Author Topic: SVN Commit of the Day/capship command discussion  (Read 65228 times)

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Offline Legate Damar

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Re: SVN Commit of the Day/capship command discussion
So you can get the ai to do that? Interesting. I can barely make out the gliding ship in the end of the last video, though. This could be useful. What version of FSO does this require?

 

Offline Dragon

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Re: SVN Commit of the Day/capship command discussion
Just get the latest one, the RC builds are pretty stable.

 

Offline Legate Damar

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Re: SVN Commit of the Day/capship command discussion
Well I'm a bit nervous about upgrading as I've been doing a lot of modding stuff and I'm worried that if I upgrade it might mess up some of my edits.

 

Offline The E

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Re: SVN Commit of the Day/capship command discussion
Upgrading, in this case, only means using a different exe. The only thing you can expect to see is better error reporting if one of your edits does something stupid.
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Offline headdie

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Re: SVN Commit of the Day/capship command discussion
you will have to do it at some point because mods will less and less be compatible with 3.6.12, might as well bit the bullet now and just get it done.

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Offline Legate Damar

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Re: SVN Commit of the Day/capship command discussion
Yeah but I have heard some stuff in the table files gets changed around in the updates so my tables that worked before might have a field that doesn't work in the new version or be missing a required field

 

Offline The E

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Re: SVN Commit of the Day/capship command discussion
No, table entry order will stay stable across versions. New table options may be added, but old entries won't stop working.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline Dragon

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Re: SVN Commit of the Day/capship command discussion
There are entries that were renamed, but those aren't very numerous, it's easy to change those fields that got renamed. Also, unless you work with the latest, cutting edge features, it's unlikely you'll need to make any changes. Stuff like +Frequency: subfield in $Burst Shots: was recently changed to +Period: , but that's about the only such change in recent builds and even if you're using it, changing it should be straightforward.

 

Offline The E

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Re: SVN Commit of the Day/capship command discussion
Here's a rule of thumb: When moving between stable versions (3.6.12 and 3.6.14, for example), table options will be added but not changed, so that old tables are guaranteed to work across versions. When working with development builds (like the nightly builds), new table options may change according to feedback from the community, however those changes will always be documented in the changelogs.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline Legate Damar

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Re: SVN Commit of the Day/capship command discussion
Okay thank you. I currently have a 3.6.13 Inferno build, what would you recommend I upgrade too? (I want to keep the Inferno options for more ships and weapons and such)

 

Offline The E

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Re: SVN Commit of the Day/capship command discussion
3.6.14. In .14, the Inferno options have been merged into the normal build (that is, all builds will be inferno builds going forward).
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline Legate Damar

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Re: SVN Commit of the Day/capship command discussion
So just 3.6.14 or any specific build?

 

Offline The E

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Re: SVN Commit of the Day/capship command discussion
3.6.14RC5, to be exact. Or 3.6.14 Final, if we EVER get that out there.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline Legate Damar

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Re: SVN Commit of the Day/capship command discussion
What's the difference between those?

 

Offline The E

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Re: SVN Commit of the Day/capship command discussion
3.6.14RC5 is the fifth release candidate for version 3.6.14. 3.6.14 Final will be the final build in that series, then we'll switch back to regular FSOpen development with nightly builds until 3.7 comes along.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline Legate Damar

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Re: SVN Commit of the Day/capship command discussion
So should I just wait until final comes out?

 

Offline The E

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Re: SVN Commit of the Day/capship command discussion
Since i cannot in good conscience give an estimate on when it'll be out, my recommendation would be to switch to RC5 now and upgrade to final when it does come out.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline Legate Damar

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Re: SVN Commit of the Day/capship command discussion
Got it

 

Offline Trivial Psychic

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Re: SVN Commit of the Day/capship command discussion
I suspect that we won't see 3.6.14 Final at least until those anomalous balance/damage issues reported with BP have been finally identified and resolved.
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Offline Aesaar

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Re: SVN Commit of the Day/capship command discussion
I've had no problems using the last version of Valathil's shadows build, myself.  Well, except for Simak station spinning and smacking up the Altan Orde, but I somehow doubt that's caused by the build. 

Could be wrong.
« Last Edit: April 28, 2012, 05:19:18 pm by Aesaar »