Author Topic: What does this mean  (Read 7777 times)

0 Members and 1 Guest are viewing this topic.

Offline Legate Damar

  • Keeping up with the Cardassians
  • 29
  • Hail Cardassia!
What does this mean
Starting Wing '' has more than 'MAX_WING_SLOTS' ships

ntdll.dll! KiFastSystemCallRet
kernel32.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_14_RC5_DEBUG_NO-SSE.exe! SCP_DumpStack + 354 bytes
fs2_open_3_6_14_RC5_DEBUG_NO-SSE.exe! Warning + 430 bytes
fs2_open_3_6_14_RC5_DEBUG_NO-SSE.exe! ss_init_wing_info + 337 bytes
fs2_open_3_6_14_RC5_DEBUG_NO-SSE.exe! ship_select_init_team_data + 184 bytes
fs2_open_3_6_14_RC5_DEBUG_NO-SSE.exe! ship_select_common_init + 115 bytes
fs2_open_3_6_14_RC5_DEBUG_NO-SSE.exe! common_select_init + 254 bytes
fs2_open_3_6_14_RC5_DEBUG_NO-SSE.exe! brief_init + 529 bytes
fs2_open_3_6_14_RC5_DEBUG_NO-SSE.exe! game_enter_state + 661 bytes
fs2_open_3_6_14_RC5_DEBUG_NO-SSE.exe! gameseq_set_state + 310 bytes
fs2_open_3_6_14_RC5_DEBUG_NO-SSE.exe! game_process_event + 318 bytes
fs2_open_3_6_14_RC5_DEBUG_NO-SSE.exe! gameseq_process_events + 152 bytes
fs2_open_3_6_14_RC5_DEBUG_NO-SSE.exe! game_main + 782 bytes
fs2_open_3_6_14_RC5_DEBUG_NO-SSE.exe! WinMain + 330 bytes
fs2_open_3_6_14_RC5_DEBUG_NO-SSE.exe! __tmainCRTStartup + 358 bytes
fs2_open_3_6_14_RC5_DEBUG_NO-SSE.exe! WinMainCRTStartup + 15 bytes
kernel32.dll! BaseThreadInitThunk + 18 bytes
ntdll.dll! RtlInitializeExceptionChain + 99 bytes
ntdll.dll! RtlInitializeExceptionChain + 54 bytes


 

Offline headdie

  • i don't use punctuation lol
  • 212
  • Lawful Neutral with a Chaotic outook
    • Skype
    • Twitter
    • Headdie on Deviant Art
Re: What does this mean
debug log would be more useful to be sure but I, would go with you have more than 4 ships in a wing that the player would normally be able to change the loadout of, Alpha, Beta, etc.
Minister of Interstellar Affairs Sol Union - Retired
quote General Battuta - "FRED is canon!"
Contact me at [email protected]
My Release Thread, Old Release Thread, Celestial Objects Thread, My rubbish attempts at art

 

Offline Legate Damar

  • Keeping up with the Cardassians
  • 29
  • Hail Cardassia!
Re: What does this mean
All of the 3 custom named starting wings have only 4 ships (2 of them have multiple waves, though)



[attachment deleted by a ninja]
« Last Edit: May 03, 2012, 06:39:05 pm by Legate Damar »

 

Offline headdie

  • i don't use punctuation lol
  • 212
  • Lawful Neutral with a Chaotic outook
    • Skype
    • Twitter
    • Headdie on Deviant Art
Re: What does this mean
taking them back down to a single wave would be my first step and seeing if that resolves the problem.
Minister of Interstellar Affairs Sol Union - Retired
quote General Battuta - "FRED is canon!"
Contact me at [email protected]
My Release Thread, Old Release Thread, Celestial Objects Thread, My rubbish attempts at art

 

Offline Legate Damar

  • Keeping up with the Cardassians
  • 29
  • Hail Cardassia!
Re: What does this mean
That didn't seem to do anything

EDIT: I had an idea of what might have been wrong, I had a wing of 6 enemy ships and the table entry for those ships had the "player ship" flag, I figured that might be causing the problem so I removed it from the table, but I'm still getting the error. I'm stumped.
« Last Edit: May 03, 2012, 07:21:40 pm by Legate Damar »

 

Offline headdie

  • i don't use punctuation lol
  • 212
  • Lawful Neutral with a Chaotic outook
    • Skype
    • Twitter
    • Headdie on Deviant Art
Re: What does this mean
Player Ship shouldn't affect it, the flag deals with if the player can use the ship or not.

I have been experimenting to reproduce this and the only way I have been able to manage it is by assigning more than 4 ships to Alpha, Beta or Gamma (as their default names)
Minister of Interstellar Affairs Sol Union - Retired
quote General Battuta - "FRED is canon!"
Contact me at [email protected]
My Release Thread, Old Release Thread, Celestial Objects Thread, My rubbish attempts at art

 

Offline Crybertrance

  • 29
  • Conventional warheads only, no funny business
Re: What does this mean
EDIT: I had an idea of what might have been wrong, I had a wing of 6 enemy ships and the table entry for those ships had the "player ship" flag, I figured that might be causing the problem so I removed it from the table, but I'm still getting the error. I'm stumped.

