Now, you say that your tastes haven't changed. I find that somewhat hard to believe; I know that I am looking for different things in games now than I was 3, 4, or 7 years ago (Not to mention 13 years ago, when the PS2 came out!). Nevertheless, if I assume your assertion to be true, then I would have to ask what games you are looking for, because I am pretty certain that there were no genres left behind in this generation.
Alright, time for this part.
I mentioned about not liking one man show games, and I surprised myself at just how much I have avoided this in my game library. So let me expand on the reasoning behind this. If it’s just you out there, the game will be the same every time you play it. You march into that room with that same group of enemies in. If you have to repeat, nothing changes.
Online gaming does not interest me. At least with strangers. So the march towards online multiplayer and the de-emphasising of single player campaigns has hurt me.
Now, if you have an actual battle with not just you there, the game will change each time you play it. This is what I enjoy. Gameplay closely followed by replay ability are my highest priorities.
Other examples of this would be a racing game. While it’s only you, the other racers will make things different every race. Although there are some on-rails racing games out there, and surprisingly, I don’t have a problem playing these, but prefer it not to be the case. A particular favourite is Demolition derby type racing. This kind of game really seems to have died out though since the PS1, with the exception of a great game for PS2 called Driven to Destruction. Motorstorm would have been nice, but for rubber band AI. Rubber band mechanisms alone won’t break a game for me, but you have to still be able to “snap” the band. If you can’t do that, I’m not interested. Crash Team Racing (an all time favourite) is a perfect example of this. Unlike Mario Kart, which sucks because of rubber banding and the blue shell, CTR has rubber banding, but if you learn the tracks perfectly and race out of your skin you can break free of the pack even on hard, so the game has a strong skill element to it, even though you can still win by luck if you’re not good enough. Mario Kart is basically luck, skill is pretty negligible. Well, unless you’re taking on a staff ghost, but you don’t buy the game for that.
I also have Crash Bash, love that game. Requires skill, but plenty of random elements if you like, to keep things interesting and the replay value high.
Football and other sports would also qualify. Football is one of only two areas I’ve got true enjoyment from the PS3 thanks to FIFA, and that was the reason I bought the console, for FIFA World Cup 2010. I’m not interested enough in club football to buy a regular FIFA, although I bought FIFA 13, because it has an international management aspect. The other is WipEout.
My favourite game series is Dynasty Warriors and it’s spin offs. Now of course these are still going. But they’ve been dumbed down for the masses on PS3. Although I just picked up Dynasty Warriors Strikeforce and that is looking like a real gem. The AI is just braindead. They’ve gone with a formula that on the higher difficulties, you take massive damage if you get hit, but the AI is braindead. But the AI can’t touch me to do that damage. They’ve also dumbed down a lot of things with the game, and ruined the game balance. It used to be that the AI got more aggressive and did strong damage, but not ridiculous damage. Dynasty Warriors 4 combined with Dynasty Warriors 4 Xtreme Legends (for the new Expert difficulty and improved AI) was the best, it’s been downhill from there. This was DW at it’s finest:
http://www.youtube.com/watch?v=-3vG9HC_8DAWe got Warriors Orochi and Warriors Orochi 2 after that which were awesome games, but the core games started going downhill ever since.
A fine game, in the same mould, is, amusingly, The Warriors. It’s based off the film of the same name however.
I love that type of game where you’re thrown onto a big battlefield, and it’s up to you to swing it. A criminally unknown game called Battle Engine Aquila on PS2 is a great example of this. Freespace 2 and other space combat games also qualify. It’s up to you to get the job done, but try telling your wingmen to depart and see what happens to you. You need them, they need you. Another aspect of why I like these games is the fact you can’t rest, you can’t fall asleep. Because you need to fight for your allies. If it was just you vs. the World, that pressure wouldn’t be there, and you could pick apart the enemies at your leisure.
I like RTS games, but consoles don’t really cater for them. Especially the PS3. PS2 had a handful. PS1 tended to carry some PC ports.
I haven’t played an RPG for many years. Final Fantasy died for me at XII. I know for a lot of people it died at X, but I really like X. I even managed to get some enjoyment out of X-2, though there were times the game made me cringe and I was glad no one could see me playing it. But I think X manages to stand alongside previous titles. X-2 is merely a good game. No more Grandias or Suikodens or Kingdom Hearts or Summoners. I have however got my eye on Ni No Kuni. Ni No Kuni is the most beautiful game I’ve ever seen.
I have very few FPSs. The only ones I have really enjoyed are Perfect Dark (N64 game creeping in there), Timesplitters 2 and Timesplitters Future Perfect. It’s the huge diversity and customisability of the multiplayer sections of these games that made these games for me, although PD and TFP have great single player campaigns too. TS2’s is just decent. They also have a lot of single player challenges set in the multiplayer section of the game. I don’t need another human to get loads of enjoyment out of the multiplayer. I’d have been all over these if they’d made more. And that is it for the FPSs. Oh, I also enjoyed Turok Rage Wars a lot, another N64 title. And that basically is a single player multiplayer game.
Today’s FPSs don’t even have proper single player campaigns. They just serve as a boot camp to prepare you for online multiplayer.
I’ll give a quick shout out to another largely unknown PS2 game that is one of my favourites, Ring of Red.
I can’t understand why they didn’t make a PS3 Star Wars Battlefront. Surely that ticks all the boxes of today’s games, right? It seems an ideal title for today’s market.
I’d like to see someone try and make a fantasy sport game. I absolutely love Speedball 2100 on PS1.
I like my games to have customisability and editors in them if possible.
I think that about does it. I think the greatest game I’ve ever played is Warcraft III. Greatest console game ever is Perfect Dark.
If anyone wants to try making suggestions about games now that you‘ve seen my tastes, feel free to. Also, any suggestions on how to research the World of indie gaming would be welcome too, I know very little about it.