Author Topic: Technically, this doesn't belong here... (Centaur)  (Read 6700 times)

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Offline StratComm

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Re: Technically, this doesn't belong here... (Cent
So I see this thread is now playing Musical Forums :p
who needs a signature? ;)
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Cobra

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Re: Technically, this doesn't belong here... (Centaur)
God that's an ugly box+engine. I can see why it was changed for FS2. Nice start on the detailing, by the way. ;)

the box is for holding bays of missiles and bombs, and probably a bunch of safeguards for the tsunamis and harbingers to keep the from going off in a ship filled with warheads. :p

and the Hygeia is a next-generation support ship. :p

(to be honest, i kinda like the Centaur more. :nervous: )
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Offline WMCoolmon

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Re: Technically, this doesn't belong here... (Centaur)
Since the Apollo was in this forum, I think the Centaur belongs here too.

Anyway, looking good. :) What's the polycount/target polycount?
-C

 

Offline Galemp

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Re: Technically, this doesn't belong here... (Cent
Wait wait wait... BW, I don't think you have to worry about the cockpit...
damn. Double checked and it's the Scarab that's unmanned. Oh well.

Still, there's no reason you can't model a new cockpit and plant the little dude in there, then map it with the cockpit map with some imagination and artistic license.
If it's too big for one guy to just sit there, here's an idea: have him sit off-center, and next to him put some sort of elaborate holographic battlefield display. If he's got the room in there and he has to concentrate on where his many rearm requests are coming from, it makes sense to give him a specialized 3D radar like a fleet commander would use. The actual representation doesn't need to be complex, just a few boxes and tetrahedra hovering there, but it would be neat.

250 polies...

[attachment deleted by admin]
« Last Edit: November 20, 2005, 11:07:08 pm by Galemp »
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Offline WMCoolmon

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Re: Technically, this doesn't belong here... (Centaur)
:yes: :yes: :yes:

I really like that idea.
-C

 
Re: Technically, this doesn't belong here... (Centaur)
If there's room (I'm not sure on the actual dimensions of the cockpit pod) you could include a second 'engineer' or 'loadmaster' guy behind the pilot like they have in cargo planes or AWACs and whatnot.  Someone to manage requests, internal loads, etc - have them facing a different (ie, not out the window) way, at a workstation.

 

Offline Black Wolf

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Re: Technically, this doesn't belong here... (Centaur)
New pic. 1206 polies so far, obviously still needs a cockpit model, so budget another 500 or so for that. I've got a little more detailing to do, but I think this is about where the body will end up, leaving the LOD0 total at roughly 1800-2000.

[attachment deleted by admin]
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Offline Galemp

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Re: Technically, this doesn't belong here... (Cent
Can we have an ass-view of the engine?
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Offline BlackDove

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Re: Technically, this doesn't belong here... (Cent
Galemp is all about the ass...

*ahem*

I concur though, an ass view would be very helpful.

 

Offline Col. Fishguts

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Re: Technically, this doesn't belong here... (Cent
... some sort of elaborate holographic battlefield display. If he's got the room in there and he has to concentrate on where his many rearm requests are coming from, it makes sense to give him a specialized 3D radar like a fleet commander would use. The actual representation doesn't need to be complex, just a few boxes and tetrahedra hovering there, but it would be neat.

Now you made me want that as a SCP feature, pop-up holo map.
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Re: Technically, this doesn't belong here... (Centaur)
i think it should have 2 guys inside one that is flying this crap and the other wich is controlling the rapairs etc and reloading :) and this cockpit is hugo so 2 guys would look good :)

  

Offline Sandwich

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Re: Technically, this doesn't belong here... (Cent
Still, there's no reason you can't model a new cockpit and plant the little dude in there, then map it with the cockpit map with some imagination and artistic license.
If it's too big for one guy to just sit there, here's an idea: have him sit off-center, and next to him put some sort of elaborate holographic battlefield display. If he's got the room in there and he has to concentrate on where his many rearm requests are coming from, it makes sense to give him a specialized 3D radar like a fleet commander would use. The actual representation doesn't need to be complex, just a few boxes and tetrahedra hovering there, but it would be neat.

:eek2: :yes:
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