Author Topic: Yet another character study  (Read 18784 times)

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Offline IceFire

  • GTVI Section 3
  • 212
    • http://www.3dap.com/hlp/hosted/ce
Yet another character study
Its the combination shoulders and...umm...proportions that are causing the disfiguration of the person.  She looks like a zombie with a bad skeletal structure...
- IceFire
BlackWater Ops, Cold Element
"Burn the land, boil the sea, you can't take the sky from me..."

 

Offline Kellan

  • Down with pansy elves!
  • 27
    • http://freespace.volitionwatch.com/blackwater
Yet another character study
The shoulders do it most. Yes, definitely looks as though she's dislocated both her arms, then got out of the car wreck and started walking around like nothing's wrong... ;)

 

Offline heretic

  • 26
    • http://www.warpstorm.com
Yet another character study
heh, going to renderosity to look for models, I think some actually try to create the perfect woman- but poser is good like that I guess, although soon I figure people will be wearing suits and going to holo-brothels like in that B-5 episode....
VBB survivor: June 1999 until the end. Only banned 2 or 3 times (I think)

 

Offline CP5670

  • Dr. Evil
  • Global Moderator
  • 212
Yet another character study
Quote
We cant help being our age and male. Its unavoidable.


I can avoid it pretty easily... :D

Ace: not bad, although as others have said here, the shoulders seem somewhat dislodged into the back. ;)

 

Offline Corsair

  • Gull Wings Rule
  • 29
Yet another character study
Quote
Originally posted by CP5670
I can avoid it pretty easily... :D

That's because you're a Nerd™ :p
Wash: This landing's gonna get pretty interesting.
Mal: Define "interesting".
Wash: *shrug* "Oh God, oh God, we're all gonna die"?
Mal: This is the captain. We have a little problem with our entry sequence, so we may experience some slight turbulence and then... explode.

 

Offline Ace

  • Truth of Babel
  • 212
    • http://www.lordofrigel.com
Yet another character study
Quote
Originally posted by Kellan
Hey Ace, fancy doing an Admiral Kepler for me? :devilidea:


Sure, the problem is I can't figure out a good way to do a GTVA uniform yet, otherwise I would have already done quite a bit of that already.

Now if you don't mind a floating dislocated head like I did for the Republic character renders I did earlier and posted on HLP, then I can do 'em right now. (same goes for OTT characters, Venom)
Ace
Self-plagiarism is style.
-Alfred Hitchcock

 

Offline Taristin

  • Snipes
  • 213
  • BlueScalie
    • Skelkwank Shipyards
Yet another character study
Why do I get the feeling Ace isn't rendering these (female) characters strictly for "character study"?  hehe
Freelance Modeler | Amateur Artist

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
Yet another character study
Quote
Originally posted by Ace


Sure, the problem is I can't figure out a good way to do a GTVA uniform yet, otherwise I would have already done quite a bit of that already.

Now if you don't mind a floating dislocated head like I did for the Republic character renders I did earlier and posted on HLP, then I can do 'em right now. (same goes for OTT characters, Venom)


sure :) as i said, I want to go back to the FS1 style for com ani, face close up. that would require a neck, and a ... little part of cloth for the neck, that's it.
SCREW CANON!

 
Yet another character study
I agree that she looks a little odd.

Shoulders: As others have said, the shoulders are in a very odd position.

Eyes: The eyes look very slightly crossed.

Skin color: It's strange.

Skin shading: It has a weird banding look.

Breasts: They seem to be trying to creep around onto her back.

Lips: They just look weird to me; I'm not sure why.

Other than that, it's good :).
"Vasudans and Shivans don't wear clothes coz they told the serpant to go expletive himself. :D" - an0n

:(:(:(

NotDefault

 

Offline Ace

  • Truth of Babel
  • 212
    • http://www.lordofrigel.com
Yet another character study
*shrug* I render 'em since rendering "bois" is a little.... well someone walking in and seeing a neked woman on the screen is better then a man, m'kay?


Now her little finger on her right hand is folded back, it's meant to look that way. I didn't bother with a facial expression just like with the last one, so her face looks pretty dead. I was just wanting to test a new jean texture plus an experiment with reflection maps which turned out good. (plus seeing how well it looks with the other effect added)
Ace
Self-plagiarism is style.
-Alfred Hitchcock

 

Offline delta_7890

  • Your Node Is Mine
  • 28
Yet another character study
Looks like she dislocated her left thumb.  :D
~Delta

 

Offline Corsair

  • Gull Wings Rule
  • 29
Yet another character study
Hmmmmm...that second one is the plastic fantastic. ;7


I mean that about her top. ;)
Wash: This landing's gonna get pretty interesting.
Mal: Define "interesting".
Wash: *shrug* "Oh God, oh God, we're all gonna die"?
Mal: This is the captain. We have a little problem with our entry sequence, so we may experience some slight turbulence and then... explode.

 

Offline heretic

  • 26
    • http://www.warpstorm.com
Yet another character study
Ace, are those millie models? if so, can I um... have them? the default ones suck, and I can't find any full ones anywhere
VBB survivor: June 1999 until the end. Only banned 2 or 3 times (I think)

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
Yet another character study
I wish I could import the Poser models along with their IK settings... exporting as 3ds will result in a stone hard statue :p
SCREW CANON!

 

Offline heretic

  • 26
    • http://www.warpstorm.com
Yet another character study
so do you have poser models?
VBB survivor: June 1999 until the end. Only banned 2 or 3 times (I think)

 

Offline Styxx

  • 211
    • Hard Light Productions
Yet another character study
The model is Victoria, from daz3d, if I'm not mistaken... :)
Probably away. Contact through email.

 

Offline CP5670

  • Dr. Evil
  • Global Moderator
  • 212
Yet another character study
Quote
*shrug* I render 'em since rendering "bois" is a little.... well someone walking in and seeing a neked woman on the screen is better then a man, m'kay?


they're the same as far as I am concerned... :D

Quote
That's because you're a Nerd™ :p


Everyone should be like that! :p :D

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
Yet another character study
Quote
Originally posted by CP5670


they're the same as far as I am concerned... :D



see? I told you you were gay :D j/k

oh, and if everybody was like you, mankind would have disappeared a long time ago :p
SCREW CANON!

 

Offline Kellan

  • Down with pansy elves!
  • 27
    • http://freespace.volitionwatch.com/blackwater
Yet another character study
Quote
Originally posted by Ace


Sure, the problem is I can't figure out a good way to do a GTVA uniform yet, otherwise I would have already done quite a bit of that already.

Now if you don't mind a floating dislocated head like I did for the Republic character renders I did earlier and posted on HLP, then I can do 'em right now. (same goes for OTT characters, Venom)


Hmmm...you have a point. We really need them for Head-anis, but the new anis use the character's entire upper torso. Have you tried looking at the current head-anis for inspiration, and also the Admiral Bosch command animation?

 

Offline Styxx

  • 211
    • Hard Light Productions
Yet another character study
The problem is making a good conforming military uniform. I never found any good one for free, and I guess Ace didn't find any either...
Probably away. Contact through email.