Yeah, that was a topic of our conversations on the dev channel at some stage. Although we did have a fairly character-driven story at one stage, there were several factors that would've made its implementation hard, not the least being that none of us did any fulltime writing. That's not to say we couldn't write and had no experience with writing, but our lack of extensive experience would've made the process tedious.
Anyway, if anyone with time and effort comes along, I'm not sure many members of the team would object to the release of our dev pieces to you.