Author Topic: A New Era Mod Part 1 Near Release  (Read 9868 times)

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Offline The E

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Re: A New Era Mod Part 1 Near Release
Exactly that. You are basically discarding all we know about the universe to make room for a new one. Why not skip step one and just create a new universe, one that doesn't rely on some hackery to make it work?
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline TopAce

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Re: A New Era Mod Part 1 Near Release
By the same token, NTV deserves such criticism and bashing as well.

You let what you see influence your opinion about other aspects of the campaign/mod you don't know (yet).
My community contributions - Get my campaigns from here.

I already announced my retirement twice, yet here I am. If I bring up that topic again, don't believe a word.

 

Offline Snail

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Re: A New Era Mod Part 1 Near Release
By the same token, NTV deserves such criticism and bashing as well.
Incorrect.

Creating an alternate timeline is very different from discarding everything in the universe and dropping bridges on literally every character.

 

Offline NGTM-1R

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Re: A New Era Mod Part 1 Near Release
By the same token, NTV deserves such criticism and bashing as well.

Yes, because NTV killed all the Vausdans offpage and didn't feature Bosch or the NTF or GTVA or anything like that at all!

Oh wait.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline NeonShivan

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Re: A New Era Mod Part 1 Near Release
BTA, if you're surprised by the... Lack of enthusiasm... From the people around here, it might have something to do with the fact that you've basically butchered the universe that most of us hold dear. This whole disaster wiping out all the Vasudans, erasing all prior canon events and breaking all ties with the established canon is worse than a slap in the face. It's a bad fanfic in which you've succeeded in killing off all the main characters and replacing them with cardboard cutouts of your own creation.

At least, that's the way I feel.


Unless your execution of this less than spectacular plot is well beyond any campaign created thus far (which I doubt it will be), don't expect a shining reception.

Snail I dont expect everyone to like it but I already have 2 people say that it isnt bad besides grammer mistakes, If you guys dont like it thats fine but really who knows, Enjoy it or Walk away thats what I say

(Also Before you yell at me for Double Posting: This is because Im annoyed with the Quota I put it, It wont let me scroll down) Snail, Sometimes you should think out of the box for once: This Campagin is my first 1 and I dont expect everyone to like it but you could of put that into a more "nicer" tone than what you just did I mean really, Your Pretty much saying this is a stupid Idea and I should Trash it: Well if you think that Fine I will, But Really I'v been working on it sence December and thats like... 4 Months out of my life for nothing

Modifying is ****ing awesome! --Jeff Vader
« Last Edit: March 08, 2010, 01:13:36 pm by Jeff Vader »
In German even the most beautiful love letter sounds like an execution order -Mito

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 /  \ All the Single Ladies

( •_•)
\(  (>
  /  \ All the Single Ladies

(•_•)
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 /  \  Oh Oh Oh

Author of Dusk Wars - A modification for Freespace 2.

 

Offline Snail

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Re: A New Era Mod Part 1 Near Release
I'm criticizing your storyline which basically says "Up yours!!!" to fans of the original games - Whom, I remind you, are probably the only people who are going to play your campaign.

 

Offline NeonShivan

  • Previously known as BTA
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Re: A New Era Mod Part 1 Near Release
I'm criticizing your storyline which basically says "Up yours!!!" to fans of the original games - Whom, I remind you, are probably the only people who are going to play your campaign.

You really think i would want to hurt other people, I just want to think out of the box: The Whole "Plot" behind this is to think of something that is unique, diffrent, something that sepreates it from the other Ideas: However your just saying its a Bad thing to do stuff like it and if it is, it is :)
In German even the most beautiful love letter sounds like an execution order -Mito

(•_•)
 <)  )/
 /  \ All the Single Ladies

( •_•)
\(  (>
  /  \ All the Single Ladies

(•_•)
 <)  )/
 /  \  Oh Oh Oh

Author of Dusk Wars - A modification for Freespace 2.

 

Offline TopAce

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Re: A New Era Mod Part 1 Near Release
We'll figure that out as soon as you release it.
My community contributions - Get my campaigns from here.

I already announced my retirement twice, yet here I am. If I bring up that topic again, don't believe a word.

 

Offline NeonShivan

  • Previously known as BTA
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Re: A New Era Mod Part 1 Near Release
Ok

But what makes me wonder is why dont any of you think of any other Plot Ideas based on Post Capella: That Galaxy is old :)  :confused:  :D :D :D :D ;)
In German even the most beautiful love letter sounds like an execution order -Mito

(•_•)
 <)  )/
 /  \ All the Single Ladies

( •_•)
\(  (>
  /  \ All the Single Ladies

(•_•)
 <)  )/
 /  \  Oh Oh Oh

Author of Dusk Wars - A modification for Freespace 2.

