Author Topic: Postprocessing???  (Read 5125 times)

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Offline taylor

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I skimmed that thread already and didn't see anything that really points out the issue (as far as cause/situation).  I'll take a closer look tomorrow though and see if I can come up with some fix before the weekend is over.

 

Offline chief1983

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Yeah unfortunately this bug has only reached a level of whispers in the dark it feels like.  But the general theme is that it somehow became more difficult, and in some cases impossible, to get post-processing to enable.  There may have been other changes in RC2 that contributed to that as well.
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Offline taylor

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Found and fixed.  Just a couple lines of left-over debug code for testing the post processing tbl settings.  Stupid of me, but what can I say, my brain just doesn't work all that well when having to deal with messy code. :)

So the bug was triggered for anyone that didn't have any extra effects enabled in post_processing.tbl.  If you did have something enabled in there then everything worked fine.

I'll commit in a few hours when I start syncing stuff.

 

Offline x3110

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So if the bug's fixed where would i find the fixed EXE.
In the nightly builds or by re-downloading RC2.
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Offline chief1983

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It's only fixed in code, I'll make a small test build hopefully soon for you guys to verify it's been squashed.
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"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays