This is a much simpler project I had taken upon myself to complete. It's simple, the FS2 jump node model just looks completely silly in a totally new universe, and really needs to be replaced. I started it yesterday, and the original concepts were certainly quite different (Except this one)
.Oh yeah, it also spins. Spinny...spinny
. Everything's better with spinning after all.
Just put in <mod>/data/models (If the folder hierarchy doesn't exist, create it yourself). Since this model requires no tables to work, it can be used for any mod you ever desire.
DISCLAIMER: I have not tested any WoD1 missions if they look right. I wasn't really aiming for backwards compatibility so much as to actually replace that FS2 asset for this mod, making it one tiny step closer to standalone.