Author Topic: Re: Not-so-secret Secret Project  (Read 33533 times)

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Offline Dragon

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Re: Re: Not-so-secret Secret Project
If FSO was multithreaded, you'd see both cores pop up to 100% when running The Blade Itself. Shadows are very demanding on GPU, that's why you're getting low framerates.

 
Re: Re: Not-so-secret Secret Project
I can also confirm that, a large space station only casts shadows on itself, but not on any of the ships docked to it or flying around it.
As you can see:

The fighter is lit up, despite being behind the border of shadow on the station's hull.

*both squeals gleefully and cringes painfully at seeing his ship in the background*

On that matter, is a sort of size based map generation going to be implemented? Fighters casting a smaller map than say a Colossus. And I don't mean to go too deep but is a 'soft' shadow being considered  :D. But what am I saying? Just having shadows itself is celebratory enough. I should go bake a cake and mark the day as "Shadow Day".
I have created a masterpiece.

 

Offline Dark RevenantX

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Re: Re: Not-so-secret Secret Project
http://www.youtube.com/watch?v=381Q9YC4Qow

Max settings on the shadow build, on "The Blade Itself" from BP:WiH.  FRAPS brought down the framerate considerably enough for vsync to cap me at 30fps for some of the video, and 60fps for the rest (though I recorded at 29.97fps so it doesn't really matter either way).

You can see all of the graphics glitches in the video at various points as well as its performance on a high-end machine.

 

Offline Sandwich

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Re: Re: Not-so-secret Secret Project
And I don't mean to go too deep but is a 'soft' shadow being considered  :D.

Negative!! There are no soft-shadows in space! No atmosphere to spread out the light source!

OTOH, for nebulas, planetary, and missions near stars, soft-shadows would make sense. :p
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"...The quintessential quality of our age is that of dreams coming true. Just think of it. For centuries we have dreamt of flying; recently we made that come true: we have always hankered for speed; now we have speeds greater than we can stand: we wanted to speak to far parts of the Earth; we can: we wanted to explore the sea bottom; we have: and so  on, and so on: and, too, we wanted the power to smash our enemies utterly; we have it. If we had truly wanted peace, we should have had that as well. But true peace has never been one of the genuine dreams - we have got little further than preaching against war in order to appease our consciences. The truly wishful dreams, the many-minded dreams are now irresistible - they become facts." - 'The Outward Urge' by John Wyndham

"The very essence of tolerance rests on the fact that we have to be intolerant of intolerance. Stretching right back to Kant, through the Frankfurt School and up to today, liberalism means that we can do anything we like as long as we don't hurt others. This means that if we are tolerant of others' intolerance - especially when that intolerance is a call for genocide - then all we are doing is allowing that intolerance to flourish, and allowing the violence that will spring from that intolerance to continue unabated." - Bren Carlill

 

Offline Dragon

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Re: Re: Not-so-secret Secret Project
I guess that it could be really useful if we could have some way to switch between multiple sets of shaders on a per-mission basis.
This would allow disabling thruster distortion, soft shadows and other "atmospheric" features in space missions.

 

Offline Sandwich

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Re: Re: Not-so-secret Secret Project
Thruster distortion could still make sense if you consider the engines themselves as outputting gas - kind of a localized superheated atmosphere.
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"...The quintessential quality of our age is that of dreams coming true. Just think of it. For centuries we have dreamt of flying; recently we made that come true: we have always hankered for speed; now we have speeds greater than we can stand: we wanted to speak to far parts of the Earth; we can: we wanted to explore the sea bottom; we have: and so  on, and so on: and, too, we wanted the power to smash our enemies utterly; we have it. If we had truly wanted peace, we should have had that as well. But true peace has never been one of the genuine dreams - we have got little further than preaching against war in order to appease our consciences. The truly wishful dreams, the many-minded dreams are now irresistible - they become facts." - 'The Outward Urge' by John Wyndham

"The very essence of tolerance rests on the fact that we have to be intolerant of intolerance. Stretching right back to Kant, through the Frankfurt School and up to today, liberalism means that we can do anything we like as long as we don't hurt others. This means that if we are tolerant of others' intolerance - especially when that intolerance is a call for genocide - then all we are doing is allowing that intolerance to flourish, and allowing the violence that will spring from that intolerance to continue unabated." - Bren Carlill

 

Offline Trivial Psychic

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Re: Re: Not-so-secret Secret Project
Imagine if we could cast shadows in nebular dust.  :pimp:
The Trivial Psychic Strikes Again!

 

Offline Dragon

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Re: Re: Not-so-secret Secret Project
Thruster distortion could still make sense if you consider the engines themselves as outputting gas - kind of a localized superheated atmosphere.
It'd dissipate too quickly, if anything, the effect would really, really subtle (and constrained to the borders of the thruster).

