Author Topic: Renegade Legion Mod - Progress- Image Heavy!  (Read 29484 times)

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Offline Enioch

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Re: Renegade Legion Mod - Progress- Image Heavy!
The contrast between the greebles and the smooth hull is what makes the ships awesome.

Am I the only one who has an absolute distaste for these ships? I mean seriously, I kinda feel that the clashing style between the top, which is admittingly nice, but it's the belly is that really, really, turns me off, which looks like is an atrocious, overly greebled box.

Lol. Taste is indeed subjective.  :D

I seriously hope you have an in-universe justification as to why some of these look like that, because it's driving me nuts.

I do. It all comes down to the historical background of when those ships were designed / built:

In the 64th century, the KessRith and Ssora alien races defeated the (weakened by a plague) Terrans and reduced them to slaves for ca. 300 years. After the humans rebelled and the KessRith Wars started (in the 67th century, when the campaign in question takes place), shipbuilding techniques and military doctrine had to be pretty much re-invented. The KessRith and Ssora ships and tactics became sources of inspiration for the Terrans, while they struggled to develop strategies and designs of their own.

The Syracuse class cruiser is reminiscent of KessRith designs, with a heavily armored front and dorsal side, while its bottom bears only conventional armor. You can see a similar design on the Drashok.

The KessRith are pretty much centauroid, heavily armored, reptiles, reminiscent of a cross between a crocodile and a rhinoceros. They have evolved thicker armor on their back and on their upright torso, to shield them during ceremonial and mating duels. Their combat mentality revolves around the 'get up close and personal and pound the other guy to pieces' fighting style. This mentality is also prominent in the way they design their ships: They shield the front and top with impossibly thick, ablative armor, especially designed to protect them against laser fire and slap the heaviest lasers they can get their hands on on the sides. Then, during combat, they close the distance, protected by their concentrated armor, turn / roll to present their armored topsides, and engage in a point-blank slugfest.

The Syracuse was built as a KessRith ship, with the difference in the fact that it doesn't bear the characteristic KessRith 'fire armor'; it is instead one of the first ships to bear the Terran 'White': a superdense/reflective material armor, found in every Terran ship since. The Ultor and Ravenna are later designs, more 'Terran' in style, with armor distributed evenly across their smooth hulls.

The U and R have nice lines but look a little bland in comparison.

The Ravenna is pretty hi-poly for its length, actually. The Ultor looks bland because it is: it WILL be rebuilt, but maintaining the 'smooth hull' style. 
'Violence is the last refuge of the incompetent'  -Salvor Hardin, "Foundation"

So don't take a hammer to your computer. ;-)

 

Offline AndrewofDoom

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Re: Renegade Legion Mod - Progress- Image Heavy!
Fair enough, I can live with that explanation.
My Efforts:
SF Knight

20:08:19   AndrewofDoom: Though I find it mildly disturbing that a loli is giggling to mass destruction.
20:10:01   Spoon: I find it mildly arrousing
20:10:07   AndrewofDoom: Woah
20:10:15   Spoon: sound like my kind of loli
20:10:21   Spoon: and im not even a lolicon

 

Offline starlord

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Re: Renegade Legion Mod - Progress- Image Heavy!
I for one, think those ships are superb and that enioch really has done them justice in capturing their feel! The fact that ships of fasa's renegade legion are even modelled in that project alone is IMO a tremendous advancement to preserving that sci fi universe from oblivion...

Also, sorry! A slight typo to point out here from my part enioch: the ultor is 2.5Km long according to the briefs.
« Last Edit: September 16, 2011, 07:19:41 am by starlord »

 

Offline Enioch

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Re: Renegade Legion Mod - Progress- Image Heavy!
21/10/2011: Updated First Post with new ships and data.

Still calling out for modelers /  texturers.
'Violence is the last refuge of the incompetent'  -Salvor Hardin, "Foundation"

So don't take a hammer to your computer. ;-)

 
Re: Renegade Legion Mod - Progress- Image Heavy!
I can't model or texture, but I can say that you have one beautiful ship in game.

 
Re: Renegade Legion Mod - Progress- Image Heavy!
You can have my models for this if I can find them. I assume I backed them up somewhere

Though my enmity destroyer kinda sucks a bit to be honest. I put these silly missile launch silos on the top that don't really look that hot.

 

Offline Starman01

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Re: Renegade Legion Mod - Progress- Image Heavy!
These models are amazing  :eek2:
MECHCOMMANDER OMNITECH

9 out of 10 voices in my head always tell me that I'm not insane. The 10th is only humming the melody of TETRIS.

 

Offline starlord

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Re: Renegade Legion Mod - Progress- Image Heavy!
thanks to enioch for that!

 

Offline Enioch

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Re: Renegade Legion Mod - Progress- Image Heavy!

06/11/2011: Updated First Post with new ships (in game) and data.

