Author Topic: table flags  (Read 7828 times)

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Offline Snipes

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    • http://freespace.volitionwatch.com/us
What kind of beams are those? SO smooth looking...
     
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"Snipes... Is The Dark Continent."

 

Offline phreak

  • Gun Phreak
  • 211
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They're custom... I wish I still had the white beams from Cold Legacy though.  Those are awesome.

edit: I FOUND THE L33T WHITE BEAMS!!!!! Thunder and Setekh will know about these.

[This message has been edited by PhReAk (edited 06-26-2001).]
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Offline Joey_21

  • 28
    • http://denebsystem.cjb.net/
 
Quote
Originally posted by sandwich:
Ok, now things are getting interesting. I'll put together a TBL Flag Database of sorts, but I need you all for the content, as I don't really do MODs. Sooo....

Start by picking out the flag or flags that you know for sure what they do. Give a nice FAQ-worthy description (please use punctuation!!).

Then move on to the next flag(s). For these unsure ones, offer up all your theories and guesses, and eventually we'll get this thing done.

Ships:
no_collide - disallows any ship from colliding with a ship with this tag.
player_ship - allows the player to be able to fly a ship.
default_player_ship - puts an automatic check mark in the ships selection editor.
repair_rearm - marks a ship as having support ship capabilities.
cargo - marks the ship as a cargo container.
fighter - marks the ship as a fighter.
bomber - marks the ship as a bomber.
transport - marks the ship as a transport.
freighter - marks the ship as a freighter.
capital - marks the ship as a destroyer.
supercap - marks the ship as a juggernaught.
drydock - marks the ship as a dry dock installation.
cruiser - marks the ship as a cruiser.
navbuoy - marks the ship as a nav bouy.
sentrygun - marks the ship as a sentry gun.
escapepod - marks the ship as an escape pod.
no type - ?????
ship copy - marks the ship as being copied from another TBL entry.
in tech database - puts the ship in the tech data base.
in tech database multi - ??????
dont collide invisible - disallows any ship from colliding with transparent pieces of a ship.
big damage - disallows any weak weapon from taking down the ship completely.
corvette - marks the ship as a corvette.
gas miner - marks the ship as a gas miner.
awacs - marks the ship as an AWACS.
knossos - marks the ship as a jump gate.
no_fred - disallows the use of this ship in FRED2.

Weapons:
Remote Detonate - (secondary) detonates the missile once the secondary trigger button has been pressed again.
Puncture - does minmal hull damage but more subsystem damage.
Big Ship - only fires at cruisers+.
Huge - only fires at destroyer+.
Bomber+ - only fires at bomber+.
child - disallows the weapon from being armed on any ship.
Bomb - (secondary) marks the current missile as a bomb.
No Dumbfire - (secondary) disallows the ship from firing the missile without an aspect lock.
In tech database - puts the weapon in the tech data base.
Player allowed - allows the player to use the weapon.
Particle Spew - spews particles upon fire.
EMP - (secondary) messes up any ship's sensors within the blast range of the shockwave.
Esuck - drains the ship of it's afterburner, shield, and gun reserves.
Flak - marks the weapon as a flak weapon.
Corkscrew - (secondary) makes the weapon do cork screws until it reaches the target.
Shudder - ?????
lockarm - ?????
beam - (primary) marks the weapon as a beam.
stream - ?????
supercap - only allows the weapon to be fired at a juggernaught.

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Amateur ANI creator.
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Starwing

  • Guest
shudder- makes the ship shake when firing weapon (used on Maxim)
lockarm- missile won't do damage if fired without proper ASPECT lock.

 

Offline Shrike

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    • http://www.3dap.com/hlp
 
Quote
Originally posted by Joey_21:
Big Ship - Can only be used on >bombers, also lets it kill 'big ships.'
Huge - only fires at >bombers.
EMP - messes up any ship's sensors within the blast range of the shockwave.
supercap - Unsure, seems to be covered by Big Ship.

There, fixed.  
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 

Offline Darkage

  • CRAZY RENDER RABBIT
  • 211
usefull

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SOC Inferno,can you defeat the shivans?  

