Author Topic: Setting Up a viper Tube Launch  (Read 1088 times)

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Setting Up a viper Tube Launch

Im Currently Setting up a viper Tube Launch however, iv run into a little snag. I'm following the instruction that's in the player viper tube launch tutorial, but when I check for errors i get this message. Please see the image iv attached with this message. any help would be greatly appreciated.

[attachment deleted by a basterd]

 

Offline The E

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Re: Setting Up a viper Tube Launch
So let me get this straight. You took a screenshot, pasted it into OpenOffice, then created a PDF, and then attached that to the post.

Just for reference, it is somewhat simpler if you take the screenshot, paste it into a paint program of your choice (MS PAint, paint.net, GIMP, whatever), save it as a picture, and attach that.

Now, regarding the error message: It is actually remarkably clear. The code is looking for an event named "FLUSH DirectiveDummy", but can't find it in the mission. You should probably add it.
Let there be light
Let there be moon
Let there be stars and let there be you
Let there be monsters and let there be pain
Let us begin to feel again
--Devin Townsend, Genesis

 
Re: Setting Up a viper Tube Launch
how do I add it, I don't know where to find it.

  
Re: Setting Up a viper Tube Launch
disregard my last response, i figured it out.