Author Topic: Cutscene Upgrade Project  (Read 266847 times)

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Offline mjn.mixael

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Re: Cutscene Upgrade Project
Alternatives to Youtube are laughable if you ever want people to see your work. Even Vimeo gets barely a fraction of the users that Youtube gets... and it's well known.
Cutscene Upgrade Project - Mainhall Remakes - MixaelANITools - Between the Ashes - MjnMixael's Render Boutique - Mix-Hai Productions
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Offline Ulala

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Re: Cutscene Upgrade Project
Your work is stellar. These scenes look vastly improved. Much kudos!
I am a revolutionary.

 

Offline mjn.mixael

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Re: Cutscene Upgrade Project
Bosch Monologue 4.

Yes, it was a deliberate decision to change the style of nebula. The original cutscene looks like it uses layers of recolored stock earth cloud images. That's nothing like what the in-game nebula looks like, so in the words of Admiral Nelson... this was an opportunity to harmonize the cutscenes to the game.

That said, I'm super happy with the lightning effects. I'll get to do much more of that in Monologue 3.

EDIT: Oof.. Sorry about the Youtube compression. To see the better version, grab it from the download link in the first post.
Cutscene Upgrade Project - Mainhall Remakes - MixaelANITools - Between the Ashes - MjnMixael's Render Boutique - Mix-Hai Productions
Youtube Channel - P3D Model Box - Photobucket Albums - Model Releases - Downloads
Between the Ashes is looking for committed testers, PM me for details.
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Offline Vidmaster

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Re: Cutscene Upgrade Project
That said, I'm super happy with the lightning effects. I'll get to do much more of that in Monologue 3.

Indeed. Great work.
Devoted member of the Official Karajorma Fan Club (Founded and Led by Mobius).

Does crazy Software Engineering for a living, until he finally musters the courage to start building games for real. Might never happen.

 
Re: Cutscene Upgrade Project
Nice one! :yes:
« Last Edit: June 19, 2020, 06:29:33 am by Nightmare »

 

Online Androgeos Exeunt

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Re: Cutscene Upgrade Project
I stopped looking for a few days and come back to a bald man monologuing again? Excellent work.

Those tongue-in-cheek references on Bosch's keyboard are brilliant. ;)
My blog

Quote: Saturday, 11 July 2020, 1354hrs UTC, #freespace
streeeeeeeeeeeee
you know you ****ed up your voice acting if the vasudans sound more coherent than the terrans

 

Offline jr2

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Re: Cutscene Upgrade Project
Alternatives to Youtube are laughable if you ever want people to see your work. Even Vimeo gets barely a fraction of the users that Youtube gets... and it's well known.

Which is why you link to your Vimeo / *****ute in the YouTube video stating that the quality is better (if indeed it is).

 

Offline Mongoose

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Re: Cutscene Upgrade Project
Ah yes, link an alternate video in the descriptions that absolutely no one reads.

 

Offline Colonol Dekker

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Re: Cutscene Upgrade Project
Ah yes, link an alternate video in the descriptions that absolutely no one reads.

He didn't say in the description...

They can add a click box with a link to the video itself.
Examples of such click boxes include...
"merch store"
"previous vid"
"profit"
No reason why "alternate source higher quality vid" would be an issue....

 

Offline Goober5000

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Re: Cutscene Upgrade Project
Nebula :yes:

Bosch has a wide-screen laptop now :yes:

More readable text :yes:

The typing goes letter-by-letter instead of screen-wipe :yes:

 

Offline Su-tehp

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Re: Cutscene Upgrade Project
Ugh, I know I'm gonna catch hell for this at this late date because aside from Hall Fight and the Bosch Monologues, I haven't see any of these new cutscenes until today, but I have what I deeply suspect is a noob question. I just watched the new FS1 Intro cutscene today and noticed the Manticore fighters seem to be firing their lasers from their bottom rack missile launchers...or at least what the original FS2 Intro cutscene led me to believe was their missile launchers. So the Manticore's upper arms/booms are its missile launchers and those bottom rack thingies are its lasers, in opposition to what the FS2 Intro showed us?