In my experience albeit small of FRED, I've had multiple six-craft enemy wings in a mission, and didn't receive any errors whatsoever. Are, you sure there are no (even enemies, just to be sure) wings with more than 4 ships? Maybe a stray SEXP or something?!?
<21:08:30>   Hartzaden fires a slammer at Cybertrance
<21:09:13>   Crybertrance pops flares, but wonders how Hartzaden acquired aspect lock on a stealth fighter... :\
<21:11:58>   *** The_E joined #bp [email protected]
21:11:58   +++ ChanServ has given op to The_E
<21:12:58>   Hartzaden continues to paint crybertrance and feeding the info to a wing of gunships
<21:14:07>   Crybertrance sends emergency "IM GETING MY ASS KICKED HERE!!!!eleventy NEED HELPZZZZ" to 3rd fleet command
<21:14:50>   Hartzaden jamms the transmission.
<21:14:51>   The_E explodes the sun

 

Offline headdie

  • i don't use punctuation lol
  • 212
  • Lawful Neutral with a Chaotic outook
    • Skype
    • Twitter
    • Headdie on Deviant Art
Re: What does this mean
A wing can have 6 ships in it unless its is Alpha, Beta, Gamma (Delta might come under this I cant remember) which are limited to a maximum of 4 due to things like interface art, though waves can still be specified for any wing the player is not part of.
Minister of Interstellar Affairs Sol Union - Retired
quote General Battuta - "FRED is canon!"
Contact me at [email protected]
My Release Thread, Old Release Thread, Celestial Objects Thread, My rubbish attempts at art

 

Offline Legate Damar

  • Keeping up with the Cardassians
  • 29
  • Hail Cardassia!
Re: What does this mean
The only wing in the mission with more than 4 ships is the enemy wing.

BTW I am using custom starting wing names, if that's relevant.

 

Offline headdie

  • i don't use punctuation lol
  • 212
  • Lawful Neutral with a Chaotic outook
    • Skype
    • Twitter
    • Headdie on Deviant Art
Re: What does this mean
very strange.  No changing the names shouldn't cause an issue, all you are doing is changing the names of the wings reserved for the player squadron.

post the mission file and I will open it and see what is going off.
Minister of Interstellar Affairs Sol Union - Retired
quote General Battuta - "FRED is canon!"
Contact me at [email protected]
My Release Thread, Old Release Thread, Celestial Objects Thread, My rubbish attempts at art

 

Offline Legate Damar

  • Keeping up with the Cardassians
  • 29
  • Hail Cardassia!
Re: What does this mean
I will PM it to you if you promise not to reveal any of the spoilers in it to anyone

 

Offline headdie

  • i don't use punctuation lol
  • 212
  • Lawful Neutral with a Chaotic outook
    • Skype
    • Twitter
    • Headdie on Deviant Art
Re: What does this mean
Yer, no problem, all secrets are safe.
Minister of Interstellar Affairs Sol Union - Retired
quote General Battuta - "FRED is canon!"
Contact me at [email protected]
My Release Thread, Old Release Thread, Celestial Objects Thread, My rubbish attempts at art

 

Offline Legate Damar

  • Keeping up with the Cardassians
  • 29
  • Hail Cardassia!
Re: What does this mean
Okay I sent it

  

Offline Crybertrance

  • 29
  • Conventional warheads only, no funny business
Re: What does this mean
BTW, I would request you to reveal the problem and solution in the most spoiler-free way publicly, to help fellow newbie modders. Like myself...  ;)
<21:08:30>   Hartzaden fires a slammer at Cybertrance
<21:09:13>   Crybertrance pops flares, but wonders how Hartzaden acquired aspect lock on a stealth fighter... :\
<21:11:58>   *** The_E joined #bp [email protected]
21:11:58   +++ ChanServ has given op to The_E
<21:12:58>   Hartzaden continues to paint crybertrance and feeding the info to a wing of gunships
<21:14:07>   Crybertrance sends emergency "IM GETING MY ASS KICKED HERE!!!!eleventy NEED HELPZZZZ" to 3rd fleet command
<21:14:50>   Hartzaden jamms the transmission.
<21:14:51>   The_E explodes the sun

 

Offline Legate Damar

  • Keeping up with the Cardassians
  • 29
  • Hail Cardassia!
Re: What does this mean
I will once headdie gets back to me

 
Re: What does this mean
Hm, yeah, I've seen this one as well... It appears to have suddenly started popping up in RC5, on missions that older builds didn't have a problem with. Haven't tried RC6 yet.

 

Offline Legate Damar

  • Keeping up with the Cardassians
  • 29
  • Hail Cardassia!
Re: What does this mean
I am using RC5 so that could be the problem

 

Offline Goober5000

  • HLP Loremaster
  • 214
    • Goober5000 Productions
Re: What does this mean
Use RC6.

If the problem still exists, then open a Mantis bug, mark it as private, attach the mission, and assign it to me.  I'll take a look at it.


 

Offline headdie

  • i don't use punctuation lol
  • 212
  • Lawful Neutral with a Chaotic outook
    • Skype
    • Twitter
    • Headdie on Deviant Art
Re: What does this mean
Looking through the file I cant see an issue with it so I would follow Goober's suggestion
Minister of Interstellar Affairs Sol Union - Retired
quote General Battuta - "FRED is canon!"
Contact me at [email protected]
My Release Thread, Old Release Thread, Celestial Objects Thread, My rubbish attempts at art

 

Offline Legate Damar

  • Keeping up with the Cardassians
  • 29
  • Hail Cardassia!
Re: What does this mean
Oddly enough I switched to RC6 yet I'm still getting the warning.

Still if it doesn't seem to actually affect anything in the mission and the only way to actually be aware of it when playing is to use the debug build, I guess I can just ignore it... right?