Author Topic: List of Volition tabling errors  (Read 15048 times)

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Offline Fury

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Re: List of Volition tabling errors
Why can't people discuss things in a civilized manner. :sigh:

 

Offline Qent

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Re: List of Volition tabling errors
Full Retail is Retail.

Or, as is far more likely, the people playing the game just live with them and incorporate them into their gameplay.
And how can you incorporate the Artemis D.H.'s lack of in-game improvements while being advertised as being improved in its technical description into the game?
I want a good answer for this.
By "incorporate them into their gameplay," I assume that Mongoose means that people base their decisions off actual game mechanics, not that they give an in-universe explanation for them. So just by knowing about the D.H. and not jumping at chances to fly it over the regular Artemis, you have incorporated its stats into your gameplay.

 

Offline Macfie

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Re: List of Volition tabling errors
How about the description of the Kaiser that says it was designed to be used on bombers but most of the bombers can't load it.  Or the description in FS2 that says the Seth has 6 weapons but it only has 4.
Normal people believe that if it isn't broke, don't fix it. Engineers believe that if it isn't broke, it doesn't have enough features yet.
The difference between Mechanical Engineers and Civil Engineers is:
Mechanical Engineers build weapons.  Civil Engineers build targets
An optimist sees the glass half full; the pessimist sees it half empty. An engineer sees that the glass is twice as big as it needs to be.

 

Offline Mongoose

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Re: List of Volition tabling errors
By "incorporate them into their gameplay," I assume that Mongoose means that people base their decisions off actual game mechanics, not that they give an in-universe explanation for them. So just by knowing about the D.H. and not jumping at chances to fly it over the regular Artemis, you have incorporated its stats into your gameplay.
Exactly.  This conversation doesn't have anything to do with in-universe explanations; it's about how the actual gameplay mechanics manifest themselves to the players.  "Incorporating" something like the DH's identical stats would mean, as Qent said, simply acknowledging the fact that it doesn't make a difference which one you fly beyond the aesthetics.  Likewise, the player has to realize that the Myrmidon can't use Harpoons, or that the Bakha gets no engine overclock speed boost, and make their ship selections accordingly.  These sorts of choices have been part of the FS2 experience since its release, which is why they won't be changed in an "official" release like the MediaVPs; obviously, everyone is completely free to make their own modifications.

 

Offline TrashMan

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Re: List of Volition tabling errors
Why not simply make a fixed set of tables (changes agreed to by the majority of the most experiened modders here) and have them as an optional FSU component?

Best of both worlds...
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Offline The E

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Re: List of Volition tabling errors
Because, as the discussion here and in the other thread proves, it is far too conttroversial an issue to make any one set of tbl "fixes" even semi-official.
If I'm just aching this can't go on
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There must be changes, miss to feel strong
I really need lifе to touch me
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Offline Firartix

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Wops, i erased the subject!
Yo guys. How about just fixing everything concerning tech room, display, and everything first ?
And then eventually make less than 5% changes to ensure "mission compatibility".
There's no need to fix everything at once.

Edit: Also look about the Nehema.
If i understood correctly, it don't overclock, right ?
How about downgrading it's standard speed and upgrading a bit overclocked one ?
That would be more fair than just upgrading the overclock.

 

Offline The E

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Re: List of Volition tabling errors
Plz to read thread before posting, kthxbai.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline TrashMan

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Re: List of Volition tabling errors
Because, as the discussion here and in the other thread proves, it is far too controversial an issue to make any one set of tbl "fixes" even semi-official.

I really don't see the contraversy of fixing the obvious bits.

Adding weapons that a ship was never supposed to have (that we know of) doesn't fall into that category.
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You're a wrongularity from which no right can escape!

 

Offline General Battuta

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Re: List of Volition tabling errors
Nobody can really agree on what the obvious bits are. Though something like having the Helios in allowed primaries is certainly obvious, moving it to allowed secondaries is something that would be very controversial.

 

Offline Commander Zane

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Re: List of Volition tabling errors
Personally with its given stats it seems more proficent as an anti-Cruiser / anti-Corvette bomber than an anti-Destroyer bomber, its shelds and hull aren't up to par with the latter bombers and has the speed of the newer former bombers. However since it's forced a loadout of Helios on the Sathanas assault missions...

