Poll

What's your favorite mission type/squad type in FreeSpace?

Heavy Assault/Light Bomber
27 (32.9%)
Space Superiority
14 (17.1%)
Interception
19 (23.2%)
Medium/Heavy Bomber
12 (14.6%)
Recon/Tactical
6 (7.3%)
Other - Please feel free to share!
4 (4.9%)

Total Members Voted: 81

Voting closed: March 28, 2010, 05:25:30 pm

Author Topic: FreeSpace Occupation of Choice  (Read 14445 times)

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Offline JMN

  • 25
Re: FreeSpace Occupation of Choice
It's called reload time. Deal with it.
Thanks for such an enlightening comment.

 

Offline Ziame

  • 28
  • ED ftw
Re: FreeSpace Occupation of Choice
Tho' I'd love to have something like "override target locking" ability
Exactly. And I do not know why we have to wait 30 seconds before firing from the same bank  :mad:

Um, sry, but

LOLOLOLOLOL WUT!


I meant that you can't shoot bomb unless the target is locked (the funny thingie going "deedeedeedeet")
Rabbinic Judaism had a good start with the Old Testament but kinda missed the point about 2000 years ago

ALL HAIL HERRA
/fan of BlackHole

 

Offline The E

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Re: FreeSpace Occupation of Choice
Thanks for such an enlightening comment.

Sorry, but that's what it is. It's a gameplay mechanic that the designers thought necessary and fitting for their universe. If you don't like it, you can alter the tables to remove it. But be aware that that will make the AI a horror to deal with.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
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Offline headdie

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Re: FreeSpace Occupation of Choice
Thanks for such an enlightening comment.

Sorry, but that's what it is. It's a gameplay mechanic that the designers thought necessary and fitting for their universe. If you don't like it, you can alter the tables to remove it. But be aware that that will make the AI a horror to deal with.
* headdie shudders at the thought of rapid firing seraphim's during escort missions
Minister of Interstellar Affairs Sol Union - Retired
quote General Battuta - "FRED is canon!"
Contact me at [email protected]
My Release Thread, Old Release Thread, Celestial Objects Thread, My rubbish attempts at art

 

Offline JMN

  • 25
Re: FreeSpace Occupation of Choice
Thanks for such an enlightening comment.

Sorry, but that's what it is. It's a gameplay mechanic that the designers thought necessary and fitting for their universe. If you don't like it, you can alter the tables to remove it. But be aware that that will make the AI a horror to deal with.
Thanks for clarification of your point, point taken. (no sarcasm)

 

Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
Re: FreeSpace Occupation of Choice
I like to think of the ordnance arming as well. Like the heavier stuff cycling up a fusion warhead or some techno crap ;)
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
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Offline Sushi

  • Art Critic
  • 211
Re: FreeSpace Occupation of Choice
Went for space superiority.
Likewise, although I'm pretty much always planning to be able to intercept bombers and shoot out beam turrets somehow too.

I just love the dogfights (especially now, when you actually have to HIT the silhouette, and not shoot in the "general direction")
What is the best SS fighter in your opinion guys?
Perseus, easily. Fast, reasonably tough, good weapon compatibility, good gunmounts.


Thanks for such an enlightening comment.

Sorry, but that's what it is. It's a gameplay mechanic that the designers thought necessary and fitting for their universe. If you don't like it, you can alter the tables to remove it. But be aware that that will make the AI a horror to deal with.

Actually, it would just up the stakes: all of the bombs will get launched pretty much at once. If you're in position to shoot down the bombs, it makes them easy, tightly-grouped targets... but if they do all land, target is in a world of hurt.

 

Offline Timerlane

  • 27
  • Overseer of Slag Determination
Re: FreeSpace Occupation of Choice
As far as bombers go, I tend to not see the point beyond Ursa/Sekhmet(and maybe the Artemis, but bad gunpoints). If it's a cruiser, a wing or two of Erinyes or Hercs should suffice, especially if Trebs are employed to remove offending AA beams and flak. If it's bigger, it's probably a much nastier target to have to attack.

