Author Topic: Bug  (Read 4421 times)

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Offline Fury

  • The Curmudgeon
  • 213

 
whatever then just remove this topic lol

 

Offline MatthTheGeek

  • Captain Obvious
  • 212
  • Frenchie McFrenchface
Why on earth would you want the fsport ships in Blue Planet?
Why not ? After all, Gefs use all sorts of GW-era stuff.


In all seriousness, before you can even try to go ahead with such a project, you'll need to learn and understand a wide array of modding basis. I direct you there.
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline Herra Tohtori

  • The Academic
  • 211
  • Bad command or file name
We don't usually remove topics unless there's a really good reason to do so. I don't see good enough reason so far.

Regarding your request...

TL;DR: Too much effort for very little gain, no one's going to do it for you. To do it yourself, you need to learn to mod FS2_Open.



What you're asking is not a trivial matter and making a walk-through specifically for that is basically the same thing as actually making the mod. Essentially, if someone made a "walk-through" for that, they would first need to do all the work and then you could follow a step-by-step guide. I'm not going to stop anyone from offering their help in making that kind of mod chimaera for you, but facts of life suggest that the probability of such a thing occurring is quite slim.



There is a lot of information available on modding, both on the forums and on Hard Light Wiki. But instead of trying to plunge headfirst into trying to make two very different mods work together without errors or other problems, I would suggest trying to learn some of the basic modding skills first:

-FS2_Open data structure (including the mod directory system)
-VP file data extraction
-table files and editing them

A nice little project could be trying to add one single ship from FSPort to be selectable in a single Blue Planet mission. To do this would would need to:

-extract the ship's data and table files from FSPort VP files
-extract any weapon files that you want the ship to use in Blue Planet
-make modular tables that add the ship and its weapons to the data used by Blue Planet
-add the ship to a Blue Planet mission loadout of your choice
-enable this new mod ALONG with Blue Planet, and try and see if the ship can be used in the mission you chose.
-fix all the errors.

-optional step 1: Despair as you realize you would essentially have to do this for ALL THE SHIPS AND WEAPONS. And all the Blue Planet missions you want the ships/weapons appear in, of course.
-optional step 2: Abandon all hope... and realize you now have a rudimentary skill set to approach FSO Modding with a new perspective.
There are three things that last forever: Abort, Retry, Fail - and the greatest of these is Fail.

 

Offline Droid803

  • Trusted poster of legit stuff
  • 213
  • /人 ◕ ‿‿ ◕ 人\ Do you want to be a Magical Girl?
    • Skype
    • Steam
so if I wanted just the fsport ships into BluePlanet 2 I would drag over the maps, tables and models? 

No.
Drag over maps and models.
Copy paste specific table entries, edit them to reference existing entries properly.

That is the quickest and easiest way.
(´・ω・`)
=============================================================

 

Offline Jeff Vader

  • The Back of the Hero!
  • 212
  • Bwahaha
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 
Mod crossovers are actually a very interesting modding exercise. As it's been said, there is no easy way to do this, but learning how to do so teaches you a bunch of useful modding skills. And once you know how to do one crossover, you can do it again whenever you want, with whatever mods you want.
And if you encounter any bumps on your way, the forum and its modders will be glad to help. ;)