Author Topic: can't see subsystem  (Read 2122 times)

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Offline ShadowWolf_IH

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can't see subsystem
 :banghead:  I added a reactor subsystem to a meson bomb, nothing I haven't done before mind you, adding subsystems.  I can see the reactor in fred, but not in game.  Why?
You can't take the sky from me.  Can't take that from me.

Casualties of War

 

Offline MatthTheGeek

  • Captain Obvious
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  • Frenchie McFrenchface
Re: can't see subsystem
You're not giving us much to help you here. What about your table entry and, say, a debug log ?
People are stupid, therefore anything popular is at best suspicious.

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666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline ShadowWolf_IH

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Re: can't see subsystem
$Name:                  TC-Meson Bomb-A
$Short name:            TC-MBA
$Species:               Terran
+Tech Description:
XSTR("The TC-Meson Bomb is used solely as a container for Meson Bomb deployments. Each is custom built specifically

to hold a Meson Bomb. The container is permanently sealed once the bomb is safely housed within it.", 3068)
$end_multi_text
$POF file:               MesonA.pof
$Detail distance:         (0, 2500, 4000, 10000)
$Show damage:            YES
$Density:               1
$Damp:                  0.2
$Rotdamp:               0.2
$Max Velocity:            0.0, 0.0, 0.0
$Rotation time:            20.0, 20.0, 20.0
$Rear Velocity:            0.0
$Forward accel:            0.0
$Forward decel:            0.0
$Slide accel:            0.0
$Slide decel:            0.0
$Expl inner rad:         9500.0
$Expl outer rad:         10000.0
$Expl damage:            5000.0
$Expl blast:            300.0
$Expl Propagates:         no              ;; If set to Yes, then when the ship dies, the explosion

propagates through it.
$Shockwave Speed:         300.0              ;; speed shockwave expands at, 0 means no shockwave
$Default PBanks:         ()
$Default SBanks:         ()
$SBank Capacity:         ()
$Shields:               0
$Power Output:            2.0
$Max Oclk Speed:         0.0
$Max Weapon Eng:         0.0
$Hitpoints:               400
$Flags:                  ( "transport" )
$AI Class:               none
$Afterburner:            NO
$Countermeasures:         0
$Scan time:               2000
$EngineSnd:               -1                    ;; Engine sound of ship
$Closeup_pos:            0.0, 0.0, -317
$Closeup_zoom:            .8
$Score:                  4
$Subsystem:                        reactor,      25, 0
You can't take the sky from me.  Can't take that from me.

Casualties of War

 

Offline BritishShivans

  • Jolly good supernova
  • 29
Re: can't see subsystem
The wording for the reactor subsystem seems off to me. Are you sure you tabled the subsystem part right?

 

Offline MatthTheGeek

  • Captain Obvious
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  • Frenchie McFrenchface
Re: can't see subsystem
I'm more suspicious about whether his pof has special point for that subsystem and/or if it's the same name in both the pof and the table. That's the kind of stuff a debug log tells you. Which is why I'm still waiting for that.

Also, when posting table entries, [ code ] tags are much appreciated.
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline ShadowWolf_IH

  • A Real POF Guy
  • 211
    • CoW
Re: can't see subsystem
copied and pasted it from the escape pod engine entry, then changed "engine" to "reactor".  Did it 3 times, used pcs2 and tried an old copy of Aurora.  Nothing.  The susbsystem shows up in fred, but not in game.  It is the same name in special points...i copied and pasted it to edit the table.
  And yes, it is pathed.
You can't take the sky from me.  Can't take that from me.

Casualties of War

 

Offline ShadowWolf_IH

  • A Real POF Guy
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    • CoW
Re: can't see subsystem
everytime i paste the debug log, it won't let me post...sorry for the double post guys
You can't take the sky from me.  Can't take that from me.

Casualties of War

 

Offline The E

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Re: can't see subsystem
Attach it to the post, or upload it to pastebin.com and post the link here.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline MatthTheGeek

  • Captain Obvious
  • 212
  • Frenchie McFrenchface
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline ShadowWolf_IH

  • A Real POF Guy
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    • CoW
Re: can't see subsystem
ok i am only finding one thing modified with today's date, and it a fred 2 log.  other than that, my logs for 3.6.14 are dated may 4.  you want those?
You can't take the sky from me.  Can't take that from me.

Casualties of War

 

Offline MatthTheGeek

  • Captain Obvious
  • 212
  • Frenchie McFrenchface
...why can't you make a recent one ?

Help us help you.
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline ShadowWolf_IH

  • A Real POF Guy
  • 211
    • CoW
thanks for the link.

found this in the log
Code: [Select]

Loading model 'MesonA.pof'
Potential problem found: Unrecognized subsystem type 'reactor', believed to be in ship MesonA.pof
Submodel

[attachment deleted by a ninja]
« Last Edit: July 31, 2012, 11:02:01 am by ShadowWolf_IH »
You can't take the sky from me.  Can't take that from me.

Casualties of War

 

Offline MatthTheGeek

  • Captain Obvious
  • 212
  • Frenchie McFrenchface
Code: [Select]
Passed cmdline options:
  -spec_exp 8.2
  -spec_static 3.5-mod TestNebula
  -spec_point 8.6
  ...
  -mod TestNebula
Sounds like you already have a command line mishap here, although that's obviously not the cause of your problem.