Ursa can carry Maxims(or Disruptors/Akhetons, in a pinch) in it's second(er, first) primary bank to avoid having to spend extra payload on Trebs, plus the triple 'gunrack' is incredibly tightly grouped compared to most fighters/bombers that are Maxim capable.

Kayser turret is good at scaring Shivans off, at least(can occasionally kill Manticores by itself, and I've had at least one occasion where I ended up simultaneously 'dogfighting' two of the leftover Basilisks in Slaying Ravana, one targeted and kept above me for the sake of the turret, and attacking the other with my 'anti-fighter' bank).

Helios/Harbinger is also always a bonus if available, and while the Boanerges is more effective at emptying its full payload of Helios, it definitely needs more competent escort.

 
Re: FreeSpace Occupation of Choice
Hmmm... good question. I said space superiority.

The Perseus is by far my favorite. During a multiplayer team dogfight, it was me in a Perseus against 4 guys in Erynies and Herc 2s. I managed to stay alive for 8 and a half minutes before the host ended the game.
Sig nuked! New one coming soon!

 

Offline Aardwolf

  • 211
  • Posts: 16,384
Re: FreeSpace Occupation of Choice
As far as the whole "reload time" thing goes, I for one wouldn't mind seeing a mod where you (or maybe capships?) could fire bombs (or torpedoes, whatever) as quickly as you wanted but where the ammo limit was actually meaningful. Like... a (missile) cruiser has 32 torpedoes on board... fire them too slowly, and they'll get shot down one at a time... fire them too quickly, and it's overkill (and you're out of missiles)... or you could even get really unlucky and have all of them blow up prematurely thanks to the first torpedo's shockwave... but I digress.

 

Offline JMN

  • 25
Re: FreeSpace Occupation of Choice
As far as the whole "reload time" thing goes, I for one wouldn't mind seeing a mod where you (or maybe capships?) could fire bombs (or torpedoes, whatever) as quickly as you wanted but where the ammo limit was actually meaningful. Like... a (missile) cruiser has 32 torpedoes on board... fire them too slowly, and they'll get shot down one at a time... fire them too quickly, and it's overkill (and you're out of missiles)... or you could even get really unlucky and have all of them blow up prematurely thanks to the first torpedo's shockwave... but I digress.
Taking the offtop a little bit further...
Mod in which one could steer the flak canons/laser turrets/beams would be kinda cool ;)

 

Offline Aardwolf

  • 211
  • Posts: 16,384
Re: FreeSpace Occupation of Choice
As far as the whole "reload time" thing goes, I for one wouldn't mind seeing a mod where you (or maybe capships?) could fire bombs (or torpedoes, whatever) as quickly as you wanted but where the ammo limit was actually meaningful. Like... a (missile) cruiser has 32 torpedoes on board... fire them too slowly, and they'll get shot down one at a time... fire them too quickly, and it's overkill (and you're out of missiles)... or you could even get really unlucky and have all of them blow up prematurely thanks to the first torpedo's shockwave... but I digress.
Taking the offtop a little bit further...
Mod in which one could steer the flak canons/laser turrets/beams would be kinda cool ;)

Go make it. It's definitely doable with scripting.

 
Re: FreeSpace Occupation of Choice
I voted other, because I'd use a heavy assault fighter (the Erynies) for interception. It has enough speed (only 10 m/s slower than the Perseus on Aburn), the firepower (duh) and the durability to charge into formations of bombers. It's also good enough in the handling dept. not to need fighter escorts.

I'd also use the Perseus for space superiority, it makes a nice light fighter that dogfights well but it doesn't have enough firepower to punch through bomber formations.

And finally, the Sekhmet looks like a good escorter/antifighter missile launcher to me; somewhat like an overgrown, but better handling Potato.
'Teeth of the Tiger' - campaign in the making
Story, Ships, Weapons, Project Leader.