It would not by any means be the first time :v: screwed up, but still, that seems to me more disappointing that usual (because the Manticore is one of my more favorite Shivan fighters)...  :(
Creator of the Devil and the Deep Blue campaign - Current Story Editor of the Exile campaign

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The Order of the Stick

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--Su-tehp, while posting on the DatDB internal forum

"The meaning of life is that in the end you always get screwed."
--The Catch 42 Expression, The Lost Fleet: Beyond the Frontier: Steadfast

 
Re: Cutscene Upgrade Project
:v-old: probably changed tons of things during development, and those for FS2 were even made by a different company so yeah inconsistencies are everywhere.

 

Offline The E

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Let there be light
Let there be moon
Let there be stars and let there be you
Let there be monsters and let there be pain
Let us begin to feel again
--Devin Townsend, Genesis

 

Offline Su-tehp

  • Devil in the Deep Blue
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Re: Cutscene Upgrade Project
Thank you, The E, for that demonstration. That clears it up for me nicely. :yes:

I can't wait to see the rest of the cutscenes. :nod:
Creator of the Devil and the Deep Blue campaign - Current Story Editor of the Exile campaign

"Let my people handle this, we're trained professionals. Well, we're semi-trained, quasi-professionals, at any rate." --Roy Greenhilt,
The Order of the Stick

"Let´s face it, we Freespace players may not be the most sophisticated of gaming freaks, but we do know enough to recognize a heap of steaming crap when it´s right in front of us."
--Su-tehp, while posting on the DatDB internal forum

"The meaning of life is that in the end you always get screwed."
--The Catch 42 Expression, The Lost Fleet: Beyond the Frontier: Steadfast

 

Offline mjn.mixael

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Re: Cutscene Upgrade Project
Neeeeeeeeeeeeeeeext.

Cutscene Upgrade Project - Mainhall Remakes - MixaelANITools - Between the Ashes - MjnMixael's Render Boutique - Mix-Hai Productions
Youtube Channel - P3D Model Box - Photobucket Albums - Model Releases - Downloads
Between the Ashes is looking for committed testers, PM me for details.
Report MediaVP issues, now on the MediaVP Mantis! Read all about it Here!

 

Offline DefCynodont119

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Re: Cutscene Upgrade Project
Love it.
My gift from Freespace to Cities Skylines:  http://steamcommunity.com/sharedfiles/filedetails/?id=639891299

 
Re: Cutscene Upgrade Project
Sexy.

 

Offline Colonol Dekker

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Re: Cutscene Upgrade Project
* Colonol Dekker approves

(I get an email notification every time you upload something and i do a little emotional headspin)

 

Offline mjn.mixael

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Re: Cutscene Upgrade Project
:yes: Things are gonna have to slow down just a touch now, though.

Monologue 3 is waiting for nuRavana. That's gonna be sexy coming out of the fog.

Colossus is oof. There's a lot of pieces to this cutscene and much of it is not 3D animation. I counted up over 30 individual elements I need to create from scratch. That includes blueprints, main animations, sub animations, etc. I'm not quite sure I'm ready to start on that one yet.

Endgame (all parts) and Intro will be the last scenes I make. So those are waiting for everything else. Intro will probably be the last. It's appropriately epic for my last cutscene remake hurrah. Also hoping to have a few new hi-poly ships for that scene, too. :) (Anyone seen that new Demon?)

I think I've scratched my cutscene itch for a bit. I'm feeling FRED calling again. (This is my life... hopping between projects all the time.)
Cutscene Upgrade Project - Mainhall Remakes - MixaelANITools - Between the Ashes - MjnMixael's Render Boutique - Mix-Hai Productions
Youtube Channel - P3D Model Box - Photobucket Albums - Model Releases - Downloads
Between the Ashes is looking for committed testers, PM me for details.
Report MediaVP issues, now on the MediaVP Mantis! Read all about it Here!

 

Offline Colonol Dekker

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Re: Cutscene Upgrade Project
Salute.Gif