Author Topic: HLPX-COM: You're All Dying For Your Planet, Right Here!  (Read 57050 times)

0 Members and 1 Guest are viewing this topic.

Offline Spoon

  • 212
  • ヾ(´︶`♡)ノ
Re: HLPX-COM: You're All Dying For Your Planet, Right Here!
Flipside, take better care of them Spoonzer II's! We lost one!
I'm dual wielding the Spoonzer III's here!
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 
Re: HLPX-COM: You're All Dying For Your Planet, Right Here!
Not to worry.  The Spoonzer Elite shall have bloody vengeance.
17:37:02   Quanto: I want to have sexual intercourse with every space elf in existence
17:37:11   SpardaSon21: even the males?
17:37:22   Quanto: its not gay if its an elf

[21:51] <@Droid803> I now realize
[21:51] <@Droid803> this will be SLIIIIIGHTLY awkward
[21:51] <@Droid803> as this rich psychic girl will now be tsundere for a loli.
[21:51] <@Droid803> OH WELLL.

See what you're missing in #WoD and #Fsquest?

[07:57:32] <Caiaphas> inspired by HerraTohtori i built a supermaneuverable plane in ksp
[07:57:43] <Caiaphas> i just killed my pilots with a high-g maneuver
[07:58:19] <Caiaphas> apparently people can't take 20 gees for 5 continuous seconds
[08:00:11] <Caiaphas> the plane however performed admirably, and only crashed because it no longer had any guidance systems

 

Offline Rodo

  • Custom tittle
  • 212
  • stargazer
    • Minecraft
    • Steam
Re: HLPX-COM: You're All Dying For Your Planet, Right Here!
this is ****ing epic.
and that track from two steps from hell only makes it better.

:yes:
el hombre vicio...

 

Offline Ravenholme

  • 29
  • (d.h.f)
Re: HLPX-COM: You're All Dying For Your Planet, Right Here!
Was listening to "Suicide Mission" from ME2 whilst reading the build-up to the invasion, and then listened to "To Glory" whilst reading the Cydonia - Surface post.

****ing epic.
Full Auto - I've got a bullet here with your name on it, and I'm going to keep firing until I find out which one it is.

<The_E>   Several sex-based solutions come to mind
<The_E>   Errr
<The_E>   *sexp

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
Whoever wrote this briefing clearly forgot to mention how we're going to nuke all the things if this doesn't work. Oh well.


First blood to Scourge of Ages, who blasts one of the walker-thingies we saw during the ill-fated Ethereal terror missions.

Incidentally, he also killed an Ethereal, though it wasn't visible at the time.

Droid kills a Celatid, while Axem fires at, and hits, some sort of rocky thing we've never seen before. He finishes dealing with it on the next turn.


A Chryssalid appears, rushing at Axem and Kyad. Axem shoots it in the face. It dislikes this, and turns to run away, only for Kyad to shoot it in the back and kill it.


A second is located by one of the hovertanks, which puts one round into it. The E takes it from there.


The Laser Tank, with only 70 TUs, is actually having trouble keeping up with the advancing infantry. Three psi attacks are made on Kyad, but none works. TrashMan kills another of the rocky things. So does The E, who also spots something much more troubling: an Ethereal with a blaster launch. Aim don't fail us now.


Another Celatid sneaks past The E, but runs into a Hovertank and gets shot and killed.


Still trying to psi Kyad and failing. Somehow, somewhere, one Ethereal has also shot another. And...WHAT THE CHRIST

The E explains to the Chryssalid about personal space by shooting it repeatedly.

Control Room entrance has been located! All units converge!


Scourge of Ages prepares the way by firing a Blaster Bomb up the lift. There is a brief debate over who shall go first, but in the end, it's obvious. Axem and The E, as the two original recruits present, will go.


Before them stands the alien brain, the orchestrator of all that has happened, the one being that stands between the human race and the stars.




THERE WILL BE NO NEGOTIATION, BOSCH.


HLPX-COM IS THE ONLY LEGITIMATE AUTHORITY IN THIS SYSTEM.


Mission Complete, one last time.

Cydonia Base Assault. Losses: None. Munitions expended: 2 Blaster Bombs, 27 Heavy Plasma rounds, four Hovertank/Plasma rounds.

