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The raynor jumped out and it crashed after that. I didn't see the vestige in that mission.Also in the mission after that, seeds of chaos (thank you good old ctrl+shift+s tech room button combination) I think the waypoints/move orders of the windforce are borked. After it did its first pew pew it turned around and stayed out of range of the Freedom, so I had to destroy it with all of the fighters. Thankfully I could order the carrier (vigillant) to attack Windforce.
Hey! I can't get pass the 3rd mission!! Help please
Mission identity theftScrew that mission. Seriously, screw it.There is no way to keep the Fate alive. It's random on how much hull it will be left with after it destroyed the enemy cruiser group. I have to disarm and disable the ship alone cause if I dont all my wing men will blow it all to hell. So that means i'll be busy disarming the damn thing alone. Then, after I finally did all of that there will be a wing of enemies jumping in which will completely and utterly wreck the damn thing with a huge barrage of missiles. All my wingmen are already dead by that point because they are utterly useless.Or hell, when it was disabled and disarmed I told my wingmen to engage at will (since you know, things are starting to get pretty crowded with all those fighters jumping in) AND THEY DESTROYED IT.Bloody hell.
Mission identity theftScrew that mission. Seriously, screw it.
Quote from: est1895 on December 15, 2009, 08:21:39 pmHey! I can't get pass the 3rd mission!! Help please Is there some sort of bug, or just difficulty?
What is End War anyway?
Did you guys use Dragon's normal maps for the FFP ships?
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