How do I set a ship support ship?
There is a SEXP set-support-ship but that does something else entriely (setting support ship arrival method, mothership and restricts the number of support ship avalible)
and yeah, I could slip in a support ship into every rearm window of the mission and order it to depart afterwards; that's kind of my last resort - However that ship would still appear no matter if rearming was needed... also leaves me a plot-hole I'd have to fix (same as what the current work around is doing)
All I want is for the moment the rearm window (as establsihed by good-rearm-time) closes that the currently present support ship Support N (called through the communication menu) will finish it's last rearming cycle and jump out, so that once the next rearm window opens and the player has moved on the support ship doesn't have to come from 6000 meters away and take the entire rearm window to get to the player
(for the mission concept it is very important that the player wing doesn't stay too much time in one place)
EDIT: It wouldn't just work for me ... I can think of some scenarios where the mission design would call for a forced return of the support ship the player has called in earlier: retreats, redeploymentss to accomidate other wings, campaigns with limited ressources....