"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline Scotty

  • 1.21 gigawatts!
  • 211
  • Guns, guns, guns.
Re: HLPX-COM: You're All Dying For Your Planet, Right Here!
You lost a single laser tank to the entire Cydonia assault.

What the ****.

 

Offline redsniper

  • 211
  • Aim for the Top!
Re: HLPX-COM: You're All Dying For Your Planet, Right Here!
Axem, The E, Squad 1 and all of HLP-XCOM... well done. o7
"Think about nice things not unhappy things.
The future makes happy, if you make it yourself.
No war; think about happy things."   -WouterSmitssm

HARD LIGHT PRODUCTIONS:
"...this conversation is pointlessly confrontational."

 

Offline Gortef

  • 210
  • A meat popsicle
Re: HLPX-COM: You're All Dying For Your Planet, Right Here!

THERE WILL BE NO NEGOTIATION, BOSCH.



I had forgotten about DAT ASS!

Job well done men, job well done. :yes:
Habeeb it...

 

Offline Ravenholme

  • 29
  • (d.h.f)
Re: HLPX-COM: You're All Dying For Your Planet, Right Here!
Holy ****.

****ing good job there mate  :yes: :yes:
Full Auto - I've got a bullet here with your name on it, and I'm going to keep firing until I find out which one it is.

<The_E>   Several sex-based solutions come to mind
<The_E>   Errr
<The_E>   *sexp

 

Offline Spoon

  • 212
  • ヾ(´︶`♡)ノ
Re: HLPX-COM: You're All Dying For Your Planet, Right Here!
Dai Shoui!

Let there be celebration cake!
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Droid803

  • Trusted poster of legit stuff
  • 213
  • /人 ◕ ‿‿ ◕ 人\ Do you want to be a Magical Girl?
    • Skype
    • Steam
Re: HLPX-COM: You're All Dying For Your Planet, Right Here!
KABOOM BABY.
(´・ω・`)
=============================================================

 

Offline Dragon

  • Citation needed
  • 212
  • The sky is the limit.
Re: HLPX-COM: You're All Dying For Your Planet, Right Here!
Don't forget the Brain's last message...
It seems to translate to "Do not want." :)

 

Offline Polpolion

  • The sizzle, it thinks!
  • 211
    • Minecraft
Re: HLPX-COM: You're All Dying For Your Planet, Right Here!
You lost a single laser tank to the entire Cydonia assault.

What the ****.

and he didn't even use psi

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
Final Thoughts on the Alien War
HLPX-COM Victorious

This game was transcendent.

The team I took to Mars was the best team I've ever had in an X-COM game; more than half of it was superior to the best soldier I've had previously, during a winning game of TFTD. Everyone, even you Squad Two and Squad Three, did incredibly well towards the end. Squad Two in particular was actually starting to catch up to Squad One in terms of TUs, though they turned out not to have the core of freakishly high psionics-resistence soldiers Squad One did. Still, several representatives of Squad 2 went on the final assault and rendered invaluable service there.

I didn't have to launch when I did thanks to everyone performing well as my points totals were still in the positive by about three thousand per month just from day-to-day interception and recovery of UFOs. But I promised I'd go for Cydonia when psi training was done, so I did.

And what happened on Cydonia was beyond imagining. Never, in my wildest dreams, did I think the mission would go so well. And all without a single Psi Amp on our side, a single instance of a soldier being mind-controlled, and only the one tank getting shot and killed. If somebody can tell me how the **** I did this, I'd like to know, because I have no clue.

Final stats for the soldiers who did not go to Mars.

Squad One
jg18, Sergeant, 24 missions, 15 kills, 74 TUs, Psi Strength 33
jr2, Sergeant, 27 missions, 12 kills, 73 TUs, Psi Strength 47
Fury, Sergeant, 19 missions, 16 kills, 73 TUs, Psi Strength 36

Squad Two
Mjn.Mixael, Captain, 35 missions, 26 kills, 77 TUs, Psi Strength 50
Watsisname, Squaddie, 24 missions, 15 kills, 74 TUs, Psi Strength 33
Backslash, Squaddie, 19 missions, 9 kills, 71 TUs, Psi Strength 43
General Battuta, Squaddie, 20 missions, 6 kills, 68 TUs, Psi Strength 7
Hades, Squaddie, 18 missions, 13 kills, 67 TUs, Psi Strength 3
CommanderDJ The 2nd, Squaddie, 5 missions, 1 kill, 58 TUs, Psi Strength unknown (didn't have enough space to train him)
Veers, Squaddie, 22 missions, 12 kills, 68 TUs, Psi Strength 20.
Alex Heartnet, Squaddie, 19 missions, 11 kills, 71 TUs, Psi Strength 10

