Author Topic: how far are we from a new release?  (Read 5076 times)

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Offline Bobboau

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how far are we from a new release?
the difference between 3.6.10 and 3.6.12 was one year, and it's been about that long seance then. I don't see any topic talking about it (though I am quite nearsighted so forgive me) so I shall be the audacious user who asks the question, is there any idea on a timetable for 3.6.13 or is it completely no where near a release point yet?
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Offline Hades

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Re: how far are we from a new release?
the difference between 3.6.10 and 3.6.12 was one year, and it's been about that long seance then. I don't see any topic talking about it (though I am quite nearsighted so forgive me) so I shall be the audacious user who asks the question, is there any idea on a timetable for 3.6.13 or is it completely no where near a release point yet?
From what I can remember from talking to the team on IRC, I think we're trying to finish up the WiPs we have on our SVN before we release again, as well as finish stuff like shaders, the beams, and such.
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

 

Offline MatthTheGeek

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Re: how far are we from a new release?
There's no 3.6.13 MVP. MVP versions coincide with FSO stable release, which are even numbers. Next MVP will be 3.6.14.

And like every serious modding project, it'll be done when it's done (tm). Just enjoy all the awesome stuff that gets released inbetween ! Nightlies, nuSath, nuMedusa, nuArtemis, nuBoanerges, nuTyphon, nuHades...
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666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

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bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
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Offline Zacam

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Re: how far are we from a new release?
There's no 3.6.13 MVP. MVP versions coincide with FSO stable release, which are even numbers. Next MVP will be 3.6.14.

And like every serious modding project, it'll be done when it's done (tm). Just enjoy all the awesome stuff that gets released inbetween ! Nightlies, nuSath, nuMedusa, nuArtemis, nuBoanerges, nuTyphon, nuHades...

I've said this multiple times, but I'll say it again.

There will likely NOT be a 3.6.14 MediaVP release. We have too much to do, and we'd rather have it all out at once, rather than back to back bandwidth killing of two rapid full releases. And as the RC phase cycle for the .14 builds -should- be starting up soon, you'd have more success getting a .14 engine first. But then there are many MORE advancements coming with 3.7.0 which also includes the new pilot code and who knows what else and THAT is the build I'm looking for.

See, previously, we tried keeping to releasing whenever there was an engine update. And as a result of that, the last 3 releases have had to be followed up with subsequent patches or Re-Releases. I'm breaking that cycle with this next release, which means we are going to focus more on constant testing and QC and we will release when we are asset complete, feature complete and fully tested.

I realize this makes for a longer wait for people. We are not going to exclusively hold up any assets though, as evidenced by the public release of completed materials that will be integrated (nuSath, nuMedusa, etc), so you'll still get the fun stuff Assets wise as it happens.

In short, with what is available, if we go for a "do it right now" with just whatever we happen to have, we're just going to keep having the same problems we have had before. I'd rather we take the more professional approach of "the biggest release ever" and make sure it is a solid product.

I appreciate the enthusiasm and I appreciate that people are looking forward to the next release, as it certainly deserves being looked forward to.

Incidentally: Hades hit the nail square on the head. Additionally incidentally: I see one. more. person. that does not have an FSU badge saying what the FSU will be doing next, I will head asplode.
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[08/01 16:53:11] <sigtau> EveningTea: I have decided that I am a 32-bit registerkin.  Pronouns are eax, ebx, ecx, edx.
[08/01 16:53:31] <EveningTea> dhauidahh
[08/01 16:53:32] <EveningTea> sak
[08/01 16:53:40] * EveningTea froths at the mouth
[08/01 16:53:40] <sigtau> i broke him, boys

 

Offline Bobboau

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Re: how far are we from a new release?
ok, that answered my question.
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learn to use PCS
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DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline MatthTheGeek

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Re: how far are we from a new release?
Additionally incidentally: I see one. more. person. that does not have an FSU badge saying what the FSU will be doing next, I will head asplode.
Cool, I'll keep doing it then :p
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 
Re: how far are we from a new release?
Out of curiosity, and including the latest high-poly models that have been released, what additions and/or features can we definitely expect in the next version of FSO/MVPs? (3.6.13/3.6.14/3.7, whatever it will be called) Most of what I hear is upcoming is either vaguely detailed or rumored, so it be nice to get a solid idea of the next build.  :doubt:
« Last Edit: August 21, 2011, 09:39:20 pm by starwolf1991 »
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Offline Mongoose

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Re: how far are we from a new release?
Hell, if it only fixes that three-year-old texture error on the Ulysses and nothing else, I'll be happy. :p

 

Offline Bobboau

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Re: how far are we from a new release?
there have been a lot of improvement in shaders this year.
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Hades

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Re: how far are we from a new release?
Hell, if it only fixes that three-year-old texture error on the Ulysses and nothing else, I'll be happy. :p
That still hasn't been fixed.
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

 
Re: how far are we from a new release?
So, improved shaders, new stuff for beams and pilot code? (Missed those last two). That's pretty great so far. :)

What about the particle trail explosions and soft particles which I believe are still being worked on, or am I wrong? 
Previous Projects: Ancient-Shivan War | GTF Durandal

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Offline Mongoose

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Re: how far are we from a new release?
I think petty much all the stuff you mentioned is code-side, not assets-side.

 
Re: how far are we from a new release?
Well, I did ask about both in the first place, but yeah, that other stuff I guess is all code-side. I can barely imagine what is in store assets side apart from more high-poly models. :/
« Last Edit: August 22, 2011, 12:47:50 am by starwolf1991 »
Previous Projects: Ancient-Shivan War | GTF Durandal

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Offline Mongoose

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Re: how far are we from a new release?
A pile of sexy new high-poly models and tweaks on older models/textures, for one. :p

 
Re: how far are we from a new release?
Yeah, more Terran and Shivan stuff. What about Zods? Not a lot of stuff there apart from the Typhon. They need more love!  :p
« Last Edit: August 22, 2011, 01:10:07 am by starwolf1991 »
Previous Projects: Ancient-Shivan War | GTF Durandal

Current Projects: Exile: Into The Dark Waters (Proof-editing/misc)

 
Re: how far are we from a new release?
What about integrated, optional cockpits? That would be terrific  :nod:

 

Offline The E

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Re: how far are we from a new release?
Someone would need to model them first.
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I really need lifе to touch me
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Offline Zacam

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Re: how far are we from a new release?
This isn't going to be a running list of what would be cool to have or a speculation hunt on what you will have.

As the direct question relevant has been answered, *click*
Report MediaVP issues, now on the MediaVP Mantis! Read all about it Here!
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"If you can keep a level head in all this confusion, you just don't understand the situation"

¤[D+¬>

[08/01 16:53:11] <sigtau> EveningTea: I have decided that I am a 32-bit registerkin.  Pronouns are eax, ebx, ecx, edx.
[08/01 16:53:31] <EveningTea> dhauidahh
[08/01 16:53:32] <EveningTea> sak
[08/01 16:53:40] * EveningTea froths at the mouth
[08/01 16:53:40] <sigtau> i broke him, boys