 

Offline Sandwich

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Re: Re: Not-so-secret Secret Project
Imagine if we could cast shadows in nebular dust.  :pimp:
Ooh, you mean volumetric shadows? ;7
SERIOUSLY...! | {The Sandvich Bar} - Rhino-FS2 Tutorial | CapShip Turret Upgrade | The Complete FS2 Ship List | System Background Package

"...The quintessential quality of our age is that of dreams coming true. Just think of it. For centuries we have dreamt of flying; recently we made that come true: we have always hankered for speed; now we have speeds greater than we can stand: we wanted to speak to far parts of the Earth; we can: we wanted to explore the sea bottom; we have: and so  on, and so on: and, too, we wanted the power to smash our enemies utterly; we have it. If we had truly wanted peace, we should have had that as well. But true peace has never been one of the genuine dreams - we have got little further than preaching against war in order to appease our consciences. The truly wishful dreams, the many-minded dreams are now irresistible - they become facts." - 'The Outward Urge' by John Wyndham

"The very essence of tolerance rests on the fact that we have to be intolerant of intolerance. Stretching right back to Kant, through the Frankfurt School and up to today, liberalism means that we can do anything we like as long as we don't hurt others. This means that if we are tolerant of others' intolerance - especially when that intolerance is a call for genocide - then all we are doing is allowing that intolerance to flourish, and allowing the violence that will spring from that intolerance to continue unabated." - Bren Carlill

 

Offline Trivial Psychic

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Re: Re: Not-so-secret Secret Project
... so that the dust/gas in the shadow of the ship is darker than the surrounding dust/gas.
The Trivial Psychic Strikes Again!

 

Offline MatthTheGeek

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Re: Re: Not-so-secret Secret Project
Yeah, right. Find someone to implement volumetric nebulae first.
People are stupid, therefore anything popular is at best suspicious.

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Offline Sandwich

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Re: Re: Not-so-secret Secret Project
Yep, I'm pretty sure that's volumetric shadows. :p

Yeah, right. Find someone to implement volumetric nebulae first.

...true. :p
SERIOUSLY...! | {The Sandvich Bar} - Rhino-FS2 Tutorial | CapShip Turret Upgrade | The Complete FS2 Ship List | System Background Package

"...The quintessential quality of our age is that of dreams coming true. Just think of it. For centuries we have dreamt of flying; recently we made that come true: we have always hankered for speed; now we have speeds greater than we can stand: we wanted to speak to far parts of the Earth; we can: we wanted to explore the sea bottom; we have: and so  on, and so on: and, too, we wanted the power to smash our enemies utterly; we have it. If we had truly wanted peace, we should have had that as well. But true peace has never been one of the genuine dreams - we have got little further than preaching against war in order to appease our consciences. The truly wishful dreams, the many-minded dreams are now irresistible - they become facts." - 'The Outward Urge' by John Wyndham

"The very essence of tolerance rests on the fact that we have to be intolerant of intolerance. Stretching right back to Kant, through the Frankfurt School and up to today, liberalism means that we can do anything we like as long as we don't hurt others. This means that if we are tolerant of others' intolerance - especially when that intolerance is a call for genocide - then all we are doing is allowing that intolerance to flourish, and allowing the violence that will spring from that intolerance to continue unabated." - Bren Carlill

 

Offline Kolgena

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Re: Re: Not-so-secret Secret Project
All you'd need to do is fake the sunshafts with a shader similar to the one you find in Crysis. (hehe, "all you need to do")

 

Offline Dragon

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Re: Re: Not-so-secret Secret Project
You know, this was done at some point in FSO (though looked a bit sketchy).

 

Offline Kolgena

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Re: Re: Not-so-secret Secret Project
Yep. It was done by that same guy who wrote lots of the original post-processing code. I heard that the sunshaft shader was a fairly buggy and unusable piece of code though.

 

Offline Spoon

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Re: Re: Not-so-secret Secret Project
Ooooh! Debris shadows!
Urutorahappī!!

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[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Aardwolf

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Re: Re: Not-so-secret Secret Project
And I don't mean to go too deep but is a 'soft' shadow being considered  :D.

Negative!! There are no soft-shadows in space! No atmosphere to spread out the light source!

OTOH, for nebulas, planetary, and missions near stars, soft-shadows would make sense. :p

Bull****.



Edit: oh, maybe that's what you meant by "missions near stars"? Regardless, unless it's a perfect point light, there will be some degree of "soft"

 

Offline Dark RevenantX

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Re: Re: Not-so-secret Secret Project
For some reason, I get no shadows from this build in the F3 lab, and the game instantly crashes upon starting a mission.

 

Offline Spoon

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Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Dark RevenantX

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Re: Re: Not-so-secret Secret Project
Well, it doesn't crash.  It doesn't show shadows, either.  My setup is the same as I had for the previous build.