Squad Three
Cyborg17, Squaddie, 5 missions, 2 kills, 62 TUs, Psi Strength unknown (lab in the Phillipines went up only the month before, they only started training in December, so all Squad Three gets that)
Mongoose Jr., Squaddie, 5 missions, 1 kill, 63 TUs, Psi Strength unknown
Polpolion Mark 2, Squaddie, 5 missions, 2 kills, 63 TU, Psi Strength unknown
redsniper two, Squaddie, 5 missions, 3 kills, 61 TU,  Psi Strength unknown
Darth Jeff Vader, Squaddie, 5 missions, 2 kills, 63 TU, Psi Strength unknown
Turambar Turin, Squaddie, 5 missions, 1 kill, 62 TU, Psi Strength unknown
Ravenholme Dos, Squaddie, 5 missions, 3 kills, 59 TU, Psi Strength unknown
FireSpawn's Cousin, Squaddie, 4 missions, 3 kills, 64 TU, Psi Strength unknown
Ironbeer The 2nd, Squaddie, 5 missions, 1 kills, 60 TU, Psi Strength unknown
StarSlayer Clone #57, Squaddie, 5 missions, 3 kills, 59 TU, Psi Strength unknown

Everyone Else Who Deserves Recognition

Support Staff
Nuke (Interceptor 2)
Darius (Skyranger 1, Avenger 1 Pilot, Avenger 1 Mars Run)
Spoon (Squad 1 Tanks, Plasma Hovertanks Mars Run)
Scotty (Interceptor 3, Avenger 1 Weapons, Avenger 1 Mars Run)
Flipside (Squad Two Tanks, Laser Tanks Mars Run)
MP-Ryan (Skyranger 2)
JGZinv (Interceptor 4)
Gortef (Interceptor 5)
Goober 5003 (Skyranger 3)
Son of Headdie (Squad 3 Tanks)
Dekker's Brain (Avenger 1 AI, Avenger 1 Mars Run)
Thaeris (Head of Biology Section, Area 51 Research)
z64555 (self-appointed Head of Engineering Section, Area 51)

The Fallen
Zacam, Rookie; made a kill but did not survive the mission (deceased by plasma rifle shot, then blown up by friendly grenade, Mission 1)
Karajorma, Rookie (deceased by plasma pistol shot, Mission 1)
Mongoose, Rookie; made two kills but did not survive the mission (deceased by plasma rifle and then heavy plasma shot, Mission 3)
Goober5000, Sergeant (blew himself up with a heavy cannon HE round at point-blank, Mission 5)
Swantz, Squaddie (shot with plasma pistol, deceased by alien grenade, Mission 5)
Jeff Vader, Squaddie (deceased by alien grenade, Mission 5)
Redsniper, Rookie (deceased by alien grenade, Mission 5)
Polpolion, Squaddie (deceased by plasma pistol shot, Mission 5)
CommanderDJ, Squaddie (deceased by multiple cyberdisc plasma cannon shot, Mission 6)
The First Tank, Cannon Tank (deceased by multiple cyberdisc and heavy plasma shot, Mission 6)
Rodo, Squaddie (deceased by alien grenade, Mission 8)
Col. Fishguts, Squaddie (deceased by plasma cannon shot, Mission 8)
Titan, Squaddie (deceased by plasma rifle shot, Mission 9)
The Second Tank, Laser Tank (torn into tiny pieces by a Chryssalid, Mission 9)
Turambar, Rookie (deceased by plasma rifle shot, Mission 13)
mxlm, Squaddie (deceased by plasma rifle shot, Mission 14)
LordMelvin, Squaddie (deceased by alien grenade, Mission 15)
Ravenholme, Squaddie (deceased by alien grenade, Mission 15)
Commander Zane, Squaddie (MIA, Mission 15)
IronBeer, Squaddie (deceased by laser rifle from mind-controlled StarSlayer, Mission 17)
Goober5001, Squaddie (deceased by laser rifle from mind-controlled StarSlayer, Mission 17)
FireSpawn, Rookie (deceased by grenade from mind-controlled Veers, Mission 17)
StarSlayer, Rookie (MIA, Mission 17)
Headdie, Sergeant (deceased by heavy plasma shot, Mission 19)
Rodo Mk2, Rookie; made a kill but did not survive the mission (deceased by plasma rifle shot, Mission 19)
The_Force, Rookie; hit an alien but did not survive the mission (deceased by multiple plasma rifle shot, Mission 19)
Dekker (Interceptor 1, deceased by Terror Ship plasma beam over Central Africa prior to Mission What Is This I Don't Even.)
The Third Tank, Laser Tank (deceased by five-plus Heavy Plasma shot, Cydonia Surface)
« Last Edit: May 05, 2012, 07:22:02 pm by NGTM-1R »
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline Polpolion

