Author Topic: [WIP] Skirimisher donation to WoD  (Read 11870 times)

0 Members and 1 Guest are viewing this topic.

Offline AndrewofDoom

  • In A.D. 2366 war was beginning
  • 29
  • Permanent yuri goggles.
    • Skype
    • Steam
    • Twitter
Re: [WIP] Skirimisher donation to WoD
Now if anyone want to make a sweet texture for this I'd be a happy Spoon

Oh! Oh! I'll do it! :D

* AndrewofDoom gets out the [andrewmeme]NEONPAINTCANS[/andrewmeme]
My Efforts:
SF Knight

20:08:19   AndrewofDoom: Though I find it mildly disturbing that a loli is giggling to mass destruction.
20:10:01   Spoon: I find it mildly arrousing
20:10:07   AndrewofDoom: Woah
20:10:15   Spoon: sound like my kind of loli
20:10:21   Spoon: and im not even a lolicon

 

Offline Deadly in a Shadow

  • 29
  • Buntu!
Re: [WIP] Skirimisher donation to WoD
Now if anyone want to make a sweet texture for this I'd be a happy Spoon

Oh! Oh! I'll do it! :D

* AndrewofDoom gets out the [andrewmeme]NEONPAINTCANS[/andrewmeme]
Then name it LSF Neon.
"Ka-BOOOOOOOOM!!!!"
"Uh, Sir we can hear the explosion."
"No you can't, there is no air in space. Sound can't travel through a vacuum!"

 

Offline AtomicClucker

  • 28
  • Runnin' from Trebs
Re: [WIP] Skirimisher donation to WoD
So, after getting away from a crappy EeePC netbook and working systems back, some good news.



It's actually below 4k by 60 or so polies. Ima pleased. A quick question to LODs, how much poly reduction for five levels (LOD0-LOD4)?

I plan to handcraft the LODs instead of merely reduction.
Blame Blue Planet for my Freespace2 addiction.

 

Offline Commander Zane

  • 212
  • Spoot Knight of Anvils
Re: [WIP] Skirimisher donation to WoD
Five levels instead of four? Any particular reason to this?
And as far as the model goes, outstanding work.

 

Offline AtomicClucker

  • 28
  • Runnin' from Trebs
Re: [WIP] Skirimisher donation to WoD
Five levels instead of four? Any particular reason to this?
And as far as the model goes, outstanding work.

Extra detail, but four is easier. So then four.

Triangulation yields 6-7k, so I'm actually going to try and half the quad/tri levels per LOD level, but this my first time dealing with LODs.
Blame Blue Planet for my Freespace2 addiction.

 

Offline Spoon

  • Moderator
  • 212
  • ヾ(´︶`♡)ノ
Re: [WIP] Skirimisher donation to WoD
Polygons shouldn't really be an issue in Freespace, especially not in WoD. 2-3 lods should be plenty.
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Droid803

  • Trusted poster of legit stuff
  • 213
  • /人 ◕ ‿‿ ◕ 人\ Do you want to be a Magical Girl?
    • Skype
    • Steam
Re: [WIP] Skirimisher donation to WoD
The HTL sath has like 204k polies for LOD0 and has better performance than the retail Sath.
FSO eats polygons for breakfast.

For something with 6-7k polies, 2-3 LODs will be plenty. I mean, if you do 4-5, the last few will just be boxes at that rate (or you're going to have a really small polygon decrease between levels, which makes it inefficient).
(´・ω・`)
=============================================================

 

Offline AtomicClucker

  • 28
  • Runnin' from Trebs
Re: [WIP] Skirimisher donation to WoD
Thinking about what you guys said, then the LODs will run as: LOD0-2, so it would amount to 7k--> 3.5k -->1k or less then.
Blame Blue Planet for my Freespace2 addiction.

 

Offline Thaeris

  • Can take his lumps
  • 211
  • Away in Limbo
Re: [WIP] Skirimisher donation to WoD
I'm sure you're well aware, but the key to successful LODs is that you should never notice a model transition from one LOD to another. A model in close should of course show its full detail, but a model far away should do as little as possible to affect your computer's performance. Responsible LODding in a nutshell. :)
"trolls are clearly social rejects and therefore should be isolated from society, or perhaps impaled."

-Nuke



"Look on the bright side, how many release dates have been given for Doomsday, and it still isn't out yet.

It's the Duke Nukem Forever of prophecies..."


"Jesus saves.

