Soooo.
Just finished the newest version of WiH1. first of all I would like to congratulate you all guys for all the new things you prepared for us. I'm not going write poems about how awesome it was. etc.. we have tones of this already. Nothing new to add here. The current content is a huuuggee improvement since the firs release

What I admire the most is your attitude towards gameplay and mission design. You think of every little detail. Playing classic freespace campaigns and BP are totally different experiences. Shows how much potential this game has.
Ah. And the thing I enjoyed the most. New Mainhall music in WiH rocks

Perfect choice.
I'd also like to congratulate the Team for the voice acting. It must have been a titanic struggle to put it all together. It added life to the whole narration. Many voices were chosen and acted perfectly like Brie, Simms (combat related lines during missions), Steele, Calder. However. I'm gonna throw a few sour pills to that sweetness. There were many things that I did not enjoy in WiH VA at all.
First fundamental question. Did all the VA participants played the game? (please don't lash me if that has been explained already. I don't have time to read and track every thread here

)
-In many stages of various briefings the roles were acted/ read in such a rush (GTVA reporter?) that I had problems with understanding some of the sentences. "Captain Telfer" played it well. Balanced speeches like he was really talking to the pilots giving them proper instructions. Can't say the same thing about Simms. Too emotional.
-Indus tactial. Nice voice and tone. Really. But for an airline worker. Actress was talking about naval warfare stuff in the middle of a fierce firefight like she was talking to the liner passengers to buckle up before take-off. Definitely not a tone that I would expect from a professional military officer in a heat of battle.
And finally something that made me feel like I was slapped in the face with wet towel. These flirtatious talks between Laporte and Simms, especially in the middle of battle. Before the VA I simply didn't care about that, ignored it. But now it's been exaggerated. In a very infantile tone. Lines about "feeling a lady welcome" in "Pawns on the board of bone" was it's apex. I was near facepalming. In that part instead of pilots I was hearing a schoolgirl chatter. I had a feeling that my ears and eyes are receiving two different stories from two different worlds. Of course I don't blame the girls acting here

That's a script thing. I never liked the way the relations between these two were designed. Not at all. "Sweetness overkill" in their voices doesn't help it either :/
< mah I almost feel guilty for saying this

I know. That was not a professional production with high qualified actors and I'm an as***e with exaggerated expectations

>
Overall I had a feeling that male roles were played much better (that's the reason I asked a question about everybody playing the game

).
Boys put less unnecessary emotions into their parts and that makes these roles more convenient and um.."realistic".
But for the record. It was a great pleasure to play this campaign once again with such amount of new content. The whole story became more lively and I must admit that I was drawn much deeper into the whole BP Universe. The whole adventure made me want more

Once again. Congratulations on successful release. To all of you.