 

Offline Thaeris

  • Can take his lumps
  • 211
  • Away in Limbo
Re: FreeSpace Occupation of Choice
As far as heavy assault goes, nothing beats the Herc 2 in my opinion. With the ability to do about any mission, a heavy assault mission can quickly (and effectively) evolve into an intercept or space superiority mission - then it's back to raping cruisers.  :cool:
"trolls are clearly social rejects and therefore should be isolated from society, or perhaps impaled."

-Nuke



"Look on the bright side, how many release dates have been given for Doomsday, and it still isn't out yet.

It's the Duke Nukem Forever of prophecies..."


"Jesus saves.

Everyone else takes normal damage.
"

-Flipside

"pirating software is a lesser evil than stealing but its still evil. but since i pride myself for being evil, almost anything is fair game."


"i never understood why women get the creeps so ****ing easily. i mean most serial killers act perfectly normal, until they kill you."


-Nuke

 

Offline Timerlane

  • 27
  • Overseer of Slag Determination
Re: FreeSpace Occupation of Choice
I just wish the Perseus had a little more energy to play with; I prefer the Prom-S to the Kayser most of the time, but for a little extra damage output on a fast four-gun fighter, I can make an exception.

Going by the tables, the Ulysses and Perseus have the lowest power output of any Terran or Vasudan fighter in FS2(the Ulysses has almost half the gun energy capacity, though). About half the Shivan fighters have at least slightly better energy systems than the Perseus, and of the rest, the Manticore's and Astaroth's energy only has to support two cannons, and the Dragon is only worse in having 2/3 of the gun energy capacity.

Eeeh...little wonder the Erinyes seems so effective as an interceptor in comparison to the Perseus: slightly more missiles, almost 2/3 more power output, nearly comparable AB top speed and acceleration, more AB capacity, with slightly less AB energy consumption, and marginally higher AB recharge. Doesn't seem right for a fighter that's supposed to be almost as cutting-edge. :confused:

 

Offline Kie99

  • 211
Re: FreeSpace Occupation of Choice
Heavy assault, if you're in a good enough fighter (the Ares) it's ideal for nearly all missions

Bombing - destroy the engines with Trebuchets, blast away from outside of its range using Maxims
Escort - snipe enemies with Trebuchets
Dogfights - get a bit of space between you and your opponents, fire Tornadoes
Tactical bombing - Maxim/Trebuchet combination
"You shot me in the bollocks, Tim"
"Like I said, no hard feelings"

 

Offline Colonol Dekker

  • HLP is my mistress
  • 213
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    • My old squad sub-domain
Re: FreeSpace Occupation of Choice
Regarding the cruiser ammo limit, has anyone fixed the set ammo limit in the fred cap loadout editor yet? 
 
It never seemed to make a difference.
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
Re: FreeSpace Occupation of Choice
Fighter pilots make headlines.

Bomber pilots make history.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline Dilmah G

  • Failed juggling
  • 211
  • Do try it.
Re: FreeSpace Occupation of Choice
Fighter pilots make headlines.

Bomber pilots make history.
Amen.

 

Offline Thaeris

  • Can take his lumps
  • 211
  • Away in Limbo
Re: FreeSpace Occupation of Choice
...And fighter-bomber pilots change the balance...

 :D

Go Herc 2!
"trolls are clearly social rejects and therefore should be isolated from society, or perhaps impaled."

-Nuke



"Look on the bright side, how many release dates have been given for Doomsday, and it still isn't out yet.

It's the Duke Nukem Forever of prophecies..."


"Jesus saves.

Everyone else takes normal damage.
"

-Flipside

"pirating software is a lesser evil than stealing but its still evil. but since i pride myself for being evil, almost anything is fair game."


"i never understood why women get the creeps so ****ing easily. i mean most serial killers act perfectly normal, until they kill you."


-Nuke