Author Topic: Re: Not-so-secret Secret Project  (Read 23521 times)

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Re: Re: Not-so-secret Secret Project
Oh forgot to try into dense asteroid field  :nervous:
$Formula: ( every-time
   ( has-time-elapsed "0" )
   ( Do-Nothing
   )
   ( send-message
      "#Dalek"
      "High"
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   )
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)
+Name: Procratination
+Repeat Count: 99999999999
+Interval: 1

 

Offline Commander Zane

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Re: Re: Not-so-secret Secret Project
Those BSG shots are beautiful.

 

Offline Dark RevenantX

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Re: Re: Not-so-secret Secret Project
Worked and ran nearly perfectly here with everything turned up to max on BP2's intro.  It was glorious.

 

Offline Kobrar44

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Re: Re: Not-so-secret Secret Project
I cannot see shadows in that cockpit. It is caused by the texture, right? Or am I blind?
Oh guys, use that [ url ][ img ][ /img ][ /url ] :/

 

Offline Woolie Wool

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Re: Re: Not-so-secret Secret Project
There's not much in that cockpit that could cast a shadow.
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

"did they use anesthetic when they removed your sense of humor or did you have to weep and struggle like a tiny baby"
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Offline Dragon

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Re: Re: Not-so-secret Secret Project
Cockpits should be "highlighted" with a glowmap anyway. Otherwise, you won't be able to see the instruments. It also seems that in these shots, ambient light is pretty high and sun is shining from "above" the cockpit.

 

Offline Aardwolf

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Re: Re: Not-so-secret Secret Project
Dammit, I'm going to have to try this stuff out... but I haven't been keeping up-to-date with all the updated files and stuff  :doubt:

 

Offline H-Alien

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Re: Re: Not-so-secret Secret Project
Shadows work fine overhere on a HD5750 and look great. Performance hit is quite hard (about 50%) but that's to be expected at this stage. What I did notice is that sometimes I see a clear drop in the fps counter while at other times the fps counter shows no drop but the game is extremely sluggish...either the fps counter shows a wrong number or the hitches and stuttering aren't fps related. Will check with msi afterburner aswell.

double checked with msi afterburner and radeon pro. It's a bit of a placebo it seems, whenever the game starts turning sluggish there actually is a slight drop in fps, just not as much that I noticed it in the fps counter. For me the game starts feeling really sluggish when the fps drop from 70 to 60fps. I suppose that's part of the "at your own risk" warning ;)

Great job sofar!
« Last Edit: October 05, 2011, 02:42:20 pm by H-Alien »

 

Offline Cyborg17

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Re: Re: Not-so-secret Secret Project
For me the game starts feeling really sluggish when the fps drop from 70 to 60fps.

Some us are just hoping to be able to run the final release at all.

 

Offline H-Alien

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Re: Re: Not-so-secret Secret Project
Yeah I understand :)  Do note though that I'm not a fps junky, normally 60 fps is more then fine, in this case however the fps counter says 60 but it feels like 10 fps.  I was only mentioning it because Valathil specifically asked about performance on ati cards in this very early build.

 

Offline MatthTheGeek

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Re: Re: Not-so-secret Secret Project


People are stupid, therefore anything popular is at best suspicious.

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Offline headdie

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Re: Re: Not-so-secret Secret Project
OMFG the shadoooowwwnessssss is amazing, once again top Val
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Offline T-LoW

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Re: Re: Not-so-secret Secret Project
Making my favorite FS-ship even more awesome.

The german Freespace-Galaxy

"There was a time before we were born. If someone asks this is where I'll be."

 

Offline Woolie Wool

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Re: Re: Not-so-secret Secret Project
Cockpits should be "highlighted" with a glowmap anyway. Otherwise, you won't be able to see the instruments. It also seems that in these shots, ambient light is pretty high and sun is shining from "above" the cockpit.

There is no need to put a glowmap on the entire cockpit, only the parts of the instruments that are illuminated. In my Wings cockpits glows apply only to MFD and other digital displays, warning lights, and the lettering/numbers on analog gauges, not the cockpit structure.
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

"did they use anesthetic when they removed your sense of humor or did you have to weep and struggle like a tiny baby"
--General Battuta

 

Offline Woolie Wool

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Re: Re: Not-so-secret Secret Project
For me the game starts feeling really sluggish when the fps drop from 70 to 60fps.

What? Most monitors can't even display more than 60 fps.
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

"did they use anesthetic when they removed your sense of humor or did you have to weep and struggle like a tiny baby"
--General Battuta

 

Offline Jeryko

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Re: Re: Not-so-secret Secret Project
Making my favorite FS-ship even more awesome.



Looks friggen sick.  Cannot wait for a commit.
JBX-Phoenix

 
Re: Re: Not-so-secret Secret Project
Well, seems like selfshadowing leaves sometimes zfight artifacts (try :v: herc for example) and FPS drops are quite notable (used  :v: content, without any MVP addons that is), and just looking at wings of seraphs made FPS go way too down.

It's also nice to see you already set up things so you can extend support for other than just "sun" lighting in the future. Hope you won't run into any unexpected problems and will just have fun in enhancing the game.

 

Offline Kolgena

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Re: Re: Not-so-secret Secret Project
Making my favorite FS-ship even more awesome.



Looks like an offline render. Really impressive, Valathil!

 
 

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Re: Re: Not-so-secret Secret Project

Mr_Blastman: That would be Blue Planet, likely WiH test shots.
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