Author Topic: atioglxx.dll dousn't work  (Read 1885 times)

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Offline Zeller

  • 21
atioglxx.dll dousn't work
I have an ATI mobility X1700 card. Fso would crash randomly in game so I read the faq and tried both of the atioglxx.dll files.

When atioglxx.dll (either of them) is in my freespace directory, fso just crashes (I get a "freespace has stopped working" dialog) right on when I press "run" on the launcher. I am using windows 7 64bit

 

Offline Herra Tohtori

  • The Academic
  • 211
  • Bad command or file name
Re: atioglxx.dll dousn't work
Using 7 you're out of luck. There are no working vista/7 drivers that would support GLSL (shaders) so you won't be getting normal maps to work with that graphics card. The only option is to disable the shaders from the troubleshooting list of features in Launcher. Or you can add -no_glsl to the custom flags field.
There are three things that last forever: Abort, Retry, Fail - and the greatest of these is Fail.

 

Offline Zeller

  • 21
Re: atioglxx.dll dousn't work
How will disabling the shaders influence the game?
« Last Edit: January 07, 2010, 09:28:13 pm by Zeller »

 

Offline General Battuta

  • Poe's Law In Action
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Re: atioglxx.dll dousn't work
You won't get normal maps.

 

Offline Jeff Vader

  • The Back of the Hero!
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Re: atioglxx.dll dousn't work
As in, you won't get the absolutely maximum graphical pleasure from the game.
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23:40 < achillion > evilbagel: ass
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14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

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01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
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Re: atioglxx.dll dousn't work
Using 7 you're out of luck. There are no working vista/7 drivers that would support GLSL (shaders)

To correct you... this is wrong :)

There are working x86/x64 Drivers for Vista that support GLSL. The atioglxx.dll from the 7.1 Catalyst work with it (but i don't know, that it is supported by Win7). But it has a horrible and nearly unplayable performance, though.
But maybe with a stronger CPU (i have a 4 GHz Single-Core) and more RAM (2 GB for me) it is possible to get playable with shaders even on that cards on modern os.
« Last Edit: January 08, 2010, 09:07:23 am by Deepstar »
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Offline Herra Tohtori

  • The Academic
  • 211
  • Bad command or file name
Re: atioglxx.dll dousn't work
Using 7 you're out of luck. There are no working vista/7 drivers that would support GLSL (shaders)

To correct you... this is wrong :)

There are working x64 Drivers that support GLSL.

x64 has nothing to do with it. There are WinXP drivers (I'd expect them to work on x64 XP as well though I'm not certain at all) that can get that card to run GLSL shaders via a driver hack, but these versions are so old that they simply don't exist for Vista/7, and XP drivers just won't work for the newer Windows operating systems due to different... well, almost everything, in terms of graphics.

There are three things that last forever: Abort, Retry, Fail - and the greatest of these is Fail.