  • The sizzle, it thinks!
  • 211
    • Minecraft
Re: HLPX-COM: You're All Dying For Your Planet, Right Here!
only 35% KIA, not bad

 

Offline Spoon

  • 212
  • ヾ(´︶`♡)ノ
Re: HLPX-COM: You're All Dying For Your Planet, Right Here!
Attero
Dominatus
Cydonia is burning
Denique
Interimo
The Hivemind has fallen


Nice Psi strength, Hades&Battuta :p
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
Re: HLPX-COM: You're All Dying For Your Planet, Right Here!
Quote from: General Battuta
hey, man, i don't dig this military stuff. luminous beings are we, you know? i bet my psi strength is 99

peace on earth. off earth too

Quote
General Battuta, Squaddie, 20 missions, 6 kills, 68 TUs, Psi Strength 7

i feel like i just got slapped by the ultimate hustler

 

Offline Alex Heartnet

  • 28
  • Loli with a hammer
    • Minecraft
Re: HLPX-COM: You're All Dying For Your Planet, Right Here!
It's over already?  Aww...

Unfortunately, I am having a hard time thinking of any other games that lets you rename dozens of units like XCom does.   While lots of RPG's let you rename your 4 person party, most of those games don't allow for a 20+ person squadron.

I suppose there is always the other XCom games, as well as the UFO:AI open source remake.

 
Re: HLPX-COM: You're All Dying For Your Planet, Right Here!
It's over already?  Aww...

Unfortunately, I am having a hard time thinking of any other games that lets you rename dozens of units like XCom does.   While lots of RPG's let you rename your 4 person party, most of those games don't allow for a 20+ person squadron.

I suppose there is always the other XCom games, as well as the UFO:AI open source remake.
He can do UFO: AI, or he can do Terror From the Deep and save humanity again, this time from aquatic versions of the previous alien attackers.
17:37:02   Quanto: I want to have sexual intercourse with every space elf in existence
17:37:11   SpardaSon21: even the males?
17:37:22   Quanto: its not gay if its an elf

[21:51] <@Droid803> I now realize
[21:51] <@Droid803> this will be SLIIIIIGHTLY awkward
[21:51] <@Droid803> as this rich psychic girl will now be tsundere for a loli.
[21:51] <@Droid803> OH WELLL.

See what you're missing in #WoD and #Fsquest?

[07:57:32] <Caiaphas> inspired by HerraTohtori i built a supermaneuverable plane in ksp
[07:57:43] <Caiaphas> i just killed my pilots with a high-g maneuver
[07:58:19] <Caiaphas> apparently people can't take 20 gees for 5 continuous seconds
[08:00:11] <Caiaphas> the plane however performed admirably, and only crashed because it no longer had any guidance systems

 

Offline Alex Heartnet

  • 28
  • Loli with a hammer
    • Minecraft
Re: HLPX-COM: You're All Dying For Your Planet, Right Here!
He can do UFO: AI, or he can do Terror From the Deep and save humanity again, this time from aquatic versions of the previous alien attackers.

UFO:AI would be more interesting.  A lot of little complaints about XCOM: Enemy Unknown have been addressed in UFO:AI.  More weapon options (sniper rifles anyone?), laser weapons that actually follow basic physics, interceptors that have a dedicated gun hardpoint in addition to heavier weapon hardpoints, the list goes on.  Unfortunately, tanks aren't in the game yet, and the terrain isn't destructible.

Plus NGTM-1R might not be familiar with UFO:AI, meaning he won't know quite what to expect from the aliens.