 

Offline The E

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Re: A New Era Mod Part 1 Near Release
Doing something original is good. But here's the thing: In your background, you wipe out all traces of the old FS2 universe, EXCEPT for the ships. Now, why do you insist it's a continuation of the FS2 universe, when there are no connections to events in it? Wouldn't it be easier to say "This is a new world, not connected to FS, but since I didn't have the time to get new models, I'm going to use the FS2 models as placeholders"?
Ok

But what makes me wonder is why dont any of you think of any other Plot Ideas based on Post Capella: That Galaxy is old :)  :confused:  :D :D :D :D ;)

Excuse me? There are dozens of Post-Capella campaigns out there. Most of them connect to the plot of FS2 in some way. Yours is, as far as I am aware, the only project that says "This is the FreeSpace universe, except we're not even trying to continue the story".
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline Spoon

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Re: A New Era Mod Part 1 Near Release
http://www.hard-light.net/wiki/index.php/User-made_Campaigns_%28FS2%29
as you can witness for yourself there, there are plenty of campaigns that do not take place in the Post Capella time frame. Like Shrouding the light, a fine campaign that takes place just after FS1
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Snail

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Re: A New Era Mod Part 1 Near Release
I know you don't want to hurt anyone, I wasn't saying that.

Your storyline may be "unique" and "different" and "separate from other ideas", but that doesn't make it good. Arbitrarily brutalizing an entire fictional universe that has been painstakingly crafted in favor of your own creation is really horrendous storytelling.

Think of it this way, if you were reading a really interesting book, really getting into it, and then halfway through all the characters inexplicably died and were replaced by a completely different set of characters, with no closure on any of the plot points in the first half, would you be very satisfied?

Stories that link back to themselves, have a set of underlying themes or parallels, written down to the point where every fine detail seems to have some purpose or at least significance, are often seen as being far superior to those which simply seem to be a series of events tossed into a blender and strung out in a random order.

Campaigns with strong storylines often fare much better than those with convoluted ones. Killing off the entire cast of your story does not create a good storyline.


I'm trying to help you buddy.

 

Offline Spoon

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Re: A New Era Mod Part 1 Near Release
BTA, if I may be so bold to inquire, what is your age?
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline TopAce

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Re: A New Era Mod Part 1 Near Release
Quote
Arbitrarily brutalizing an entire fictional universe that has been painstakingly crafted in favor of your own creation is really horrendous storytelling.

Nice sentence. :) Well said.

BTA, if I may be so bold to inquire, what is your age?

If this is his profile, he's 14.
« Last Edit: March 08, 2010, 02:08:51 pm by TopAce »
My community contributions - Get my campaigns from here.

I already announced my retirement twice, yet here I am. If I bring up that topic again, don't believe a word.

 

Offline Dilmah G

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Re: A New Era Mod Part 1 Near Release
Speaking as a 16 year-old, who started posting here as a 14 year old, this plot is kinda.. Shallow.

Mate, I'd advise against the release of your first campaign, and I'm saying this as someone who did what all people stereotypically do when they see FRED for the first time; try to FRED some campaign that ties up all the loose ends of the story, rescues Bosch, and puts the Shivans away for good. I got 'till about the 17th mission, I believe. But I didn't once (seriously) think of releasing it. Why?

Because I knew it would be fraught with bugs. I knew it would have gaping plot inconsistencies. I knew the characters would be 2D. I knew it would make little sense to someone other than me. But I did it anyway, because I wanted to learn about FRED, I wanted to learn how to tell a story through the medium of Freespace, and I wanted to learn what one could do with FRED.

Less than a year on, and I still haven't learned how to tell a good story in Freespace, I'm still mesmerized by the Hero stories I grew up with, and I still love huge battles that add little or nothing to the story. But I can tell you, I know a helluva lot more about FRED than I did when I started out. So I suggest you take this campaign in your stride, but take a long hard look at it before you contemplate releasing it. I promise you, you'll have learned many great things when you're done, and I also promise that you'll look back on this in a year or so, and wonder "Why the **** did I do that?" Or something related when you play through the campaign, after a good crash-course in FRED.

No-one makes a good first campaign. Hear me? No-one.

But guess what? Everyone learns. I suggest you do the same. :) Play some of the 'famous' user-made campaigns, like Derelict, and Blue Planet. Learn from people like Darius and Blaise Russel, open their missions up and take a look at how they do things. I guarantee you, you'll find a new way of doing something, and hey, it might be better than yours.

 

Offline Spoon

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Re: A New Era Mod Part 1 Near Release
Quote
No-one makes a good first campaign. Hear me? No-one.
My testers have told me otherwise  :p
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Dilmah G

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Re: A New Era Mod Part 1 Near Release
Well, first campaign implying that the aforementioned is about something so epic it would shatter the skull of of M. Night Shyamalan himself. :P