Author Topic: The Darkest Dawn is Cleared for Launch  (Read 45516 times)

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Offline LoneFan

  • 26
Re: The Darkest Dawn is Cleared for Launch
congrats, this was a long time coming, and I waited the whole ten years!

 

Offline Dragon

  • Citation needed
  • 212
  • The sky is the limit.
Re: The Darkest Dawn is Cleared for Launch

I sent Deathsnake a model dump which dates back to 2004. It included all these fighters and more.

Yes, a lot of the models I used for Enigma 2666, Last Line of Defence and Operation Serpent. Some others are from the Standoff Team. But I hope now, after I see a lot of things in the Code and other stuff that aren't in the Prologue, I found someone who take over the models into Saga Final. I looked on the Gothri for example and its the same model from the prologue. Scooby just made a new texture for it. We can do the same to the other fighters. Only on the capships and stations we need the new turrets, hangarbays and stuff. A few fighters (Broadsword) needs a complete new model to fit with the Rapier, Ferret and Sabre ;) Epee and Crossbow are already made by Scooby. Just need another gray on the background texture ;)

But perhaps we should discuss this after the Team is Release the Fred Editor ;)
Maybe you could get Scooby to do the Broadsword. I've already suggested it to him some time ago. Personally, I'd love to see it in his style.

 

Offline Woolie Wool

  • 211
  • Fire main batteries
Re: The Darkest Dawn is Cleared for Launch
wasnt the FSO autopilot code developed for or stolen from WCS?
That's where it comes from, though it's not in the best shape right now. A fully FREDed AP seems like a better choice.

Harcoded AP has been fixed for a while now.
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

"did they use anesthetic when they removed your sense of humor or did you have to weep and struggle like a tiny baby"
--General Battuta

 

Offline jr2

  • The Mail Man
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Re: The Darkest Dawn is Cleared for Launch
Torrent mirror up @ gameupdates.org:

http://gameupdates.org/details.php?id=4980

 

Offline Gloriano

  • silver dracon
  • 210
  • Machina terra
Re: The Darkest Dawn is Cleared for Launch
Seriously awesome job getting this done, really enjoy WCS so far brings memories from when WC1 was released.
You must have chaos within you to give birth to a dancing star.- Nietzsche

When in despair I remember that all through history the way of truth and love has always won; there have been tyrants and murderers, and for a time they can seem invincible, but in the end they always fall.- Mahatma Gandhi

 

Offline Spoon

  • 212
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Re: The Darkest Dawn is Cleared for Launch
It always struck me as wierd that the description of the Meson gun:
"The meson blaster is a unique, powerful gun that utilises subatomic particles with a short half-life. These particles, called mesons, are accelerated and flung toward a target. The most damage occurs once the particles decay inside the target - they cause internal explosions and give off radiation. Energised shields can stop these particles, and atmospheric conditions render this gun ineffective." says quite clearly that this gun is not suitable for atmospheric conditions
Yet the only kilrathi fighter that is made specifically for atmospheric conditions (Ekapshi) has Meson guns mounted on it. A silly contradiction, Origin!
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline headdie

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Re: The Darkest Dawn is Cleared for Launch
It always struck me as wierd that the description of the Meson gun:
"The meson blaster is a unique, powerful gun that utilises subatomic particles with a short half-life. These particles, called mesons, are accelerated and flung toward a target. The most damage occurs once the particles decay inside the target - they cause internal explosions and give off radiation. Energised shields can stop these particles, and atmospheric conditions render this gun ineffective." says quite clearly that this gun is not suitable for atmospheric conditions
Yet the only kilrathi fighter that is made specifically for atmospheric conditions (Ekapshi) has Meson guns mounted on it. A silly contradiction, Origin!

Spoon you play freespace, you have no right to complain lol
Minister of Interstellar Affairs Sol Union - Retired
quote General Battuta - "FRED is canon!"
Contact me at [email protected]
My Release Thread, Old Release Thread, Celestial Objects Thread, My rubbish attempts at art

 

Offline Infamus

  • 26
Re: The Darkest Dawn is Cleared for Launch
Hey, is there any way I can switch back to the old Relative style mouse control?

 

Offline Angelus

  • 210
  • The Angriest Angel
Re: The Darkest Dawn is Cleared for Launch
Hey, is there any way I can switch back to the old Relative style mouse control?

follow this link:

http://www.hard-light.net/forums/index.php?topic=80313.msg1595554#msg1595554
while ( !asleep)     |     Building a Warmachine for FreeSpace: Chronicles of a dark Age        |       My WIP's                                 
{Eights++}

 

Offline T-Man

  • 210
  • I came... I saw... I had a cuppa!
Re: The Darkest Dawn is Cleared for Launch
Congrats to the WCSaga team; hope you guys feel proud! Moment i have some spare time shall give it a whirl! :)
CAUTION: Rabid Imagination!

self-confessed UEF fanboy.

 
 

Offline Gapie

  • 25
Re: The Darkest Dawn is Cleared for Launch
Oh boy, I am having a blast playing, this game is so much fun to play! Kudos for making a mod this good.

 
Re: The Darkest Dawn is Cleared for Launch
Congrats guys, it looks damn good. I started a run myself, but got stuck at the second prologue mission. I can't get the nav pilot to sync. Help?

 

Offline headdie

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Re: The Darkest Dawn is Cleared for Launch
fly close to the freighter
Minister of Interstellar Affairs Sol Union - Retired
quote General Battuta - "FRED is canon!"
Contact me at [email protected]
My Release Thread, Old Release Thread, Celestial Objects Thread, My rubbish attempts at art

 

Offline Dragon

  • Citation needed
  • 212
  • The sky is the limit.
Re: The Darkest Dawn is Cleared for Launch
Which means "skim it's surface" close to it, BTW.  :)

 

Offline mralexs

  • 26
  • I'm White and Nerdy
Re: The Darkest Dawn is Cleared for Launch
Would it be okay if i port some of the ships over to Garry's Mod?

 

Offline Mad Bomber

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  • 210
Re: The Darkest Dawn is Cleared for Launch
 :eek2:

It's finally done!

Glad I saw the torrent link. Twould help if there were more seeders tho.
"What the hell!? I've got a Snuffleupagus on my scanners! The Snuffleupagus is active!"

 

Offline Crazy_Ivan80

  • Node Warrior
  • 27
Re: The Darkest Dawn is Cleared for Launch
A very very good dose of Wing Commander imho.  Enjoying it much.
A bit sad though that branching campaigns wasn't possible, especially since I remember it being something yuo could do in FRED2. unless that capability got lost in all the upgrading to engine since the source code got released.
But anyways: Congrats to everyone. Top notch in my book.
It came from outer space! What? Dunno, but it's going back on the next flight!
Proud member of Hard Light Productions. The last, best hope for Freespace...
:ha:

 

Offline starlord

  • 210
Re: The Darkest Dawn is Cleared for Launch
can't this be circumvented? including regarding losing path missions? I heard shadowolf was working on an open ended campaign...

 

Offline General Battuta

  • Poe's Law In Action
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Re: The Darkest Dawn is Cleared for Launch
Yes, branching campaigns are certainly possible, but given the herculean effort involved in getting WCS I can't blame them for not having them.