What I was thinking...
We could play point battles. Lets just pick a random number, 300. Maybe Squads are worth 40 - 70 points, Capital Ships worth 80-240 points.
Ships would start in play in two rows. Range would be limited to short or long. Short can fire into the next row, and Long can fire in the next two rows
ROW 1 PLAYER 1
ROW 2 PLAYER 1
ROW 3 PLAYER 2 If my short range ship was here, I could hit ROW 2.
ROW 4 PLAYER 2 If my long range ship was here, I could hit ROW 1.
If my long range ship was in row 3 I could hit both of the opponites rows.
Each Squad (Fighters...) and Capital Ship would come with a certain number of specific attack cards, these would be combined with a standard deck to create the players full deck. These attack cards when used by their host ship would do more damage (or maybe higher chance of hitting?) but could be used by any ship with the same Type and Tier as the attack cards.
What I was thinking was...
Attack or Weapon Types
Ballistic I / II
Missle I / II like dumbfires and homing.
Energy (beam/laser?) I / II
In addition to weapons, Ships will have defencive cards too. Fighters will have countermeasures of course and all ships will have evasive manuevers, ...etc.
What you think?