Code: [Select]
Found root pack 'C:\games\Freespace2\3610_Patch.vp' with a checksum of 0x07e72699
Found root pack 'C:\games\Freespace2\MV_Advanced.vp' with a checksum of 0x4b8b0f5a
Found root pack 'C:\games\Freespace2\MV_AnimGlows.vp' with a checksum of 0x6a554026
Found root pack 'C:\games\Freespace2\MV_Assets.3612.vp' with a checksum of 0x59649c21
Found root pack 'C:\games\Freespace2\MV_Assets.vp' with a checksum of 0x529cc70f
Found root pack 'C:\games\Freespace2\MV_Effects.3612.vp' with a checksum of 0x9c510aa0
Found root pack 'C:\games\Freespace2\MV_Effects.vp' with a checksum of 0xb9a9a485
Found root pack 'C:\games\Freespace2\MV_Music.vp' with a checksum of 0xb3e21469
Found root pack 'C:\games\Freespace2\MV_RadarIcons.vp' with a checksum of 0x31dd7781
Found root pack 'C:\games\Freespace2\MV_Root.3612.vp' with a checksum of 0x7c9d7e74
Found root pack 'C:\games\Freespace2\MV_Root.vp' with a checksum of 0x6ffd5c78
WHAT

What what what what

Didn't anyone teach you about mod folders ? What are your MVPs doing in the root folder. Fix this monstrosity, now.

http://www.hard-light.net/forums/index.php?topic=70736.0

You won't find anyone willing to debug your problem if you don't have anything remotely looking like a clean FSO install.
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

  

Offline The E

  • He's Ebeneezer Goode
  • 213
  • Nothing personal, just tech support.
    • Steam
    • Twitter
Code: [Select]
  -spec_static 3.5-mod TestNebula
  -spec_point 8.6
  -spec_tube 1.0
  -ambient_factor 70
  -env
  -mipmap
  -missile_lighting
  -glow
  -nomotiondebris
  -spec
  -normal
  -3dshockwave
  -cache_bitmaps
  -img2dds
  -no_vsync
  -ballistic_gauge
  -dualscanlines
  -rearm_timer
  -targetinfo
  -3dwarp
  -ship_choice_3d
  -weapon_choice_3d
  -snd_preload
  -mod TestNebula

You have a -mod commandline switch in your custom flags. Please remove it.

Code: [Select]
Found root pack 'C:\games\Freespace2\MV_Advanced.vp' with a checksum of 0x4b8b0f5a
Found root pack 'C:\games\Freespace2\MV_AnimGlows.vp' with a checksum of 0x6a554026
Found root pack 'C:\games\Freespace2\MV_Assets.3612.vp' with a checksum of 0x59649c21
Found root pack 'C:\games\Freespace2\MV_Assets.vp' with a checksum of 0x529cc70f
Found root pack 'C:\games\Freespace2\MV_Effects.3612.vp' with a checksum of 0x9c510aa0
Found root pack 'C:\games\Freespace2\MV_Effects.vp' with a checksum of 0xb9a9a485
Found root pack 'C:\games\Freespace2\MV_Music.vp' with a checksum of 0xb3e21469
Found root pack 'C:\games\Freespace2\MV_RadarIcons.vp' with a checksum of 0x31dd7781
Found root pack 'C:\games\Freespace2\MV_Root.3612.vp' with a checksum of 0x7c9d7e74
Found root pack 'C:\games\Freespace2\MV_Root.vp' with a checksum of 0x6ffd5c78

You have disregarded the mediavps install instructions. Bad move.

Code: [Select]
Searching root pack 'C:\games\Freespace2\3610_Patch.vp' ... 86 files
You have this file. You should not.

Code: [Select]
  OpenGL Renderer  : AMD M880G with ATI Mobility Radeon HD 4200 
  OpenGL Version   : 2.1.8796

You have outdated video drivers.

Code: [Select]
Model ThunderBoltNEW.pof has a null moment of inertia!  (This is only a problem if the model is a ship.)
This model should be opened in PCS2, and you should tell PCS2 to generate MOI data for it.

Code: [Select]
WARNING: "Inverted bounding box on submodel 'Detail0' of model 'ThunderBoltNEW.pof'!  Swapping values to compensate." at modelread.cpp:1225
WARNING: "Inverted bounding box on submodel '' of model 'ThunderBoltNEW.pof'!  Swapping values to compensate." at modelread.cpp:1225
WARNING: "Inverted bounding box on submodel '' of model 'ThunderBoltNEW.pof'!  Swapping values to compensate." at modelread.cpp:1225
WARNING: "Inverted bounding box on submodel '' of model 'ThunderBoltNEW.pof'!  Swapping values to compensate." at modelread.cpp:1225
WARNING: "Inverted bounding box on submodel '' of model 'ThunderBoltNEW.pof'!  Swapping values to compensate." at modelread.cpp:1225
WARNING: "Inverted bounding box on submodel '' of model 'ThunderBoltNEW.pof'!  Swapping values to compensate." at modelread.cpp:1225
WARNING: "Inverted bounding box on submodel '' of model 'ThunderBoltNEW.pof'!  Swapping values to compensate." at modelread.cpp:1225
WARNING: "Inverted bounding box on submodel 'cockpit' of model 'ThunderBoltNEW.pof'!  Swapping values to compensate." at modelread.cpp:1225
WARNING: "Inverted bounding box on submodel 'GatGun' of model 'ThunderBoltNEW.pof'!  Swapping values to compensate." at modelread.cpp:1225

These models should be opened in PCS2, their BSP caches should be purged, and then they should be resaved.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns