Author Topic: Void Destroyer is coming... (Space Sim Kickstarter)  (Read 3717 times)

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Offline MatthTheGeek

  • Captain Obvious
  • 212
  • Frenchie McFrenchface
Re: Void Destroyer is coming... (Space Sim Kickstarter)
Result of about a day of toying around with stuff (including discovering the game itself, going through ingame tutos and all).

Click me.
People are stupid, therefore anything popular is at best suspicious.

Homeworld: Blue Planet     -     Help us help you     -     FSO Installer     -     BP extras portal     -     My legacy

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 
Re: Void Destroyer is coming... (Space Sim Kickstarter)
RE: Drabness: - check out the alpha demo - the youtube vids might not be a very good indicator in some cases.  While in game you can zoom in and out, and enjoy the action up close from the cockpit or chase cameras. From the first person only the fighter drones might feel small.

The ships have splashes of color and highlights using emissive lights (eg: windows). 

Having said that - the aim is not to be too colorful due to the nature of the harsh environment (asteroid fields) and theme (war), but I think it is unique to look at.

 

Offline GenBOOM

  • 20
Re: Void Destroyer is coming... (Space Sim Kickstarter)
Hey guys, thanks for watching my last video!
I figured I should make an account here since I do mod stuff occasionally...  :)

Finished a video showing my mod pack version 13.6.10
Void Destroyer - Rinse and Repeat

I also made a video by request from MesoTroniK check it out:
Void Destroyer - Karakum, Weather Report = Heavy Rain

Hope you enjoy it! :D
« Last Edit: June 12, 2013, 05:33:00 am by GenBOOM »

 

Offline AdmiralRalwood

  • 211
  • The Cthulhu programmer himself!
    • Skype
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Re: Void Destroyer is coming... (Space Sim Kickstarter)
Result of about a day of toying around with stuff (including discovering the game itself, going through ingame tutos and all).

Click me.
Oh man. I just got at least three times more excited about this game just from the potential of a Blue Planet mod.
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 
Re: Void Destroyer is coming... (Space Sim Kickstarter)
I PM'd the mod poster with an offer to - add in code to rotate the section that is supposed to be rotating- but never got a response (that I can recall). So...  hopefully he'll get back to me.

Also while I'm here - an update -

I did a pod cast with Space Game Junkie - here - http://www.spacegamejunkie.com/featured/sgj-podcast-17-void-destroyer-dark-souls-space-games/ - Void Destroyer - The Dark Souls of Space Games?

If you are interested in the indie development process, indie life, the thoughts of someone crazy enough to try this and the game itself - it is a neat listen. A conversation is a lot less dry then text on the screen.

 

Offline MatthTheGeek

  • Captain Obvious
  • 212
  • Frenchie McFrenchface
Re: Void Destroyer is coming... (Space Sim Kickstarter)
Ya I've just been busy this week. I'll get back to you eventually.
People are stupid, therefore anything popular is at best suspicious.

Homeworld: Blue Planet     -     Help us help you     -     FSO Installer     -     BP extras portal     -     My legacy

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline TwentyPercentCooler

  • Operates at 375 kelvin
  • 28
Re: Void Destroyer is coming... (Space Sim Kickstarter)
I will be watching this with interest. It's always good to know our favorite genre definitely isn't dead. And hey, with the cyclic nature of nature, it's due for a revival!

 
Re: Void Destroyer is coming... (Space Sim Kickstarter)
People tend to say that both space sim and rts are dead.


Its funny because - they aren't - its just that they went the indie love way.

 

Offline Flak

  • 28
  • 123
Re: Void Destroyer is coming... (Space Sim Kickstarter)
Reminds me, a few years back, you could see in gaming magazines about Command & Conquer: Tiberium. It was supposed to have a similar concept, except it was on the ground instead of a space shooter. You play as a commando but also you have to command friendly units on the ground RTS style. Sadly, due to what appears to be internal executive conflicts, it was cancelled.

Looking at the Void Destroyer website, the closest equivalent that exist today is the conquest missions in Call of Duty Black Ops 2, which would have been very enjoyable if not for the bad AI.

 
Re: Void Destroyer is coming... (Space Sim Kickstarter)

 

Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker
    • My old squad sub-domain
Re: Void Destroyer is coming... (Space Sim Kickstarter)
I liek.
Your friendly Orestes tactical controller
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 
Re: Void Destroyer is coming... (Space Sim Kickstarter)
Four days left in the Kickstarter.

Here is the last trailer, and it showcases some rather epic combat.

http://www.youtube.com/watch?feature=player_embedded&v=bmBpfTt9UXY

 

Offline Mikes

  • 29
Re: Void Destroyer is coming... (Space Sim Kickstarter)
Backed it. Looks too much like Battlezone in Space to not support it :)

 
Re: Void Destroyer is coming... (Space Sim Kickstarter)
Thanks Mikes!

---

We are down to less than 48 - so you guys won't be spammed by me any more and I'll have to switch to the liquid form of sleep (caffeine).

Below is the final Kickstarter trailer  (Meso already linked it but I'll link it again :) ):

http://www.youtube.com/watch?v=bmBpfTt9UXY


I've created a Kickstarter Recap update here:

http://www.kickstarter.com/projects/1718477862/void-destroyer/posts/524802

Thank you for all of your tolerating these posts, for your time and support!


Paul


 

Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker
    • My old squad sub-domain
Re: Void Destroyer is coming... (Space Sim Kickstarter)
It's too late to say sorry now.....
.
.
.
.
.
You're one of us...........




You can never leave :eek:
Your friendly Orestes tactical controller
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline Mikes

  • 29
Re: Void Destroyer is coming... (Space Sim Kickstarter)
You're one of us...........

One of us! One of us! One of us! One of us! One of us! One of us! One of ...

https://www.youtube.com/watch?v=1Y_KNYNzN6A

:)

 
Re: Void Destroyer is coming... (Space Sim Kickstarter)
Hey guys! I haven't "promoted/marketed" since Kickstarter... over 60 days I believe. With the recent 100 games being greenlit Void Destroyer jumped up in rankings, we are now in the top 100 (out of over 1300). So I'm devoting some time to get even higher in the rankings.

So - if you haven't yet - please vote for Void Destroyer making it into Steam - http://steamcommunity.com/sharedfiles/filedetails/?id=146068036 (since voting via the web page is somewhat clumsy you can also find Void Destroyer via going to the Steam Client - then clicking Community - then choosing Greenlight and entering in "Void Destroyer" into the search). And if you'd be so kind as to bug your Steam (and other) friends to vote that would be incredibly helpful as well.




Here is an updated video of updates since Kickstarter:


There is an updated demo on the main site here: http://www.VoidDestroyer.com so you can check out the changes.

Here's a vid where I talk about the recent mouse changes and time dilation system:



Here's a screen shot of the new repair ships:




Thank you!

Paul
« Last Edit: September 03, 2013, 09:25:25 pm by chaosavy »

 

Offline AdmiralRalwood

  • 211
  • The Cthulhu programmer himself!
    • Skype
    • Steam
    • Twitter
Re: Void Destroyer is coming... (Space Sim Kickstarter)
[snip]
The Youtube embedding just needs the video ID, not the whole URL. Like this:

[snip]

EDIT: Removed embed tags so this post was not hueg anymore, now that it's fixed.
« Last Edit: September 03, 2013, 09:52:28 pm by AdmiralRalwood »
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 
Re: Void Destroyer is coming... (Space Sim Kickstarter)
thanks! fixed