Author Topic: Red Baron 3D  (Read 3962 times)

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Offline Marcov

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So I'm taking up an interest in one of my favorite games lately, Red Baron 3D, a flight sim based on WWI aerial warfare.

I sort of have a nack for playing games with historical context (with the exception of FreeSpace II and a few others), so this would be a nice one to play with. The planes, the context, the famous aces are all relevant and historically accurate information based on World War I aerial warfare when aircraft were very new and celebrated.

But RB3D simply isn't enough for me, so I downloaded Revenge of the Jastas III modpack, Hell's Angels, and the Western Front Patch. All are very good mods, but tend to be really buggish and the game often crashes from time to time.

Red Baron 3D is actually a "SuperPatch" of the older "Red Baron II". I think it's sort of like the game's SCP, only the RB3D Source Code isn't available as far as I know.  :(

Sorry but I'm too sluggish to actually go out of my way to capture some photos from the game, but I can show you one now;

http://www.hard-light.net/forums/index.php?topic=72062.0

Uhh...isn't Crimson Skies based on WWII weapons? This isn't WWII, this is WWI, where, you know, biplanes ruled the skies. Like this:



Anyone of you know or play this game?
With the rapid increase of FS fan-made campaigns, we're giving the GTVA a harder time with more violence and genocide.

~FreeSpace: The Battle of Endor (voice dub)~
Part 1/4 - http://www.youtube.com/watch?v=Q9K9-Y1JBTE
Part 2/4 - http://www.youtube.com/watch?v=dtQanXDRAXM
Part 3/4 - http://www.youtube.com/watch?v=yoBLKYt_oG0

Old (original) videos:
Part 1/4 - http://www.youtube.com/watch?v=C1ygskaoUtE
Part 2/4 - http://www.youtube.com/watch?v=f0uoPTksBlI

 

Offline Davros

  • 29
I used to play it
Used to be a huge flight sim buff
microprose f117/ f-14 fleet defender/f-15strike eagle
gunship
falcon 3/4
a-10 cuba
jsf
aything with the janes name on it (longbow/f-15/f-a18/usaf/israeli airforce/wwII fighters, ect)
mig alley
in fact Ive played nearly every flight sim out there

 

Offline Ravenholme

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I played RBII on the Archimedes Acorn (Maybe even RB I) when I was a wee'un
Full Auto - I've got a bullet here with your name on it, and I'm going to keep firing until I find out which one it is.

<The_E>   Several sex-based solutions come to mind
<The_E>   Errr
<The_E>   *sexp

 
I remember it being frikkin' hard.

 

Offline Trivial Psychic

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I last played RB3D about 4 years ago.  I had got back into it after seeing the WWI movie "Flyboys"... not that that movie was fully historically accurate.  Anyway, I don't remember why I stopped playing it, but when I tried to play it again about a year ago, I found that i couldn't.  I used to have a dual-boot Win98SE and WinXP, as I couldn't play RB3D in max resolution in WinXP, and the sound cut out under XP as well, so I played under 98SE.  Unfortunately, I'd done some hardware changes and somehow Win98SE took exception to this and refused to boot.  Now I'm running another dual boot, Win7-64bit and Linux, though I haven't booted up the later in a LONG time.  I haven't tried installing RB3D as I doubt that it will work under max resolution (if at all), and as I'm trying to focus on FS2 right now, it would prove counter-productive to my efforts.

I do recall that when they switched from RBII to RB3D, you couldn't set enemy planes on fire anymore, which raised the difficulty factor considerably.  Of course, I almost always fly in invincible+unlimited ammo.+unlimited fuel mode, so my kill rate was through the roof.  I liked that when I reached a certain rank, I could pick and chose which planes where assigned to which pilots (and myself) and though I hated it, it added realism that when you lost pilots (which were replaced) you also lost the planes, so you could end up flying less advanced planes if you lose too many people.