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Returned from the dead.

 

Offline Sandwich

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Quote
Originally posted by Shrike:
There, fixed.    

Are those ">" signs therre on purpose?



------------------
"He who laughs last thinks slowest."
"Just becase you're paranoid doesn't mean they're not out to get you."
"To err is human; to really screw up you need a computer."
Creator of the Sandvich Bar, the CapShip Turret Upgrade, the Complete FS2 Ship List and the System Backgrounds List (all available from the site)
SERIOUSLY...! | {The Sandvich Bar} - Rhino-FS2 Tutorial | CapShip Turret Upgrade | The Complete FS2 Ship List | System Background Package

"...The quintessential quality of our age is that of dreams coming true. Just think of it. For centuries we have dreamt of flying; recently we made that come true: we have always hankered for speed; now we have speeds greater than we can stand: we wanted to speak to far parts of the Earth; we can: we wanted to explore the sea bottom; we have: and so  on, and so on: and, too, we wanted the power to smash our enemies utterly; we have it. If we had truly wanted peace, we should have had that as well. But true peace has never been one of the genuine dreams - we have got little further than preaching against war in order to appease our consciences. The truly wishful dreams, the many-minded dreams are now irresistible - they become facts." - 'The Outward Urge' by John Wyndham

"The very essence of tolerance rests on the fact that we have to be intolerant of intolerance. Stretching right back to Kant, through the Frankfurt School and up to today, liberalism means that we can do anything we like as long as we don't hurt others. This means that if we are tolerant of others' intolerance - especially when that intolerance is a call for genocide - then all we are doing is allowing that intolerance to flourish, and allowing the violence that will spring from that intolerance to continue unabated." - Bren Carlill

 

Offline phreak

  • Gun Phreak
  • 211
  • -1
greater than symbol  
Offically approved by Ebola Virus Man :wtf:
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Offline Sandwich

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Quote
Originally posted by PhReAk:
greater than symbol    

I know they're the greater-than symbol; I was just confirming that they weren't the result of something odd, like the forwarding in emails does...

Also, Shrike, your descriptions are a bit confusing. Compare:

 
Quote
Big Ship - Can only be used on >bombers, also lets it kill 'big ships.'

That can be understood two ways - One, that "Big Ship" flagged weapons can only be mounted on ships that are bigger than bombers, or Two, it can only be fired at ships bigger than bombers.  

 
Quote
Huge - only fires at >bombers.
This, however, is nice and clear.  


EDIT: Typos...

------------------
"He who laughs last thinks slowest."
"Just becase you're paranoid doesn't mean they're not out to get you."
"To err is human; to really screw up you need a computer."
Creator of the Sandvich Bar, the CapShip Turret Upgrade, the Complete FS2 Ship List and the System Backgrounds List (all available from the site)

[This message has been edited by sandwich (edited 06-27-2001).]
SERIOUSLY...! | {The Sandvich Bar} - Rhino-FS2 Tutorial | CapShip Turret Upgrade | The Complete FS2 Ship List | System Background Package

"...The quintessential quality of our age is that of dreams coming true. Just think of it. For centuries we have dreamt of flying; recently we made that come true: we have always hankered for speed; now we have speeds greater than we can stand: we wanted to speak to far parts of the Earth; we can: we wanted to explore the sea bottom; we have: and so  on, and so on: and, too, we wanted the power to smash our enemies utterly; we have it. If we had truly wanted peace, we should have had that as well. But true peace has never been one of the genuine dreams - we have got little further than preaching against war in order to appease our consciences. The truly wishful dreams, the many-minded dreams are now irresistible - they become facts." - 'The Outward Urge' by John Wyndham

"The very essence of tolerance rests on the fact that we have to be intolerant of intolerance. Stretching right back to Kant, through the Frankfurt School and up to today, liberalism means that we can do anything we like as long as we don't hurt others. This means that if we are tolerant of others' intolerance - especially when that intolerance is a call for genocide - then all we are doing is allowing that intolerance to flourish, and allowing the violence that will spring from that intolerance to continue unabated." - Bren Carlill

 

Offline Snipes

  • 29
    • http://freespace.volitionwatch.com/us
You forgot one:
Code: [Select]
Spawn <name of weapon here>, **
I like to make a tempest that has this tag:

Code: [Select]
Spawn Inferno, 10

That's always fun  
     
------------------
United Space
Newsie, Modder, Slave to Asta
------------------
"Snipes... Is The Dark Continent."

