Okay, first: Yes I know, debug-exe. I'm going to use it if the problem persists. For now, just the basic infos and the hope something is already known:
During the playthrough of the original campaign (The Great War) and Silent Threat - Reborn (currently in the last mission) I had several ctds ("Freespace 2 stopped working"). In 99% of those situations I had just given my wingmen instructions, a new target, to disable a subsystem, or to cover me. Upon the response of my wingmen the game crashed.
My FSO-setup is: A clean install of Freespace 2 (GOG-version), mediavps_3.6.12, fsport, fsport-mediavps and fsport-str. Launcher is 5.5g. As you can tell I use the standard folder names, so nothing special there. As of late I've been using the 3.6.14 rc4 exe.
I already tried several sound-related things, like...
- enabling / diaabling EFX in the launcher
- enabled / disabled pre-mission sound loading
- reinstalled openal (uninstalled it, restarted pc, installed it)
- updated my sound card driver
- disabled all audio-devices besides my sound card (like the ATi HDMI output device)
- reset soundcard settings to standard (disabled sound blaster extension)
- enabled / disabled EAX in the soundcard driver settings
A word about reproduction of the bug:
Not so simple. When I simply start the current mission and give orders like a maniac everything works. I can do this for minutes.
It usually happens in the worst moments. Last time it happened when the Hades was at 3%. You can imagine my reaction...
Anyway...if the problem persists - I'm currently testing the latest nightly-build as I read here that FSPort / STR was build for the nightly builds / the nightly-builds were made for FSPort / STR - I will follow my promise and try to get a debug log.