Author Topic: oh man this is so cool  (Read 24097 times)

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Re: oh man this is so cool
Oh man, that looks so awesome.  If only the engine could support holes in capships ;7

 

Offline Leeko

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Re: oh man this is so cool
* Leeko doodies in his pants.

 

Offline Mongoose

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Re: oh man this is so cool
Oh dear lord win :D

 

Offline Nighteyes

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Re: oh man this is so cool
I believe Fury's mentioned trying to adapt this to large non-beam weapons like UEF railguns. Here's hoping Diaspora has figured out how to get it working for battlestar main guns.

battlestar main guns peirce the hull? if so then ill use it definatly :D as soon as we can adjust the leangth of the effect and the amount of explosions generated :)

 

Offline Rodo

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Re: oh man this is so cool
I agree, the plumes look a bit to long, but if they can be modded through table edit... then it's all ok!

I'll be testing this, thanks for the juicy tips  :yes:
el hombre vicio...

 

Offline jr2

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Re: oh man this is so cool
Yeah, the explosions do protrude a bit much but it sorta makes sense - it's space, the only thing missing is that it should expand into a cloud.  Unless the beam somehow attracts it.

EDIT: And you could explain the cloud not continuing (being shut off when the beam dies) to self-repairing forcefields of some sort that compartmentalize the ship.

 

Offline General Battuta

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Re: oh man this is so cool
You sort of need to see it in action. It doesn't hang around looking like that.

 

Offline jr2

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Re: oh man this is so cool
someone put up a YouTube clip, purty please...



 
Re: oh man this is so cool
Looking at them ingame, I can't decide whether the plumes are a reasonable size (in my logical mind) or comically huge (in my aesthetic mind).  Anyway, I'm uploading a quartet of low-res (although HQ should show up later) clips showing the effect from different angles as well as the slash effect.

Pierce Beam
http://www.youtube.com/watch?v=nnLqij9Xn7A
http://www.youtube.com/watch?v=UP8MTtryiXY
http://www.youtube.com/watch?v=fv44eVg33BA

Slash Beam
http://www.youtube.com/watch?v=olZsXaqO26o
« Last Edit: January 20, 2010, 06:22:20 pm by ChronoReverse »

 

Offline General Battuta

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Re: oh man this is so cool
Seem a wee bit big to me in the Belisarius-perspective shots there.

 

Offline blowfish

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Re: oh man this is so cool
Not bad ... needs some tweaking, but definitely a cool effect :)

 
Re: oh man this is so cool
This might be the best thing to happen to beam weapons since their inception.
Never mind that last, this is the best thing to happen to any weapon!
'yo my domestic skillets, who put swarm torpedoes on the Tev bombers?'
~Nighteyes

 

Offline Dilmah G

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Re: oh man this is so cool
* Dilmah jizzes in his pants

 

Offline Thaeris

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Re: oh man this is so cool
The main beam punch-through may need to be a little toned-down, but the slash effect is amazing!

Mad props, gentlemen, mad props.  :nod:
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Offline Fury

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Re: oh man this is so cool
You should note that impact, flash and piercing effect sizes are fixed per-weapon, they do not scale depending on whatever is on receiving end.

 

Offline General Battuta

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Re: oh man this is so cool
Right. To that end I believe there's going to be a way to disable the effect on small ships like fighters, correct?

 

Offline Fury

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Re: oh man this is so cool
Quote
------------------------------------------------------------------------
r5830 | Wanderer | 2010-01-19 08:28:50 -0600 (Tue, 19 Jan 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/ship/ship.cpp
   M /trunk/fs2_open/code/ship/ship.h
   M /trunk/fs2_open/code/weapon/beam.cpp

fury's request, option for huge beams not to draw impact effects when hitting specified type of ship.

 

Offline General Battuta

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Re: oh man this is so cool
Damn, we rock!

 

Offline Commander Zane

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Re: oh man this is so cool
Wow, nice.

 
Re: oh man this is so cool
The slash destruction trail looks pretty good up close.
http://www.youtube.com/watch?v=9iOH5s24rvU