(Scroll down to "Kess'rith Fleet")

Still calling out for modelers /  texturers.
'Violence is the last refuge of the incompetent'  -Salvor Hardin, "Foundation"

So don't take a hammer to your computer. ;-)

 

Offline starlord

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Re: Renegade Legion Mod - Progress- Image Heavy!
Sir! you are the ambassador of awesome! the defensor looks cool beyond belief, but it is eclipsed IMO with the excellent look of the kessrith fighter! The installation is quite a nice addition also (RL material is VERY sketchy regarding them!). Most excellent work!

I'm simply wondering however, but when you mentionned the ultor being 2.75 Km, possibly did you make a typo and mix up with the shiva? I think the ultor is 2.5Km.

 

Offline Enioch

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Re: Renegade Legion Mod - Progress- Image Heavy!
Haven't found any info about Ultor length anywhere. 2.75 is an estimation. :blah:

 Can you tell e where you found that (2.5) length? I'd like to stay as canon as possible.

And although I put some effort on hi-polying that installation, credit for the original model and design goes to Starman01. (BTW, if he's reading the thread, don't worry, I haven't forgotten about those models you gave me. They're pretty much done - I'm just finishing them up with a complimentary ambient occlusion bake). :pimp:
'Violence is the last refuge of the incompetent'  -Salvor Hardin, "Foundation"

So don't take a hammer to your computer. ;-)

 

Offline starlord

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Re: Renegade Legion Mod - Progress- Image Heavy!
I recall a line stating it in the "battle for jacob's star" manual!

 

Offline Commander Zane

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Re: Renegade Legion Mod - Progress- Image Heavy!
I love the glowmap work on that Falling Leaf.

 

Offline starlord

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Re: Renegade Legion Mod - Progress- Image Heavy!
starman! I might add that I very much like your stations!

 

Offline Enioch

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Re: Renegade Legion Mod - Progress- Image Heavy!
Thanks Zane! Gave me a headache, I must admit. I tried to set up a radiosity render with blender, but I'm sure I'm missing something because, for the life of me, I couldn't get the solution to render. I ended up doing it the old-fashioned way, with lights all over the model, but, if you pay attention, you'll see that it's not completely realistic (i.e. there are areas lit where there's no lights etc). I might re-do it later on - it's just one map, after all.

And yes, starman's stations are beautiful. It's a pity that I cannot figure out any place for his pyramid-like stations in the smooth-like RL universe. Maybe some Kess'Rith mining outposts? Crystal gardens? (starlord, you know what I'm talking about...).
'Violence is the last refuge of the incompetent'  -Salvor Hardin, "Foundation"

So don't take a hammer to your computer. ;-)

 

Offline starlord

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Re: Renegade Legion Mod - Progress- Image Heavy!
Possibly! even though I'd favour biodome like ones for the crystal gardens! Who knows though...

 

Offline Unknown Target

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Re: Renegade Legion Mod - Progress- Image Heavy!
Nice models, cool designs, though your capital ships are way better than your small craft, tbh.

  

Offline Enioch

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Re: Renegade Legion Mod - Progress- Image Heavy!
Why thank you. Most of those designs are not my own. The Ultor, Syracuse and Defensor are FASA's designs. The Falling Leaf is heavily based on FASA designs. I did design the Drashok and Ravenna. The station is, as previously mentioned, Starman's.

If you're talking about the quality of the models, and not the designs, then...huh. I suppose the fightercraft are not as hi-poly as they could be, but I...don't see the problem...?
'Violence is the last refuge of the incompetent'  -Salvor Hardin, "Foundation"

So don't take a hammer to your computer. ;-)

 

Offline starlord

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Re: Renegade Legion Mod - Progress- Image Heavy!
none is there really! this proves the models are quite resource efficient!

 

Offline Unknown Target

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Re: Renegade Legion Mod - Progress- Image Heavy!
Why thank you. Most of those designs are not my own. The Ultor, Syracuse and Defensor are FASA's designs. The Falling Leaf is heavily based on FASA designs. I did design the Drashok and Ravenna. The station is, as previously mentioned, Starman's.

If you're talking about the quality of the models, and not the designs, then...huh. I suppose the fightercraft are not as hi-poly as they could be, but I...don't see the problem...?

I'm talking about the aesthetic and technical merits of the shapes and forms. :)

Personally I feel like they fighter designs are just not as logically laid out. For instance, the "Falling Leaf" has a huge amount of unnecessary-looking surface area, which makes it easy to hit. The cockpit looks odd and protrusive, and not very well implemented, aesthetically or logically. Indeed I feel that making the red section in the back, or burying the cockpit completely, would be a more meritorious choice.

The modeling, texturing, and lighting, is quite good though. The model looks very well made. :D
« Last Edit: November 12, 2011, 11:50:29 pm by Unknown Target »