I don't know if this is a bug or not, but its just not working properly.
$Blast Force form explosions that don't have a shockwave will only give a small screen shake effect when in the explosion radius, regardless of the number you put there, instead of the full effect that happens when you hit a shockwave where your whole ship moves about.
is it possible to have the proper effect behavior where the whole ship moves? so if you only want a small screen shake set the blast force to something small, and if you want a big shake and ship being moved about set it to a higher value?
my main reason for asking this change is that there is a shockwave limit in the engine of something like 50 IIRC, if you want flak fire for instance to really be impossible to fly through each flak burst should really shake your ship about.
currently it seems strange that this feature is simple not working when there is no shockwave...