Author Topic: Superstructure !!!  (Read 4509 times)

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Offline shiv

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This skeleton reminds me Colossus a bit. Maybe you can turn this into FS ship? :drevil:
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Offline stuart133

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You might be able to do this. But doing it without making the engine eat itself every time there's more than a few of these on the screen? I dunno.

Well it would increase poly count on all ships somewhat, so I can't see 60 fps running with a few of these slugging it out.
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Offline Aardwolf

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I was working on this a few days ago. I made a bunch of progress, but unfortunately Wings3D decided to puke on it.

Some of the progress was saved properly, but some of it was not. I'll upload a screenshot in a moment.

Edit: Image uploaded:

« Last Edit: October 22, 2009, 05:40:17 pm by Aardwolf »

 

Offline Unknown Target

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You might be able to do this. But doing it without making the engine eat itself every time there's more than a few of these on the screen? I dunno.

Well it would increase poly count on all ships somewhat, so I can't see 60 fps running with a few of these slugging it out.

It's more about the load on the engine in terms of subsystem and collision calculations and whatnot.

 
Also subsystems don't count as part of the collision bounding box.
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