 

Offline Shrike

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    • http://www.3dap.com/hlp
 
Quote
Originally posted by sandwich:
 That can be understood two ways - One, that "Big Ship" flagged weapons can only be mounted on ships that are bigger than bombers, or Two, it can only be fired at ships bigger than bombers.    

Yeah, I realized that afterwards.

It should say 'can only be mounted on >bombers, and ignores the <10% hull invulnerability thing'

[This message has been edited by Shrike (edited 06-27-2001).]
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 

Offline Joey_21

  • 28
    • http://denebsystem.cjb.net/
 
Quote
Originally posted by Shrike:
There, fixed.    

Uhhh, I was right about the supercap one, so there was no need in correcting it. I think I was also correct about the EMP missile only working for secondary weapons since primary weapons can't have shockwaves.

------------------
Creator of the Table Edit project.
Amateur ANI creator.
IRC: /server twisted.ma.us.DAL.net /join #Deneb
Visit The Deneb System.

 

Offline Shrike

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    • http://www.3dap.com/hlp
 
Quote
Originally posted by Joey_21:
Uhhh, I was right about the supercap one, so there was no need in correcting it. I think I was also correct about the EMP missile only working for secondary weapons since primary weapons can't have shockwaves.

Erk!  Wrong!  Firstly, the LRBGreen has Supercap flag, yet it fires on normal targets, not just supercaps.  Secondly, primaries can have both shockwaves and EMP.
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 

Offline Snipes

  • 29
    • http://freespace.volitionwatch.com/us
They can? Oh-hoo-oooh! I'm gonna have fun with this  
     
------------------
United Space
Newsie, Modder, Slave to Asta
------------------
"Snipes... Is The Dark Continent."

 

Offline phreak

  • Gun Phreak
  • 211
  • -1
heh i made a primary with a shockwave.. its pretty sweet
Offically approved by Ebola Virus Man :wtf:
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Offline Snipes

  • 29
    • http://freespace.volitionwatch.com/us
EMP's Away!!!

[edit:] I wonder how many tags I can use in one weapon  [/Edit]

[This message has been edited by Snipes (edited 06-27-2001).]
     
------------------
United Space
Newsie, Modder, Slave to Asta
------------------
"Snipes... Is The Dark Continent."

 

Offline Joey_21

  • 28
    • http://denebsystem.cjb.net/
 
Quote
Originally posted by Shrike:
Erk!  Wrong!  Firstly, the LRBGreen has Supercap flag, yet it fires on normal targets, not just supercaps.  Secondly, primaries can have both shockwaves and EMP.

Ok then. Supercap has a bug and I need to try out that shockwave thing because I've never seen such a weapon...  

------------------
Creator of the Table Edit project.
Amateur ANI creator.
IRC: /server twisted.ma.us.DAL.net /join #Deneb
Visit The Deneb System.

 

Offline phreak

  • Gun Phreak
  • 211
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you need a pof for the laser and just add the missile shockwave tags
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Offline phreak

  • Gun Phreak
  • 211
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I wanted to say this again..DaveB has said this so you should listen

 
Quote
Originally posted by PhReAk:
and supercap is an upgraded "big damage" flag.  And thats coming from DaveB.  Just basically states that weapons with the "supercap" flag can damage ships (hull integrity wise) with the "supercap" flag. execptions are beams



[This message has been edited by PhReAk (edited 06-27-2001).]
Offically approved by Ebola Virus Man :wtf:
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Offline Shrike

  • Postadmin
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    • http://www.3dap.com/hlp
 
Quote
Originally posted by PhReAk:
you need a pof for the laser and just add the missile shockwave tags

Nope nope..... just the relevant shockwave data.  Nothing else required!  
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.