Poll

Lyrical ingame music?

Yes please
11 (25.6%)
No thanks
32 (74.4%)

Total Members Voted: 43

Author Topic: Lyrical music in missions  (Read 10071 times)

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Offline Nuke

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Re: Lyrical music in missions
99.99% of any genre sucks. thats just the nature of the music industry.

more like 50%. 99% numebr is onyl for metal.

:lol:

you either get metal or you dont, you obviously dont.
and i do listen to other genres you know. when im listening to country music (yes nuke likes _some_ country, it appeals to his inner redneck), some cash, hank I/II/III, some coe (the **** from the 70s with the profane as **** lyrics), any of the outlaw ****, are good, but i really dont care about most of it. the **** they play on the country station doesnt even register as country to me, most of it is either right wing propaganda or ****ty pop country. i love the country and metal tracks in starcraft 2, i always crank my speaks when those come up. :D

my theory about why so much crappy music is this:

most people are dumbasses. and as a result are hooked by simple concepts, like 3 chord songs, sexual themes (people are perverts and sex sells). anything shallow will sell big, because most people are shallow individuals. this creates a situatiuon where artists, who are not very good, and through shear marketing to the heard is enough to make them big. why do you think **** like classical and opera are so unpopular with the heard. the quality of the music is top notch, so why the **** dont you see cars full of teenagers blasting bach or wagner? because the industry rides the teen market and floods it with music with lyrical themes that are relevant to them, and they buy it up in droves.

and as far as games go, especially games where you have hulking spacecraft, big stompy mechs, warfare, blood, what have you. metal fits in all of them kinds of games, freespace included.

and this song (or at least an excerpt of it, its kind of long and drawn out in some places) is absolutely begging to be put in freespace:
http://www.youtube.com/watch?v=cS6HXQa9uME

good one for a suicide mission into shivan space. play it with into the lions den. the song structure has a good parallel with that mission. the long lead in gets you past dive dive dive, and the intelligible lyrics play while you cross space to the first comm node. during the combat parts they lyrics are not in english (this song seems to have lyrics in several different languages). and the finale of the song coincides with the run like hell for the node portion of the mission. and this brings up a good point, find a good structured song, and design a mission around it. make the combat occur during the solo. i mean theres a lot you can do to make the gameplay fit in well with a particular song.
« Last Edit: April 26, 2012, 06:08:53 pm by Nuke »
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Offline Legate Damar

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Re: Lyrical music in missions
There is something I just thought of: Wingmen babble!
If you have music with lyrics, the wingmen comments and death-screams might be problematic. Imagine a nice song and right into it a your wingman screams "NICE SHOT SIR"...

So far my wingmen messages have no voice acting.

If someone wants to try voice acting my campaign in the future though that could be a problem

Quote
good one for a suicide mission into shivan space.

In my campaign you play as the Shivans so it would have to be into the space of enemies of the Shivans (which is... everybody. For the most part.)

 

Offline -Norbert-

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Re: Lyrical music in missions
But the current AI fighters comment, even if you don't give them custom personas (I think that's what those auto-messages are called... not 100% sure though), so even without any voice acting they will comment on player kills, being shot or having to reload, unless you can deactivate that somehow, or make a persona with only blank soundfiles, so only the text-message is sent.

 

Offline ssmit132

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Re: Lyrical music in missions
You can disable wingmen and/or Command auto-messaging in FRED2_Open either globally or on a ship-per-ship basis.

 

Offline Legate Damar

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Re: Lyrical music in missions
I just have it as sending a beep or generic sound every time a message is sent

 

Offline karajorma

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Re: Lyrical music in missions
You can disable wingmen and/or Command auto-messaging in FRED2_Open either globally or on a ship-per-ship basis.

And the mission does sound empty without them. So unless you have a story related reason for it, you probably shouldn't.
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Offline Spoon

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Re: Lyrical music in missions
Quote from: nuke
and this song (or at least an excerpt of it, its kind of long and drawn out in some places) is absolutely begging to be put in freespace:
http://www.youtube.com/watch?v=cS6HXQa9uME
If anyone would put this kind of rubbish in a freespace campaign, I wouldn't know how fast to turn off the music... Or how fast I would just uninstall the whole campaign.
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Offline Fury

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Re: Lyrical music in missions
^agreed

 

Offline mjn.mixael

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Re: Lyrical music in missions
Quote from: nuke
and this song (or at least an excerpt of it, its kind of long and drawn out in some places) is absolutely begging to be put in freespace:
http://www.youtube.com/watch?v=cS6HXQa9uME

I listened to all 14 minutes... That was awful. Reminds of the modern music trend where people pluck piano strings and other weird ways to use their instruments. Then they just make some noise without any rhyme or reason and argue that it's music.
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Offline Legate Damar

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Re: Lyrical music in missions
I agree, I stopped listening to that song at about 3 minutes in, I did not like it

 

Offline headdie

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Re: Lyrical music in missions
It has its merits, but not my style, and certainly not good bg music.
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Offline swashmebuckle

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Re: Lyrical music in missions
Quote from: nuke
and this song (or at least an excerpt of it, its kind of long and drawn out in some places) is absolutely begging to be put in freespace:
http://www.youtube.com/watch?v=cS6HXQa9uME

I listened to all 14 minutes... That was awful. Reminds of the modern music trend where people pluck piano strings and other weird ways to use their instruments. Then they just make some noise without any rhyme or reason and argue that it's music.
While modernism in music has never made things easy for the audience, screwing up the piano has a long and proud tradition and has resulted in some great stuff.

http://www.youtube.com/watch?v=pUTXNxFvjDw

 

Offline Nuke

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Re: Lyrical music in missions
you all completely missed the point i was trying to make. that a mission can be designed around a song. i cant expect every mundane to appreciate celtic frost. :D
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Offline MatthTheGeek

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Re: Lyrical music in missions
a mission can be designed around a song.
Well, we kinda know that. We all played Vassago's Dirge, remember.
People are stupid, therefore anything popular is at best suspicious.

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Offline headdie

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Re: Lyrical music in missions
a mission can be designed around a song.
Well, we kinda know that. We all played Vassago's Dirge, remember.
:nervous:
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Offline Spoon

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Re: Lyrical music in missions
a mission can be designed around a song.
Well, we kinda know that. We all played Vassago's Dirge, remember.
:nervous:
-200000 respect points lost for headdie

 :(
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline headdie

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Re: Lyrical music in missions
a mission can be designed around a song.
Well, we kinda know that. We all played Vassago's Dirge, remember.
:nervous:
-200000 respect points lost for headdie

 :(

* headdie sad now

I haven't played much FS over the last year :( , WiH pt1 and WCS:DD are still waiting for me to finish
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quote General Battuta - "FRED is canon!"
Contact me at [email protected]
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Offline MatthTheGeek

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Re: Lyrical music in missions
Aaaaand, what exactly are you doing wasting time in the forums instead of playing those ?
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline Killer Whale

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Re: Lyrical music in missions
"-20000 respect points lost"
Isn't that the same as 20000 gained? Double negative.

 

Offline deathfun

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Re: Lyrical music in missions
Every mod I have played has featured only instrumental music, I was wondering if putting lyrical music in a mission would be a good idea? Or would it be too distracting in the heat of battle?

JAD
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"No"