Everyone else takes normal damage.
"

-Flipside

"pirating software is a lesser evil than stealing but its still evil. but since i pride myself for being evil, almost anything is fair game."


"i never understood why women get the creeps so ****ing easily. i mean most serial killers act perfectly normal, until they kill you."


-Nuke

 

Offline Commander Zane

  • 212
  • Spoot Knight of Anvils
Re: [WIP] Skirimisher donation to WoD
Too bad most LOD transitions stick out like a lake of blood in snow from from an above view.
Because really, the whole 'sore thumb' thing is nonsense and not really that noticable in many cases.

 

Offline CommanderDJ

  • Software engineer
  • 210
    • Minecraft
Re: [WIP] Skirimisher donation to WoD
Too bad most LOD transitions stick out like a lake of blood in snow from from an above view.

SF BASILISK, I'M LOOKING AT YOU.
[16:57] <CommanderDJ> What prompted the decision to split WiH into acts?
[16:58] <battuta> it was long, we wanted to release something
[16:58] <battuta> it felt good to have a target to hit
[17:00] <RangerKarl> not sure if talking about strike mission, or jerking off
[17:00] <CommanderDJ> WUT
[17:00] <CommanderDJ> hahahahaha
[17:00] <battuta> hahahaha
[17:00] <RangerKarl> same thing really, if you think about it

 

Offline Droid803

  • Trusted poster of legit stuff
  • 213
  • /人 ◕ ‿‿ ◕ 人\ Do you want to be a Magical Girl?
    • Skype
    • Steam
Re: [WIP] Skirimisher donation to WoD
SD RAVANA, YOU TOO.
(no seriously, its LOD1 is the retail one >.>)
(´・ω・`)
=============================================================

 

Offline MatthTheGeek

  • Captain Obvious
  • 212
  • Frenchie McFrenchface
Re: [WIP] Skirimisher donation to WoD
Go make a better one if you're unhappy.

What are you waiting for.
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline AtomicClucker

  • 28
  • Runnin' from Trebs
Re: [WIP] Skirimisher donation to WoD
For any textures artists or other modders, here's the finalized base mesh as a raw .blend file for both easier conversion to another format and vice versa. So Andrew, give this a fine paintjob and some flame stripes.

I've started a minor crash course on the art of LOD for games, so the properly built LODs will appear shortly.

[attachment deleted by ninja]
Blame Blue Planet for my Freespace2 addiction.

 

Offline Spoon

  • Moderator
  • 212
  • ヾ(´︶`♡)ノ
Re: [WIP] Skirimisher donation to WoD
Will take a close look at this soon  :nod:  :yes:
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Spoon

  • Moderator
  • 212
  • ヾ(´︶`♡)ノ
Re: [WIP] Skirimisher donation to WoD
'Soon' he said
Well, today is the future.
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Spoon

  • Moderator
  • 212
  • ヾ(´︶`♡)ノ
Re: [WIP] Skirimisher donation to WoD
T-t-t-triple post


Needless to say, the texture is some random weapon effect I just pasted on there to get it ingame. It will get a proper texture later.
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 
Re: [WIP] Skirimisher donation to WoD
Missile spam, ho!
17:37:02   Quanto: I want to have sexual intercourse with every space elf in existence
17:37:11   SpardaSon21: even the males?
17:37:22   Quanto: its not gay if its an elf

[21:51] <@Droid803> I now realize
[21:51] <@Droid803> this will be SLIIIIIGHTLY awkward
[21:51] <@Droid803> as this rich psychic girl will now be tsundere for a loli.
[21:51] <@Droid803> OH WELLL.

See what you're missing in #WoD and #Fsquest?

[07:57:32] <Caiaphas> inspired by HerraTohtori i built a supermaneuverable plane in ksp
[07:57:43] <Caiaphas> i just killed my pilots with a high-g maneuver
[07:58:19] <Caiaphas> apparently people can't take 20 gees for 5 continuous seconds
[08:00:11] <Caiaphas> the plane however performed admirably, and only crashed because it no longer had any guidance systems

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
Re: [WIP] Skirimisher donation to WoD
The missiles all seem to come from the same point, which is a bit of a letdown.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline Spoon

  • Moderator
  • 212
  • ヾ(´︶`♡)ノ
Re: [WIP] Skirimisher donation to WoD
The missiles all seem to come from the same point, which is a bit of a letdown.
maybe from the screenshot, but I can assure you they do not all come from the same point.
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them