will be sent.”
“Understood. Sopedu outbound.”
“Command, we have a single destroyer and escorting fightercraft. First Fleet has a squadron on the scene.”
“Command, our escorting fighters are not here yet. Should we make our run?”
“Mars has had a catapult accident and is unable to launch the Stormlords. You’re your run Torpedo One.”
“Alpha, take the engines. Beta, left hanger. Gamma, right hanger. Delta, fighter suppression.”
“Vengence, engage the enemy fighter screen. Pull them off before First Fleet’s torpedo squadron engages.”
“That will leave you unprotected, Sopedu.”
“We can take care of ourselves, Vengence. Command, request additional fighter support.”
“Blue Lions and Novas are scrambling now. Mastaba and her escorting wing will arrive momentarily.”
Mastaba entering engagment area. Moving to cover your keel, Sopedu.”
“Multiple subspace entries. Transports and a corvette. Corvette is moving to engage.”
“Torpedo One is thirty seconds to firing range…Christ! Break off, break off!”
“Multiple Fishie capitals reverting from subspace. Command, we need reinforcements.”
Suffren and Hipper entering the engagement area. Railguns online.”
“Enemy bombers reverting from subspace off our bow at short range!”
Mastaba, respond.”
“Command, Mastaba is down. No response on comms. I have no power signatures and she's leaking atmosphere."
"Suffren here, we just lost our railgun. Command, we need more fighters."
"Destroyer-class subspace exit detected. Configuration...Mars!"
"This is Mars to all ships. Survelliance is tracking multiple squadrons of Fishie fightercraft lifting off from NGC 7219 Four. Hurry it up or we’re going to have to leave this unfinished.”
"Blue Lions and Novas here, moving to covering positions."
"Hipper here, just lost our railgun, two enemy cruisers down. Torpedo One, your way should be clear for the moment."
"Torpedo One copies. Wing assignments as ordered. Make this fast people."
“Enemy transports docking with the destroyer…destroyer has just fired on the transports!”
Suffren here, we have to pull out.”
“Another corvette just exited across the destroyer’s stern. Torpedo One?”
“This is Commander Ozawa. Commander Schofield is down. That frigate just ran down Alpha wing. Beta and Gamma are still on target. Launching.”
"Torpedo One reports attack complete. Enemy destroyer is unable to launch or recover fighters. Moving to you Mars."
“Multiple Fishie squadrons arriving in the battle area!”
“Did they just attack their own ships?”
“Focus on your own problems Hipper. We have multiple wings incoming. Blue Lions, if you’d assist.”
“Fishie ships are jumping out. Plotting vectors…they are not going to a central point.”
"Load sabot. Target Zaku, direct front!"

A Feddie Story