Author Topic: [Feature request] Show external weapons in F3 lab.  (Read 3439 times)

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Offline MatthTheGeek

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[Feature request] Show external weapons in F3 lab.
Basically what it says in the title. It would be very cool if it was possible to show (and even toggle on/off) external weapons in the F3 lab. Obviously showing only the default loadout as specified in the tables, I'm not trying to make it dynamic as you switch weapons or anything.

The idea being, what you see in the F3 lab is this :




What it would look like is more like this :



I think that illustrates pretty well how awesome it would be to have that, especially for my current wiki-updating quest :).
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Offline headdie

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Re: [Feature request] Show external weapons in F3 lab.
I would certainly be happy to see this in place
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Offline Dragon

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Re: [Feature request] Show external weapons in F3 lab.
This would also help with checking if the loadout actually fits onto the rails. I support it.

 
Re: [Feature request] Show external weapons in F3 lab.
Got interested into Lab code and this is the result:



Will post the patch after some more testing...
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Offline Nuke

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Re: [Feature request] Show external weapons in F3 lab.
does this happen in the loadout screen yet?
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Offline MatthTheGeek

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Re: [Feature request] Show external weapons in F3 lab.
AFAIK the loadout screen is, like, a completely different code from the lab. So, I don't think so.
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 
Patch: Show external weapons in F3 lab.
does this happen in the loadout screen yet?
Not at all. I don't even know where the relevant code is located...

As MatthTheGeek said the Lab code is quite different from how things are handled in other parts of the game.
« Last Edit: September 19, 2012, 04:41:10 pm by Admiral MS »
Here goes scripting and copy paste coding
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Checkpoint/Shipsaveload script

 

Offline Nuke

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Re: [Feature request] Show external weapons in F3 lab.
a shame, that would be incredibly useful and look cool to boot.
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 
Patch - Show external weapons in F3 lab.
Here is my patch for external weapons in the F3 lab so you can review and commit it if it's fine.

a shame, that would be incredibly useful and look cool to boot.
I can't see how that should be very useful. Though it would look great for sure.


« Last Edit: September 24, 2012, 10:30:23 am by Admiral MS »
Here goes scripting and copy paste coding
Freespace RTS Mod
Checkpoint/Shipsaveload script

 

Offline Aesaar

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Re: [Feature request] Show external weapons in F3 lab.
How does one go about applying these patches, anyway?

 

Offline Kobrar44

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Re: [Feature request] Show external weapons in F3 lab.
You download FS source with tortoise SVN, use said software to apply the patch and then you compile your very own custom build with a compiler. Each step is described somewhere on this forum or on the internet.
Oh guys, use that [ url ][ img ][ /img ][ /url ] :/

 

Offline niffiwan

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Re: [Feature request] Show external weapons in F3 lab.
Here.  Posts 3 & 5 are the most relevant ones.
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Offline Aesaar

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Re: [Feature request] Show external weapons in F3 lab.
Thanks. 

And now I'm guilty of not reading stickies.

 
Re: [Feature request] Show external weapons in F3 lab.
Added no rotation default setting to my patch



[attachment removed and sold on the black market]
Here goes scripting and copy paste coding
Freespace RTS Mod
Checkpoint/Shipsaveload script

 

Offline Spoon

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Re: [Feature request] Show external weapons in F3 lab.
Added no rotation default setting to my patch
You sir, are excellent  ;) :yes:
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Offline Goober5000

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Re: [Feature request] Show external weapons in F3 lab.
Reviewed and committed to trunk, r9232.

 

Offline headdie

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Re: [Feature request] Show external weapons in F3 lab.
yipee, nice one Admiral MS
Minister of Interstellar Affairs Sol Union - Retired
quote General Battuta - "FRED is canon!"
Contact me at [email protected]
My Release Thread, Old Release Thread, Celestial Objects Thread, My rubbish attempts at art