 

Offline Droid803

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Re: List of Volition tabling errors
Nobody can really agree on what the obvious bits are. Though something like having the Helios in allowed primaries is certainly obvious, moving it to allowed secondaries is something that would be very controversial.

Bahkas canonically carry Helios in secondaries.
It's not controversial.
Unless of course, you could Bearbaiting and High Noon to be non-canon.

For any other craft, possibly, but it's depicted in the game itself...
(´・ω・`)
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Offline General Battuta

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Re: List of Volition tabling errors
Those are forced by the mission. The Bakha cannot carry the Helios as a secondary.

Permitting it to carry the Helios would change balance on all missions wherein the Bakha is present but is not meant to be allowed to carry the Helios.

The Bakha is never 'depicted in the game itself' as being able to carry Helios missiles in its secondary loadout. It is depicted as having its secondary loadout forced to Helioses in two missions.

 

Offline Droid803

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Re: List of Volition tabling errors
It only has to be "forced" because there's a tabling error.
In-universe, there's no such thing as "forcing" secondary capability. It's purely an out-of-universe mechanism. It carries Helios in two missions, therefore it can!
There are no canon missions where the Helios is present but the Bakha is forbidden to carry it. Any campaigns that have this arise can simply use a TBM to do so...
« Last Edit: December 31, 2009, 06:37:22 pm by Droid803 »
(´・ω・`)
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Offline Commander Zane

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Re: List of Volition tabling errors
The Bakha is never 'depicted in the game itself' as being able to carry Helios missiles in its secondary loadout. It is depicted as having its secondary loadout forced to Helioses in two missions.
Based off this this sentence:
Quote from: Bakha Tech Description
The bomber's speed and maneuverability make it the craft of choice for taking out destroyers and corvettes with multiple flak, AAA, and anti-ship beam turrets.
Wouldn't that say that it would normally be meant to hold the Helios? The table stats do lead me to believe that having that capability wouldn't suit it whereas the description says that it probaby would have that capability.

 

Offline General Battuta

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Re: List of Volition tabling errors
It doesn't matter. There are many fluff descriptions that do not match tables. Even where they are clear errors (as in this case) they cannot be corrected without creating support nightmares.

The purpose of the MediaVPs is to remain as close to retail behavior as possible in every respect.

 

Offline Commander Zane

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Re: List of Volition tabling errors
I didn't say anything about changing them, the whole point behind what I said is the Tech Room says one thing but the Tables say otherwise, the thing is, which is correct? As I said before statistically it doesn't have the durability of the bombers that hold the Helios and instead has the speed and manuverability of some of the smaller bombers that hold the Cyclops. It sounds like the Bakha is already fine as it stands with its weapon compatability based purely on the fact that its stats say it would not be suited for lobbing Helios at Destroyers.

 

Offline Droid803

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Re: List of Volition tabling errors
Well, yes, it would probably create a support nightmare, I guess.
(´・ω・`)
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Offline Dragon

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Re: List of Volition tabling errors
I think that Bakha was meant to carry Helios, because of the fact that it had them in "Bearbaiting".
 :v: didn't forced loadouts in any other case, plus Helios is assigned to it, but as primary weapon.
I bet that if they had SCP debug builds, they wouldn't have made such error.

 

Offline General Battuta

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Re: List of Volition tabling errors
I didn't say anything about changing them, the whole point behind what I said is the Tech Room says one thing but the Tables say otherwise, the thing is, which is correct? As I said before statistically it doesn't have the durability of the bombers that hold the Helios and instead has the speed and manuverability of some of the smaller bombers that hold the Cyclops. It sounds like the Bakha is already fine as it stands with its weapon compatability based purely on the fact that its stats say it would not be suited for lobbing Helios at Destroyers.

It doesn't matter. The fluff has no effect on gameplay. The tables do.

The purpose of the FreeSpace Upgrade Project is to upgrade retail gameplay, not to alter it. Thus the tables cannot be altered to permit the Bakha to carry Helios warheads.

This would alter the balance of all mods built on retail behavior by allowing the Bakha to carry Helios warheads.

Intended behavior is not an issue here. The simple fact is that the actual retail behavior must be maintained to avoid support hell.