The real clincher though, is that I used to play the original Red Baron for DOS... and as I got better, I even played in non-god mode.  I loved the Dr.I in that game.  I recall once I made a head-on pass at a recon flight, and then somehow managed to combine all my control surfaces (including that wicked one-piece rudder) and flipped my fighter knife-edge vertically and found myself completely lever, going the opposite direction, in perfect firing position against the plane I'd just attacked head on.  It was the perfect maneuver and I was never able to duplicate it.
The Trivial Psychic Strikes Again!

 

Offline Marcov

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I remember it being frikkin' hard.

RB3D isn't Space Invaders, and fighting one aircraft could be like fighting a 6,000 hitpoint SF Manticore.

I last played RB3D about 4 years ago.  I had got back into it after seeing the WWI movie "Flyboys"... not that that movie was fully historically accurate.  Anyway, I don't remember why I stopped playing it, but when I tried to play it again about a year ago, I found that i couldn't.  I used to have a dual-boot Win98SE and WinXP, as I couldn't play RB3D in max resolution in WinXP, and the sound cut out under XP as well, so I played under 98SE.  Unfortunately, I'd done some hardware changes and somehow Win98SE took exception to this and refused to boot.  Now I'm running another dual boot, Win7-64bit and Linux, though I haven't booted up the later in a LONG time.  I haven't tried installing RB3D as I doubt that it will work under max resolution (if at all), and as I'm trying to focus on FS2 right now, it would prove counter-productive to my efforts.

Strange, since I'm able to play RB3D perfectly well on WinXP.

Quote
I do recall that when they switched from RBII to RB3D, you couldn't set enemy planes on fire anymore, which raised the difficulty factor considerably.  Of course, I almost always fly in invincible+unlimited ammo.+unlimited fuel mode, so my kill rate was through the roof.

Hmm...why?

So far, Hell's Angels has been my favorite modpack for RB3D. If you play the game, download it; no more awkward ace plane color schemes, far more accurate squadron uniform paint schemes, improved graphics, and Hell's Angels: Resurrection (an addon to the original mod) makes the Campaign aces live forever unless they are killed or maimed in a mission (for example, von Richthofen ends up having over 100 kills instead of 80 due to him not dying before the end of the war).

But keep in mind that Hell's Angels: Resurrection comes with some game-killing bugs. The Dorand AR-1 and A.E.G. GIV are oddly pink in the Object Preview, and as a result, every time they appear on the campaign, the game crashes. I noticed that in the original Hell's Angels, these two planes were painted fine, but never appear on the campaign anyway (only viewable in the Object Preview, sort of like the Techroom in FreeSpace terms). Hell's Angels: Blue Max add-on fixes this, eliminating all game-crashers except the notorious Ace Preview crashing thing (I think you have to select Ace Dossiers in the Campaign first before doing this to ensure that it doesn't crash).

Western Front Patch 2 is pretty good, too, but unfortunately seems to have a very high crash tendency and not getting the dates correct in the Campaign Manager results in Jasta 11 flying Handley-Pages (!).

Sorry for being a bit overenthusiastic, it's just that my mod is on this game now.
With the rapid increase of FS fan-made campaigns, we're giving the GTVA a harder time with more violence and genocide.

~FreeSpace: The Battle of Endor (voice dub)~
Part 1/4 - http://www.youtube.com/watch?v=Q9K9-Y1JBTE
Part 2/4 - http://www.youtube.com/watch?v=dtQanXDRAXM
Part 3/4 - http://www.youtube.com/watch?v=yoBLKYt_oG0

Old (original) videos:
Part 1/4 - http://www.youtube.com/watch?v=C1ygskaoUtE
Part 2/4 - http://www.youtube.com/watch?v=f0uoPTksBlI

  
That Red Baron pic looks a lot more detailed than what I remember, unless there was another latter game.
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

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"Quick everyone out of the universe now!"